Player Matchup

Nu Wa
Nu Wa
BoinkYourPingus
Nu Wa
Level 12
God Stats
2W - 0L
1,785 SR
Queue Stats
106W - 19L
1,781 Elo+
Party 1
Jormungandr
Jormungandr
Dooked1
Jormungandr
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 0L
1,930 Elo+
Party 1
Cliodhna
Cliodhna
Snicklefritz2
Cliodhna
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,915 Elo+
Party 1
Nox
Nox
Squidgîe
Nox
Level 23
God Stats
3W - 0L
1,830 SR
Queue Stats
26W - 4L
1,930 Elo+
Party 1
Neith
Neith
TobyKeithFan
Neith
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 1L
1,930 Elo+
Party 1
Team Averages
Level 24
1,623 SR
1,897 Elo+

VS

Team Averages
Level 92
1,470 SR
1,353 Elo+
Eset
Eset
FlippedOtter
Eset
Level 127
God Stats
5W - 7L
1,303 SR
Queue Stats
195W - 275L
1,348 Elo+
Party 2
Cabrakan
Cabrakan
ImADilpickle
Cabrakan
Level 108
God Stats
2W - 3L
1,518 SR
Queue Stats
127W - 158L
1,386 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Laceyfierce
Ah Muzen Cab
Level 123
God Stats
2W - 4L
1,707 SR
Queue Stats
265W - 289L
1,355 Elo+
Party 2
Arachne
Arachne
VeryVoluptuous
Arachne
Level 60
God Stats
12W - 6L
1,605 SR
Queue Stats
381W - 475L
1,356 Elo+
Party 2
Ullr
Ullr
lokiac
Ullr
Level 42
God Stats
1W - 2L
1,215 SR
Queue Stats
202W - 231L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 7
6,606
661
5,394
4,010
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Dooked1
Jormungandr
11
6 / 2 / 3
6,808
681
5,632
6,401
2,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Snicklefritz2
Cliodhna
12
4 / 1 / 3
6,825
683
6,575
5,861
1,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
3 / 1 / 12
6,221
622
4,005
5,978
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
9 / 1 / 6
7,532
753
6,686
4,847
1,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
6,097
610
2,130
7,178
2,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cabrakan
ImADilpickle
Cabrakan
8
1 / 5 / 1
5,353
535
1,606
6,355
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Laceyfierce
Ah Muzen Cab
9
1 / 6 / 1
5,434
543
3,023
7,570
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

7
1 / 8 / 2
5,167
517
4,497
9,899
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
lokiac
Ullr
8
1 / 4 / 2
5,372
537
2,979
7,831
2,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
27
Kills
6
6
Deaths
27
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
Jormungandr
Dooked1
Jormungandr
6
2
3
3.75
L
2
4
0
0.5
L
Cabrakan
ImADilpickle
Cabrakan
1
5
1
0.3
L
Ah Muzen Cab
Laceyfierce
Ah Muzen Cab
1
6
1
0.25
W
Cliodhna
Snicklefritz2
Cliodhna
4
1
3
5.5
W
3
1
12
9
W
9
1
6
12
L
1
8
2
0.25
L
Ullr
lokiac
Ullr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,292
Damage
14,235
27,097
Taken
38,833
11,217
Mitigated
12,635
5,953
Healing
9,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,394
2,021
0
750
4,010
1,017
418
412
3,598
36,957
0
W
Jormungandr
Dooked1
Jormungandr
5,632
2,472
0
1,355
6,401
2,808
0
212
6,189
39,794
0
L
2,130
365
151
2,670
7,178
2,122
584
227
6,907
26,684
0
L
Cabrakan
ImADilpickle
Cabrakan
1,606
284
0
844
6,355
2,914
0
3,170
3,060
11,952
1,977
L
Ah Muzen Cab
Laceyfierce
Ah Muzen Cab
3,023
795
0
1,661
7,570
1,724
0
5,151
2,258
0
22,361
W
Cliodhna
Snicklefritz2
Cliodhna
6,575
567
0
1,151
5,861
1,972
0
1,525
4,336
0
39,759
W
4,005
1,309
0
1,357
5,978
3,768
60
760
5,218
13,711
0
W
6,686
3,361
0
1,340
4,847
1,652
0
713
4,134
0
42,687
L
4,497
1,861
0
2,358
9,899
3,816
0
3,580
6,273
0
20,974
L
Ullr
lokiac
Ullr
2,979
806
0
1,357
7,831
2,059
0
2,475
5,304
0
21,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,992
Gold Earned
27,423
332
Minions Killed
213
0
Camps Cleared
0
1,010,460
Distance Traveled
948,616
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,606
661
76
8
0
184,831
2
W
Jormungandr
6,808
681
74
7
0
202,122
0
L
Eset
6,097
610
61
6
0
171,927
6
L
Cabrakan
5,353
535
33
3
0
207,321
2
L
Ah Muzen Cab
5,434
543
32
3
0
186,988
2
W
Cliodhna
6,825
683
83
8
0
228,194
1
W
Nox
6,221
622
16
2
0
198,961
8
W
Neith
7,532
753
83
8
0
196,352
3
L
Arachne
5,167
517
37
4
0
207,968
0
L
Ullr
5,372
537
50
5
0
174,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role