Player Matchup

Agni
Agni
YourFutureGod
Agni
Level 69
God Stats
10W - 5L
1,500 SR
Queue Stats
21W - 23L
1,306 Elo+
Solo
Amaterasu
Amaterasu
xIxMOPxIx
Amaterasu
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 148L
1,473 Elo+
Party 1
King Arthur
King Arthur
xXdCRUZaderXx
King Arthur
Level 158
God Stats
4W - 1L
1,686 SR
Queue Stats
27W - 24L
1,477 Elo+
Party 1
Team Averages
Level 129
1,562 SR
1,419 Elo+

VS

Team Averages
Level 100
1,633 SR
1,529 Elo+
Da Ji
Da Ji
AkKilla420
Da Ji
Level 157
God Stats
12W - 10L
1,745 SR
Queue Stats
187W - 214L
1,464 Elo+
Solo
Tiamat
Tiamat
AlhabsiMr_Kasir
Tiamat
Level 67
God Stats
1W - 2L
1,588 SR
Queue Stats
76W - 85L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
LowWago626
Gilgamesh
Level 75
God Stats
0W - 2L
1,565 SR
Queue Stats
22W - 16L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 7
6,892
689
6,284
6,430
1,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
xIxMOPxIx
Amaterasu
11
3 / 1 / 5
7,354
735
6,801
8,748
7,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
xXdCRUZaderXx
King Arthur
12
5 / 1 / 3
7,989
799
7,129
8,758
6,087
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
3 / 2 / 1
6,779
678
5,718
8,102
5,125
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 3 / 3
6,422
642
6,639
7,189
4,483
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
LowWago626
Gilgamesh
11
2 / 3 / 1
6,869
687
6,114
8,876
7,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
8
Kills
5
5
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
3
2
1
1.75
L
0
3
3
0.5
L
Gilgamesh
LowWago626
Gilgamesh
2
3
1
0.83
W
0
3
7
1.17
W
Amaterasu
xIxMOPxIx
Amaterasu
3
1
5
5.5
W
King Arthur
xXdCRUZaderXx
King Arthur
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,214
Damage
18,471
23,936
Taken
24,167
15,606
Mitigated
17,525
4,187
Healing
4,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
5,718
949
0
1,274
8,102
5,125
0
2,425
5,677
0
17,434
L
6,639
671
162
2,102
7,189
4,483
0
1,527
5,662
18,911
0
L
Gilgamesh
LowWago626
Gilgamesh
6,114
1,358
270
1,064
8,876
7,917
0
3,037
5,839
0
21,211
W
6,284
544
0
1,540
6,430
1,889
888
1,805
4,469
20,709
0
W
Amaterasu
xIxMOPxIx
Amaterasu
6,801
3,439
0
2,302
8,748
7,630
0
2,899
5,416
0
15,172
W
King Arthur
xXdCRUZaderXx
King Arthur
7,129
1,605
0
345
8,758
6,087
105
2,068
6,349
0
24,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,235
Gold Earned
20,070
89
Minions Killed
93
4
Camps Cleared
5
581,963
Distance Traveled
500,341
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,779
678
31
3
1
172,485
2
L
Tiamat
6,422
642
25
3
1
149,625
0
L
Gilgamesh
6,869
687
37
4
3
178,231
3
W
Agni
6,892
689
30
3
0
177,781
3
W
Amaterasu
7,354
735
29
3
3
207,633
2
W
King Arthur
7,989
799
30
3
1
196,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role