Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BatistaJohn
Anubis
Level 137
God Stats
1W - 1L
1,545 SR
Queue Stats
34W - 28L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
Slaughter85
Gilgamesh
Level 95
God Stats
1W - 1L
1,762 SR
Queue Stats
25W - 22L
1,114 Elo+
Party 1
Apollo
Apollo
kolokoura
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,114 Elo+
Party 1
Baron Samedi
Baron Samedi
qwaras
Baron Samedi
Level 66
God Stats
33W - 22L
1,600 SR
Queue Stats
301W - 272L
1,505 Elo+
Solo
Team Averages
Level 90
1,581 SR
1,354 Elo+

VS

Team Averages
Level 97
1,546 SR
1,491 Elo+
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
DarthFhalen
Susano
Level 85
God Stats
2W - 2L
1,788 SR
Queue Stats
53W - 39L
1,586 Elo+
Solo
Zeus
Zeus
DjUmutÇevik
Zeus
Level 149
God Stats
176W - 173L
1,505 SR
Queue Stats
245W - 270L
1,500 Elo+
Solo
Atlas
Atlas
DmitriyV9482
Atlas
Level 67
God Stats
0W - 2L
1,436 SR
Queue Stats
46W - 65L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
4 / 2 / 5
7,276
1,455
5,703
5,387
1,855
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
12
2 / 1 / 7
7,398
1,480
7,115
2,858
1,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Slaughter85
Gilgamesh
12
4 / 3 / 7
7,336
1,467
6,712
6,825
3,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
kolokoura
Apollo
11
1 / 3 / 6
6,495
1,299
2,095
4,483
1,466
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
qwaras
Baron Samedi
12
2 / 0 / 7
6,696
1,339
3,450
3,985
1,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

354

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 2 / 7
7,143
1,429
1,711
10,908
7,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
 
Kukulkan
11
1 / 3 / 4
6,264
1,253
1,544
3,200
744
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Susano
12
5 / 5 / 2
7,624
1,525
10,333
9,024
2,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 5
7,275
1,455
7,480
5,975
1,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 0
5,262
1,052
0
0
0

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
13
Kills
9
9
Deaths
13
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
2
5
3.25
L
Sobek
 
Sobek
1
2
7
2.25
L
Kukulkan
 
Kukulkan
1
3
4
1
W
Anubis
2
1
7
5.5
L
Susano
5
5
2
1.2
L
2
3
5
1.5
L
0
0
0
0
W
Gilgamesh
Slaughter85
Gilgamesh
4
3
7
2.5
W
Apollo
kolokoura
Apollo
1
3
6
1.33
W
Baron Samedi
qwaras
Baron Samedi
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,075
Damage
21,068
23,538
Taken
29,107
9,510
Mitigated
12,356
3,117
Healing
2,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,703
1,295
0
339
5,387
1,855
0
2,679
2,708
0
9,600
L
Sobek
 
Sobek
1,711
0
0
2,662
10,908
7,908
0
4,771
6,066
5,182
0
L
Kukulkan
 
Kukulkan
1,544
205
0
0
3,200
744
0
1,079
2,066
4,777
45
W
Anubis
7,115
451
0
149
2,858
1,364
0
1,089
1,769
28,681
0
L
Susano
10,333
2,146
0
0
9,024
2,360
0
3,151
5,564
0
15,529
L
7,480
1,159
0
250
5,975
1,344
0
1,564
4,379
35,102
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Slaughter85
Gilgamesh
6,712
1,993
0
497
6,825
3,515
0
2,072
4,753
0
12,261
W
Apollo
kolokoura
Apollo
2,095
1,368
0
0
4,483
1,466
0
2,837
1,646
0
8,028
W
Baron Samedi
qwaras
Baron Samedi
3,450
416
1,103
1,029
3,985
1,310
0
2,032
1,953
6,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,201
Gold Earned
33,568
87
Minions Killed
94
7
Camps Cleared
3
553,498
Distance Traveled
395,118
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,276
1,455
8
2
1
112,282
0
L
Sobek
7,143
1,429
6
1
0
105,880
1
L
Kukulkan
6,264
1,253
11
2
0
80,620
0
W
Anubis
7,398
1,480
46
9
1
102,177
3
L
Susano
7,624
1,525
9
2
2
114,019
0
L
Zeus
7,275
1,455
68
14
1
94,599
2
L
Atlas
5,262
1,052
0
0
0
0
0
W
Gilgamesh
7,336
1,467
9
2
1
115,793
0
W
Apollo
6,495
1,299
16
3
3
102,206
0
W
Baron Samedi
6,696
1,339
8
2
1
121,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role