Player Matchup

Gilgamesh
Gilgamesh
Hailos
Gilgamesh
Level 156
God Stats
3W - 3L
1,591 SR
Queue Stats
208W - 120L
1,763 Elo+
Party 3
Chang'e
Chang'e
HeavyCreamer
Chang'e
Level 26
God Stats
3W - 1L
1,712 SR
Queue Stats
227W - 86L
1,659 Elo+
Party 3
Anubis
Anubis
Itsonah
Anubis
Level 114
God Stats
9W - 6L
1,759 SR
Queue Stats
276W - 243L
1,624 Elo+
Party 2
Charybdis
Charybdis
KayKaythaGoat
Charybdis
Level 18
God Stats
9W - 9L
1,555 SR
Queue Stats
14W - 12L
1,584 Elo+
Party 2
Ah Puch
Ah Puch
Lipoit
Ah Puch
Level 159
God Stats
9W - 2L
1,794 SR
Queue Stats
330W - 145L
1,696 Elo+
Party 3
Team Averages
Level 95
1,682 SR
1,665 Elo+

VS

Team Averages
Level 68
1,669 SR
1,628 Elo+
Geb
Geb
Liveforever3883
Geb
Level 29
God Stats
9W - 7L
1,722 SR
Queue Stats
551W - 589L
1,645 Elo+
Party 4
Mulan
Mulan
MidnightsKiss
Mulan
Level 98
God Stats
7W - 6L
1,600 SR
Queue Stats
70W - 71L
1,494 Elo+
Party 1
Discordia
Discordia
Persephy
Discordia
Level 160
God Stats
2W - 1L
1,551 SR
Queue Stats
103W - 99L
1,565 Elo+
Party 1
Da Ji
Da Ji
WhyAreWeHere777
Da Ji
Level 37
God Stats
1W - 2L
1,668 SR
Queue Stats
310W - 265L
1,665 Elo+
Party 4
Neith
Neith
iGankdUrSister
Neith
Level 17
God Stats
3W - 2L
1,804 SR
Queue Stats
30W - 16L
1,771 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hailos
Gilgamesh
17
7 / 2 / 7
9,899
660
12,886
11,149
5,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
HeavyCreamer
Chang'e
13
1 / 3 / 5
7,979
532
3,646
14,261
8,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
Itsonah
Anubis
14
4 / 4 / 3
8,618
575
8,534
12,932
6,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
KayKaythaGoat
Charybdis
15
6 / 2 / 6
9,117
608
8,574
10,112
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Lipoit
Ah Puch
15
3 / 1 / 2
8,916
594
6,243
19,675
17,302
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
7,320
488
3,225
13,032
9,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 6 / 0
6,813
454
4,812
13,352
10,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Persephy
Discordia
13
3 / 6 / 3
7,982
532
11,594
9,014
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 3 / 4
8,521
568
4,722
11,068
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 3
8,461
564
15,822
9,481
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
21
Kills
12
12
Deaths
21
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Hailos
Gilgamesh
7
2
7
5.25
W
Chang'e
HeavyCreamer
Chang'e
1
3
5
1.17
W
Anubis
Itsonah
Anubis
4
4
3
1.38
W
Charybdis
KayKaythaGoat
Charybdis
6
2
6
4.5
W
Ah Puch
Lipoit
Ah Puch
3
1
2
4
L
2
3
4
1.33
L
1
6
0
0.17
L
Discordia
Persephy
Discordia
3
6
3
0.75
L
3
3
4
1.67
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,883
Damage
40,175
68,129
Taken
55,947
39,696
Mitigated
28,724
30,001
Healing
14,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Hailos
Gilgamesh
12,886
5,675
0
760
11,149
5,412
998
2,583
8,534
0
74,835
W
Chang'e
HeavyCreamer
Chang'e
3,646
556
2,572
3,265
14,261
8,130
357
4,103
10,091
21,084
0
W
Anubis
Itsonah
Anubis
8,534
285
0
5,968
12,932
6,017
737
5,518
7,396
56,214
0
W
Charybdis
KayKaythaGoat
Charybdis
8,574
3,778
0
3,558
10,112
2,835
297
1,728
8,241
0
56,239
W
Ah Puch
Lipoit
Ah Puch
6,243
298
0
13,878
19,675
17,302
354
887
18,715
44,661
0
L
3,225
372
0
1,596
13,032
9,297
0
3,530
9,502
13,093
0
L
4,812
1,084
0
2,724
13,352
10,265
0
3,673
9,679
0
36,214
L
Discordia
Persephy
Discordia
11,594
840
0
1,469
9,014
1,970
0
4,916
4,098
48,560
0
L
4,722
1,247
0
4,835
11,068
3,535
332
2,198
8,870
0
53,623
L
15,822
7,846
0
3,507
9,481
3,657
0
4,106
5,375
0
67,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,529
Gold Earned
39,097
481
Minions Killed
410
0
Camps Cleared
0
1,470,001
Distance Traveled
1,385,204
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,899
660
132
9
0
351,850
0
W
Chang'e
7,979
532
48
3
0
297,150
4
W
Anubis
8,618
575
115
8
0
271,398
1
W
Charybdis
9,117
608
93
6
0
281,741
8
W
Ah Puch
8,916
594
93
6
0
267,862
0
L
Geb
7,320
488
21
1
0
287,990
1
L
Mulan
6,813
454
86
6
0
224,341
6
L
Discordia
7,982
532
84
6
0
250,757
7
L
Da Ji
8,521
568
99
7
0
351,965
7
L
Neith
8,461
564
120
8
0
270,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role