Player Matchup

Khepri
Khepri
Morgatron4639
Khepri
Level 88
God Stats
1W - 1L
1,568 SR
Queue Stats
29W - 35L
1,467 Elo+
Party 1
Olorun
Olorun
Supaicyboi
Olorun
Level 80
God Stats
8W - 19L
1,401 SR
Queue Stats
73W - 126L
1,379 Elo+
Party 1
Neith
Neith
shakeojake
Neith
Level 5
God Stats
1W - 2L
1,432 SR
Queue Stats
1W - 2L
1,401 Elo+
Party 1
Team Averages
Level 58
1,467 SR
1,416 Elo+

VS

Team Averages
Level 90
1,399 SR
1,276 Elo+
Hercules
Hercules
adoring
Hercules
Level 122
God Stats
1W - 0L
1,318 SR
Queue Stats
2W - 3L
1,111 Elo+
Party 2
Baron Samedi
Baron Samedi
yeetlos
Baron Samedi
Level 29
God Stats
1W - 2L
1,174 SR
Queue Stats
32W - 39L
1,355 Elo+
Party 2
Skadi
Skadi
zzzzzS-0-Szzzzz
Skadi
Level 120
God Stats
2W - 0L
1,706 SR
Queue Stats
34W - 40L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 9
11,633
646
4,899
18,319
25,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Supaicyboi
Olorun
18
10 / 3 / 1
13,054
725
12,871
20,730
9,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
15
1 / 7 / 6
11,008
612
11,413
16,717
7,638
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
adoring
Hercules
18
7 / 4 / 6
12,792
711
14,894
19,784
15,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
yeetlos
Baron Samedi
18
3 / 2 / 11
12,416
690
17,330
8,113
4,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 5 / 8
12,244
680
16,577
14,525
5,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
11
Kills
14
14
Deaths
11
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
4
9
1.13
L
Olorun
Supaicyboi
Olorun
10
3
1
3.5
W
Hercules
adoring
Hercules
7
4
6
2.5
L
Neith
1
7
6
0.57
W
Baron Samedi
yeetlos
Baron Samedi
3
2
11
4.25
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,183
Damage
48,801
55,766
Taken
42,422
42,285
Mitigated
25,265
19,069
Healing
16,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,899
245
124
3,568
18,319
25,480
196
5,777
12,098
17,997
0
L
Olorun
Supaicyboi
Olorun
12,871
7,558
1,352
9,771
20,730
9,167
0
7,982
12,458
60,247
0
W
Hercules
adoring
Hercules
14,894
3,094
0
7,277
19,784
15,544
1,273
6,365
13,419
0
35,104
L
Neith
11,413
4,764
0
4,254
16,717
7,638
784
4,157
12,316
0
40,774
W
Baron Samedi
yeetlos
Baron Samedi
17,330
1,783
1,518
3,314
8,113
4,210
342
2,912
5,201
42,295
0
W
16,577
8,020
0
4,679
14,525
5,511
1,146
8,663
5,862
0
65,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,695
Gold Earned
37,452
183
Minions Killed
173
8
Camps Cleared
5
860,257
Distance Traveled
934,642
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,633
646
13
1
0
298,421
0
L
Olorun
13,054
725
105
6
8
277,437
1
W
Hercules
12,792
711
32
2
2
323,233
1
L
Neith
11,008
612
65
4
0
284,399
3
W
Baron Samedi
12,416
690
66
4
2
306,703
0
W
Skadi
12,244
680
75
4
1
304,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role