Player Matchup

Medusa
Medusa
Artekhu
Medusa
Level 143
God Stats
13W - 8L
1,748 SR
Queue Stats
208W - 187L
1,525 Elo+
Party 1
Sol
Sol
KillerPIE577
Sol
Level 148
God Stats
4W - 1L
1,449 SR
Queue Stats
123W - 121L
1,506 Elo+
Party 1
Erlang Shen
Erlang Shen
NovelF3arday
Erlang Shen
Level 146
God Stats
8W - 5L
1,566 SR
Queue Stats
305W - 281L
1,460 Elo+
Party 1
Arachne
Arachne
TruWeeb
Arachne
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,537 Elo+
Party 3
Achilles
Achilles
killergdove123
Achilles
Level 87
God Stats
14W - 15L
1,519 SR
Queue Stats
117W - 94L
1,546 Elo+
Party 3
Team Averages
Level 126
1,556 SR
1,515 Elo+

VS

Team Averages
Level 94
1,485 SR
1,472 Elo+
Hades
Hades
MEGABUSSY69
Hades
Level 87
God Stats
4W - 2L
1,448 SR
Queue Stats
138W - 138L
1,456 Elo+
Party 2
Fenrir
Fenrir
Nadem276499
Fenrir
Level 130
God Stats
2W - 3L
1,239 SR
Queue Stats
190W - 198L
1,502 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WittyBunny2496
Kumbhakarna
Level 99
God Stats
10W - 12L
1,404 SR
Queue Stats
63W - 74L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
texastyle
Baron Samedi
Level 87
God Stats
49W - 41L
1,668 SR
Queue Stats
149W - 156L
1,510 Elo+
Solo
Skadi
Skadi
xRusky
Skadi
Level 69
God Stats
0W - 3L
1,666 SR
Queue Stats
1W - 5L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Artekhu
Medusa
18
6 / 2 / 5
11,739
587
12,083
11,714
4,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 4
11,139
557
8,666
12,366
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
NovelF3arday
Erlang Shen
15
2 / 4 / 9
9,859
493
13,869
25,471
25,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
TruWeeb
Arachne
16
6 / 5 / 3
10,739
537
9,665
16,834
9,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
17
3 / 2 / 5
11,169
558
11,649
19,320
14,321
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,063
453
12,328
18,340
10,658
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
4 / 8 / 1
8,541
427
13,268
19,120
14,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
WittyBunny2496
Kumbhakarna
15
1 / 1 / 5
9,806
490
5,128
18,453
20,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
texastyle
Baron Samedi
16
5 / 2 / 5
10,016
501
11,701
12,987
10,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
xRusky
Skadi
12
1 / 2 / 2
7,629
381
6,798
6,697
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
19
Kills
14
14
Deaths
19
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
Artekhu
Medusa
6
2
5
4.25
W
2
1
4
4
L
3
6
3
0.75
L
Fenrir
4
8
1
0.56
W
Erlang Shen
NovelF3arday
Erlang Shen
2
4
9
1.63
W
Arachne
TruWeeb
Arachne
6
5
3
1.5
L
Kumbhakarna
WittyBunny2496
Kumbhakarna
1
1
5
3.5
W
Achilles
3
2
5
2.75
L
Baron Samedi
texastyle
Baron Samedi
5
2
5
3.75
L
Skadi
xRusky
Skadi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,932
Damage
49,223
85,705
Taken
75,597
58,944
Mitigated
58,900
28,049
Healing
25,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Artekhu
Medusa
12,083
6,355
0
1,794
11,714
4,617
1,525
3,579
8,135
0
94,103
W
8,666
4,086
0
9,281
12,366
4,771
5,833
2,692
9,674
80,790
0
L
12,328
31
790
7,663
18,340
10,658
479
840
17,500
55,041
0
L
Fenrir
13,268
2,260
0
4,600
19,120
14,821
0
2,782
16,338
0
45,032
W
Erlang Shen
NovelF3arday
Erlang Shen
13,869
7,942
0
9,426
25,471
25,839
645
8,763
16,708
0
57,794
W
Arachne
TruWeeb
Arachne
9,665
7,193
0
3,983
16,834
9,396
581
4,391
12,443
0
69,313
L
Kumbhakarna
WittyBunny2496
Kumbhakarna
5,128
617
364
4,529
18,453
20,325
164
3,300
15,153
36,417
10,379
W
Achilles
11,649
2,620
0
3,565
19,320
14,321
562
8,565
10,755
0
63,636
L
Baron Samedi
texastyle
Baron Samedi
11,701
767
1,545
5,992
12,987
10,897
275
888
12,099
55,654
0
L
Skadi
xRusky
Skadi
6,798
3,617
0
479
6,697
2,199
205
856
5,841
0
35,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,645
Gold Earned
45,055
597
Minions Killed
420
0
Camps Cleared
0
1,958,369
Distance Traveled
1,838,347
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,739
587
136
7
0
368,707
3
W
Sol
11,139
557
143
7
0
369,360
3
L
Hades
9,063
453
91
5
0
363,552
3
L
Fenrir
8,541
427
73
4
0
388,758
0
W
Erlang Shen
9,859
493
90
5
0
396,645
4
W
Arachne
10,739
537
100
5
0
419,103
7
L
Kumbhakarna
9,806
490
74
4
0
393,034
3
W
Achilles
11,169
558
128
6
0
404,554
4
L
Baron Samedi
10,016
501
115
6
0
348,444
4
L
Skadi
7,629
381
67
3
0
344,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role