Player Matchup

Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
OneTankyBoi
Ao Kuang
Level 44
God Stats
49W - 40L
1,444 SR
Queue Stats
153W - 166L
1,533 Elo+
Solo
Scylla
Scylla
ShepherdNational
Scylla
Level 69
God Stats
2W - 2L
1,777 SR
Queue Stats
43W - 20L
1,928 Elo+
Party 1
Loki
Loki
ehpehpehp
Loki
Level 14
God Stats
1W - 0L
1,744 SR
Queue Stats
14W - 5L
1,793 Elo+
Party 1
Cu Chulainn
Cu Chulainn
miggurs
Cu Chulainn
Level 88
God Stats
7W - 3L
1,517 SR
Queue Stats
286W - 219L
1,707 Elo+
Party 1
Team Averages
Level 61
1,597 SR
1,692 Elo+

VS

Team Averages
Level 84
1,651 SR
1,675 Elo+
Atlas
Atlas
E1337 Nero
Atlas
Level 49
God Stats
4W - 4L
1,500 SR
Queue Stats
88W - 40L
1,857 Elo+
Party 2
Thanatos
Thanatos
FJPE
Thanatos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 49L
1,524 Elo+
Party 2
Bellona
Bellona
Uma no ashi
Bellona
Level 158
God Stats
12W - 10L
1,866 SR
Queue Stats
139W - 145L
1,629 Elo+
Party 2
Medusa
Medusa
Waylayz
Medusa
Level 25
God Stats
0W - 2L
1,731 SR
Queue Stats
55W - 40L
1,720 Elo+
Party 2
Persephone
Persephone
Wx Zebra xW
Persephone
Level 126
God Stats
0W - 2L
1,657 SR
Queue Stats
149W - 122L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 2 / 5
8,848
590
9,390
8,675
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
OneTankyBoi
Ao Kuang
16
6 / 2 / 2
9,130
609
5,295
12,697
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 2 / 2
7,476
498
5,539
5,841
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
13
4 / 4 / 5
7,976
532
3,264
13,168
12,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
miggurs
Cu Chulainn
14
3 / 1 / 3
8,538
569
12,724
13,041
10,145
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
5 / 4 / 4
8,251
550
6,273
14,184
10,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
FJPE
Thanatos
15
3 / 2 / 1
8,407
560
4,307
11,086
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Uma no ashi
Bellona
9
0 / 3 / 0
6,311
421
4,230
9,328
7,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Waylayz
Medusa
13
1 / 5 / 3
7,690
513
8,788
12,252
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Wx Zebra xW
Persephone
12
1 / 4 / 2
7,607
507
4,606
7,956
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
18
Kills
10
11
Deaths
18
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
5
2.75
L
Atlas
5
4
4
1.75
L
Thanatos
FJPE
Thanatos
3
2
1
1.75
W
Ao Kuang
OneTankyBoi
Ao Kuang
6
2
2
3.5
W
2
2
2
1.5
L
Bellona
Uma no ashi
Bellona
0
3
0
0
L
Medusa
Waylayz
Medusa
1
5
3
0.5
L
Persephone
Wx Zebra xW
Persephone
1
4
2
0.5
W
Loki
4
4
5
1.63
W
Cu Chulainn
miggurs
Cu Chulainn
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,212
Damage
28,204
53,422
Taken
54,806
31,701
Mitigated
28,689
16,736
Healing
20,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,390
3,749
0
3,002
8,675
3,440
534
1,846
6,823
0
69,918
L
Atlas
6,273
2,197
0
1,814
14,184
10,047
0
2,260
11,064
21,248
4,905
L
Thanatos
FJPE
Thanatos
4,307
749
0
10,945
11,086
4,564
0
3,419
7,667
0
52,946
W
Ao Kuang
OneTankyBoi
Ao Kuang
5,295
1,188
0
7,506
12,697
4,013
0
1,021
11,556
64,401
0
W
5,539
94
92
1,210
5,841
1,971
616
2,158
3,655
43,738
0
L
Bellona
Uma no ashi
Bellona
4,230
3,105
0
4,236
9,328
7,444
0
1,362
7,966
0
26,829
L
Medusa
Waylayz
Medusa
8,788
3,102
0
2,548
12,252
4,076
31
1,238
11,014
0
56,131
L
Persephone
Wx Zebra xW
Persephone
4,606
143
72
1,179
7,956
2,558
0
4,705
3,247
40,819
0
W
Loki
3,264
844
0
1,640
13,168
12,132
238
2,805
10,215
0
16,474
W
Cu Chulainn
miggurs
Cu Chulainn
12,724
2,823
0
3,286
13,041
10,145
257
2,097
10,882
8,444
52,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,968
Gold Earned
38,266
461
Minions Killed
405
0
Camps Cleared
0
1,442,165
Distance Traveled
1,341,576
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,848
590
125
8
0
261,859
3
L
Atlas
8,251
550
32
2
0
288,252
8
L
Thanatos
8,407
560
121
8
0
335,878
2
W
Ao Kuang
9,130
609
111
7
0
323,579
3
W
Scylla
7,476
498
87
6
0
276,237
2
L
Bellona
6,311
421
59
4
0
185,956
2
L
Medusa
7,690
513
95
6
0
258,291
5
L
Persephone
7,607
507
98
7
0
273,199
2
W
Loki
7,976
532
21
1
0
299,244
1
W
Cu Chulainn
8,538
569
117
8
0
281,246
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role