Player Matchup

Tsukuyomi
Tsukuyomi
Kalafalafakah
Tsukuyomi
Level 148
God Stats
5W - 2L
1,400 SR
Queue Stats
45W - 39L
1,452 Elo+
Party 1
Jing Wei
Jing Wei
ObnoxiousNinja7
Jing Wei
Level 79
God Stats
12W - 9L
1,475 SR
Queue Stats
30W - 38L
1,315 Elo+
Party 1
Nu Wa
Nu Wa
THEPUNISHER1000
Nu Wa
Level 49
God Stats
3W - 3L
1,708 SR
Queue Stats
47W - 49L
1,344 Elo+
Solo
Fafnir
Fafnir
X4V0C
Fafnir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,157 Elo+
Party 1
Gilgamesh
Gilgamesh
narlu
Gilgamesh
Level 144
God Stats
6W - 8L
1,501 SR
Queue Stats
33W - 39L
1,537 Elo+
Party 1
Team Averages
Level 86
1,517 SR
1,361 Elo+

VS

Team Averages
Level 119
1,431 SR
1,470 Elo+
King Arthur
King Arthur
DastardlyCord63
King Arthur
Level 131
God Stats
58W - 53L
1,599 SR
Queue Stats
226W - 230L
1,641 Elo+
Solo
Ah Puch
Ah Puch
Frosty on Herb
Ah Puch
Level 152
God Stats
2W - 5L
1,217 SR
Queue Stats
42W - 58L
1,319 Elo+
Solo
Atlas
Atlas
LLux98
Atlas
Level 156
God Stats
15W - 12L
1,585 SR
Queue Stats
168W - 173L
1,494 Elo+
Party 2
Arachne
Arachne
LoganW98
Arachne
Level 106
God Stats
1W - 5L
1,348 SR
Queue Stats
123W - 147L
1,459 Elo+
Party 2
Ao Kuang
Ao Kuang
a1 tenn
Ao Kuang
Level 48
God Stats
23W - 34L
1,408 SR
Queue Stats
85W - 109L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kalafalafakah
Tsukuyomi
14
3 / 0 / 3
7,713
771
5,222
6,216
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
14
1 / 3 / 8
7,368
737
7,319
8,177
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 2 / 6
8,430
843
8,233
5,754
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
X4V0C
Fafnir
12
2 / 1 / 8
7,585
759
2,554
6,832
6,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
narlu
Gilgamesh
15
4 / 0 / 7
8,022
802
9,903
8,789
6,768
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DastardlyCord63
King Arthur
14
2 / 2 / 4
7,714
771
7,460
8,759
6,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 0
6,897
690
2,425
4,263
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
LLux98
Atlas
13
0 / 3 / 4
7,105
711
8,487
10,144
7,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
LoganW98
Arachne
13
2 / 3 / 3
7,143
714
4,196
8,836
3,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
a1 tenn
Ao Kuang
12
1 / 3 / 3
6,770
677
2,436
9,424
3,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
14
Kills
6
6
Deaths
14
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DastardlyCord63
King Arthur
2
2
4
2
L
1
3
0
0.33
W
Tsukuyomi
Kalafalafakah
Tsukuyomi
3
0
3
4.5
L
Atlas
LLux98
Atlas
0
3
4
0.67
L
Arachne
LoganW98
Arachne
2
3
3
1.17
W
Jing Wei
1
3
8
1.67
W
4
2
6
3.5
W
Fafnir
X4V0C
Fafnir
2
1
8
6
L
Ao Kuang
a1 tenn
Ao Kuang
1
3
3
0.83
W
Gilgamesh
narlu
Gilgamesh
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,231
Damage
25,004
35,768
Taken
41,426
21,753
Mitigated
22,437
8,576
Healing
7,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DastardlyCord63
King Arthur
7,460
400
0
640
8,759
6,997
116
2,240
6,293
0
27,049
L
2,425
0
0
114
4,263
1,206
0
1,800
2,327
15,703
0
W
Tsukuyomi
Kalafalafakah
Tsukuyomi
5,222
1,007
0
2,686
6,216
2,640
868
1,855
4,361
0
29,345
L
Atlas
LLux98
Atlas
8,487
3,019
0
936
10,144
7,619
175
1,812
8,226
26,923
0
L
Arachne
LoganW98
Arachne
4,196
2,259
0
2,484
8,836
3,355
81
1,739
6,991
0
11,960
W
Jing Wei
7,319
6,436
0
2,141
8,177
3,201
124
2,642
5,535
0
24,651
W
8,233
2,663
0
1,304
5,754
2,408
790
2,563
3,191
29,397
0
W
Fafnir
X4V0C
Fafnir
2,554
685
0
1,340
6,832
6,736
163
2,539
4,293
5,725
0
L
Ao Kuang
a1 tenn
Ao Kuang
2,436
599
0
3,057
9,424
3,260
244
2,492
6,802
10,251
0
W
Gilgamesh
narlu
Gilgamesh
9,903
3,195
0
1,105
8,789
6,768
0
3,749
5,040
0
31,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,118
Gold Earned
35,629
222
Minions Killed
162
0
Camps Cleared
0
1,016,970
Distance Traveled
892,274
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,714
771
59
6
0
210,009
1
L
Ah Puch
6,897
690
28
3
0
92,515
0
W
Tsukuyomi
7,713
771
45
5
0
229,564
1
L
Atlas
7,105
711
35
4
0
193,278
0
L
Arachne
7,143
714
25
3
0
215,604
3
W
Jing Wei
7,368
737
44
4
0
201,495
2
W
Nu Wa
8,430
843
62
6
0
186,880
1
W
Fafnir
7,585
759
16
2
0
161,448
3
L
Ao Kuang
6,770
677
15
2
0
180,868
0
W
Gilgamesh
8,022
802
55
6
0
237,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role