Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Azrael94
Zhong Kui
Level 129
God Stats
2W - 2L
1,321 SR
Queue Stats
197W - 197L
1,464 Elo+
Solo
Hades
Hades
Big90Billy
Hades
Level 160
God Stats
8W - 10L
1,508 SR
Queue Stats
758W - 766L
1,479 Elo+
Solo
Charybdis
Charybdis
Crummbs
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,479 Elo+
Party 2
Shiva
Shiva
syndrôme
Shiva
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,479 Elo+
Party 2
Team Averages
Level 106
1,466 SR
1,480 Elo+

VS

Team Averages
Level 128
1,581 SR
1,535 Elo+
Hercules
Hercules
 
Hercules
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AngryCat-28
Nu Wa
Level 136
God Stats
5W - 1L
1,451 SR
Queue Stats
47W - 53L
1,517 Elo+
Party 1
Shiva
Shiva
IVIoxxi
Shiva
Level 122
God Stats
9W - 5L
1,964 SR
Queue Stats
585W - 386L
1,694 Elo+
Solo
Kukulkan
Kukulkan
Palach1
Kukulkan
Level 125
God Stats
2W - 0L
1,465 SR
Queue Stats
78W - 75L
1,447 Elo+
Solo
Cerberus
Cerberus
lllAcn0loGiaIII
Cerberus
Level 136
God Stats
2W - 1L
1,526 SR
Queue Stats
68W - 65L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 4 / 10
8,012
728
5,862
8,758
4,432
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Azrael94
Zhong Kui
14
5 / 4 / 7
8,253
750
12,642
11,943
6,917
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
14
7 / 5 / 6
8,585
780
15,508
12,912
7,580
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Crummbs
Charybdis
15
2 / 5 / 7
8,478
771
8,225
9,763
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
syndrôme
Shiva
14
2 / 6 / 11
8,460
769
8,282
12,978
11,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 1 / 14
8,821
802
7,515
18,384
12,117
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

11
0 / 6 / 12
7,504
682
6,292
7,558
2,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
IVIoxxi
Shiva
19
14 / 3 / 9
11,270
1,025
17,958
15,717
11,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Kukulkan
Palach1
Kukulkan
16
6 / 3 / 11
9,395
854
12,646
7,065
2,445
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
16
1 / 4 / 21
9,517
865
7,292
17,062
15,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
91
17
Kills
24
24
Deaths
17
41
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
10
1.5
W
Hercules
 
Hercules
3
1
14
10
W
0
6
12
1
L
Zhong Kui
Azrael94
Zhong Kui
5
4
7
2.13
L
Hades
7
5
6
2
L
Charybdis
Crummbs
Charybdis
2
5
7
1.1
W
Shiva
IVIoxxi
Shiva
14
3
9
6.17
W
Kukulkan
Palach1
Kukulkan
6
3
11
3.83
W
Cerberus
1
4
21
2.88
L
Shiva
syndrôme
Shiva
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,519
Damage
51,703
56,354
Taken
65,786
33,877
Mitigated
43,508
17,973
Healing
30,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,862
188
317
1,173
8,758
4,432
302
2,981
5,690
19,491
0
W
Hercules
 
Hercules
7,515
1,801
1,637
9,694
18,384
12,117
557
9,638
8,512
0
9,135
W
6,292
1,608
0
160
7,558
2,134
698
6,557
938
11,580
0
L
Zhong Kui
Azrael94
Zhong Kui
12,642
569
375
4,285
11,943
6,917
360
5,369
6,391
27,773
0
L
Hades
15,508
493
1,649
2,820
12,912
7,580
396
6,094
6,651
25,665
0
L
Charybdis
Crummbs
Charybdis
8,225
2,374
1,728
1,374
9,763
3,136
0
4,624
4,920
0
14,021
W
Shiva
IVIoxxi
Shiva
17,958
3,128
3,108
9,020
15,717
11,530
2,078
5,546
9,974
0
31,448
W
Kukulkan
Palach1
Kukulkan
12,646
899
979
730
7,065
2,445
616
5,566
1,499
36,170
0
W
Cerberus
7,292
67
583
5,054
17,062
15,282
421
6,864
10,001
14,218
0
L
Shiva
syndrôme
Shiva
8,282
863
1,855
2,397
12,978
11,812
0
7,162
5,715
586
11,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,788
Gold Earned
46,507
101
Minions Killed
123
0
Camps Cleared
0
947,919
Distance Traveled
1,090,459
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,012
728
25
2
0
191,113
2
W
Hercules
8,821
802
8
1
0
228,346
0
W
Nu Wa
7,504
682
12
1
0
182,433
1
L
Zhong Kui
8,253
750
27
2
0
187,125
2
L
Hades
8,585
780
25
2
0
171,995
0
L
Charybdis
8,478
771
16
1
0
192,434
0
W
Shiva
11,270
1,025
32
3
0
242,060
2
W
Kukulkan
9,395
854
52
5
0
231,409
1
W
Cerberus
9,517
865
19
2
0
206,211
0
L
Shiva
8,460
769
8
1
0
205,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role