Player Matchup

Chaac
Chaac
IDamiI
Chaac
Level 69
God Stats
8W - 8L
1,652 SR
Queue Stats
189W - 263L
1,404 Elo+
Solo
Charybdis
Charybdis
ImDevilish
Charybdis
Level 153
God Stats
2W - 3L
1,481 SR
Queue Stats
556W - 544L
1,539 Elo+
Solo
Kukulkan
Kukulkan
coliec
Kukulkan
Level 33
God Stats
0W - 2L
1,061 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
wickrabb
Bacchus
Level 125
God Stats
6W - 4L
1,257 SR
Queue Stats
381W - 353L
1,508 Elo+
Solo
Thor
Thor
命相皆由心
Thor
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 123L
1,516 Elo+
Solo
Team Averages
Level 89
1,390 SR
1,494 Elo+

VS

Team Averages
Level 99
1,438 SR
1,469 Elo+
Sun Wukong
Sun Wukong
HELPERE
Sun Wukong
Level 104
God Stats
10W - 5L
1,563 SR
Queue Stats
157W - 152L
1,535 Elo+
Solo
Atlas
Atlas
Lasqqlol
Atlas
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,759 Elo+
Solo
Chiron
Chiron
MrDragon13
Chiron
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 57L
1,426 Elo+
Solo
Set
Set
ZhopaXuy
Set
Level 35
God Stats
2W - 2L
1,292 SR
Queue Stats
14W - 16L
1,269 Elo+
Solo
Anubis
Anubis
mous-h
Anubis
Level 55
God Stats
28W - 29L
1,335 SR
Queue Stats
128W - 149L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IDamiI
Chaac
6
0 / 1 / 0
4,210
421
1,176
4,450
1,634
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
ImDevilish
Charybdis
9
0 / 2 / 0
5,236
524
1,644
5,973
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
coliec
Kukulkan
8
1 / 1 / 1
4,740
474
4,131
2,932
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
wickrabb
Bacchus
7
0 / 1 / 2
4,481
448
2,140
5,707
3,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 1
5,867
587
3,135
5,794
1,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HELPERE
Sun Wukong
12
1 / 1 / 0
6,506
651
3,281
5,092
2,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atlas
Lasqqlol
Atlas
9
1 / 1 / 3
5,794
579
3,237
6,220
3,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chiron
MrDragon13
Chiron
11
2 / 0 / 0
6,368
637
3,452
4,024
1,036
Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 1
4,406
441
1,575
4,190
1,246
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
mous-h
Anubis
10
2 / 1 / 1
5,980
598
2,676
4,577
2,021
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
4
Kills
6
6
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
HELPERE
Sun Wukong
1
1
0
1
L
Chaac
IDamiI
Chaac
0
1
0
0
L
Charybdis
ImDevilish
Charybdis
0
2
0
0
W
Atlas
Lasqqlol
Atlas
1
1
3
2.5
W
Chiron
MrDragon13
Chiron
2
0
0
2
W
0
1
1
0.5
L
Kukulkan
coliec
Kukulkan
1
1
1
1.5
W
Anubis
mous-h
Anubis
2
1
1
2.5
L
Bacchus
wickrabb
Bacchus
0
1
2
1
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,226
Damage
14,221
24,856
Taken
24,103
9,583
Mitigated
10,059
8,458
Healing
7,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
HELPERE
Sun Wukong
3,281
1,135
0
1,584
5,092
2,379
526
0
5,092
0
43,783
L
Chaac
IDamiI
Chaac
1,176
387
0
1,539
4,450
1,634
0
0
4,450
0
15,873
L
Charybdis
ImDevilish
Charybdis
1,644
608
0
2,397
5,973
1,958
0
817
5,156
0
29,955
W
Atlas
Lasqqlol
Atlas
3,237
1,115
0
1,520
6,220
3,377
0
1,891
4,329
15,182
0
W
Chiron
MrDragon13
Chiron
3,452
916
229
1,722
4,024
1,036
20
136
3,888
0
44,389
W
1,575
542
0
698
4,190
1,246
0
1,648
2,542
0
13,816
L
Kukulkan
coliec
Kukulkan
4,131
352
0
250
2,932
907
0
1,818
1,114
14,858
0
W
Anubis
mous-h
Anubis
2,676
221
0
1,838
4,577
2,021
99
2,596
1,981
30,589
0
L
Bacchus
wickrabb
Bacchus
2,140
75
0
1,548
5,707
3,573
0
1,456
4,202
13,084
0
L
3,135
1,143
0
2,724
5,794
1,511
0
1,822
3,972
0
26,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,534
Gold Earned
29,054
218
Minions Killed
296
0
Camps Cleared
0
848,848
Distance Traveled
922,829
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,506
651
103
10
0
164,188
0
L
Chaac
4,210
421
30
3
0
95,454
2
L
Charybdis
5,236
524
71
7
0
181,933
3
W
Atlas
5,794
579
31
3
0
196,307
3
W
Chiron
6,368
637
79
8
0
183,944
3
W
Set
4,406
441
25
3
0
195,439
1
L
Kukulkan
4,740
474
35
4
0
182,802
2
W
Anubis
5,980
598
58
6
0
182,951
0
L
Bacchus
4,481
448
14
1
0
201,416
5
L
Thor
5,867
587
68
7
0
187,243
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role