Player Matchup

Hera
Hera
Adam_IXIX
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,335 Elo+
Party 3
Hades
Hades
Blackened-Sol
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 46L
1,311 Elo+
Party 3
Artemis
Artemis
SARAALOVE4
Artemis
Level 17
God Stats
0W - 1L
1,397 SR
Queue Stats
2W - 2L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
UltraNovo21
Cthulhu
Level 102
God Stats
1W - 3L
1,677 SR
Queue Stats
25W - 31L
1,456 Elo+
Party 2
Odin
Odin
UnfixedCardinal
Odin
Level 109
God Stats
0W - 3L
1,534 SR
Queue Stats
33W - 53L
1,427 Elo+
Party 2
Team Averages
Level 57
1,522 SR
1,406 Elo+

VS

Team Averages
Level 37
1,528 SR
1,460 Elo+
Chernobog
Chernobog
AwilixIsSmexy
Chernobog
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 41L
1,470 Elo+
Party 1
Mulan
Mulan
BubbleFox9137
Mulan
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 70L
1,486 Elo+
Solo
Fafnir
Fafnir
CHIMICHANGAKING
Fafnir
Level 82
God Stats
2W - 0L
1,673 SR
Queue Stats
53W - 55L
1,478 Elo+
Party 1
Fenrir
Fenrir
PizzaVomitz
Fenrir
Level 37
God Stats
11W - 11L
1,467 SR
Queue Stats
54W - 72L
1,364 Elo+
Solo
Anubis
Anubis
xBeAsT_777x
Anubis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
2 / 11 / 3
9,222
659
7,605
13,849
5,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 11 / 3
8,927
638
10,053
20,891
8,727
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
SARAALOVE4
Artemis
15
1 / 8 / 3
9,016
644
7,350
11,350
3,323
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
UltraNovo21
Cthulhu
16
2 / 5 / 1
9,695
693
9,000
13,917
10,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
1 / 3 / 5
9,071
648
6,298
20,008
8,361
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AwilixIsSmexy
Chernobog
20
18 / 0 / 5
12,809
915
17,459
11,358
5,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 9
10,424
745
8,109
11,352
6,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 1 / 26
11,682
834
9,531
12,210
15,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
17
4 / 2 / 16
10,594
757
9,536
9,850
6,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
18
10 / 3 / 14
11,140
796
18,715
15,913
7,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
108
7
Kills
38
38
Deaths
7
15
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Hera
2
11
3
0.32
W
Chernobog
AwilixIsSmexy
Chernobog
18
0
5
20.5
L
1
11
3
0.23
W
2
1
9
6.5
W
4
1
26
17
W
Fenrir
4
2
16
6
L
Artemis
SARAALOVE4
Artemis
1
8
3
0.31
L
Cthulhu
UltraNovo21
Cthulhu
2
5
1
0.5
L
1
3
5
1.17
W
Anubis
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,306
Damage
63,350
80,015
Taken
60,683
36,285
Mitigated
42,674
8,422
Healing
17,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
7,605
2,823
131
692
13,849
5,711
11
5,090
8,735
18,922
0
W
Chernobog
AwilixIsSmexy
Chernobog
17,459
10,394
0
3,443
11,358
5,823
3,697
4,432
6,864
0
58,398
L
10,053
887
214
2,662
20,891
8,727
0
7,819
12,861
28,051
0
W
8,109
1,217
0
1,459
11,352
6,758
249
4,578
6,543
0
30,121
W
9,531
3,030
0
3,830
12,210
15,892
611
3,762
8,340
20,671
0
W
Fenrir
9,536
985
0
1,276
9,850
6,214
1,476
4,260
5,455
0
29,826
L
Artemis
SARAALOVE4
Artemis
7,350
2,675
0
840
11,350
3,323
55
4,746
6,604
0
23,556
L
Cthulhu
UltraNovo21
Cthulhu
9,000
422
1,118
939
13,917
10,163
0
4,158
9,574
30,465
0
L
6,298
1,422
403
1,423
20,008
8,361
0
6,433
13,454
0
22,119
W
Anubis
18,715
1,662
0
7,320
15,913
7,987
1,083
9,018
6,823
42,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,931
Gold Earned
56,649
185
Minions Killed
260
0
Camps Cleared
0
1,117,423
Distance Traveled
1,421,669
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,222
659
21
2
0
225,332
0
W
Chernobog
12,809
915
101
7
0
289,114
0
L
Hades
8,927
638
39
3
0
204,142
1
W
Mulan
10,424
745
48
3
0
277,781
2
W
Fafnir
11,682
834
16
1
0
281,086
0
W
Fenrir
10,594
757
41
3
0
324,067
1
L
Artemis
9,016
644
35
3
0
225,709
4
L
Cthulhu
9,695
693
59
4
0
175,922
1
L
Odin
9,071
648
31
2
0
286,318
0
W
Anubis
11,140
796
54
4
0
249,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role