Player Matchup

Arachne
Arachne
CardinaIsCK
Arachne
Level 137
God Stats
1W - 0L
1,831 SR
Queue Stats
3W - 3L
1,550 Elo+
Party 2
Janus
Janus
Joshfarsaie
Janus
Level 127
God Stats
21W - 39L
1,449 SR
Queue Stats
395W - 479L
1,492 Elo+
Solo
Geb
Geb
WEAPON_X_ONE1
Geb
Level 160
God Stats
14W - 7L
1,958 SR
Queue Stats
210W - 98L
1,687 Elo+
Party 2
Team Averages
Level 141
1,746 SR
1,576 Elo+

VS

Team Averages
Level 102
1,625 SR
1,437 Elo+
He Bo
He Bo
HolyWhiteLie
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,407 Elo+
Party 1
Mercury
Mercury
TheFirstMyth
Mercury
Level 145
God Stats
23W - 23L
1,449 SR
Queue Stats
350W - 350L
1,504 Elo+
Solo
Kumbhakarna
Kumbhakarna
x2THEGAMER3x
Kumbhakarna
Level 57
God Stats
6W - 2L
1,926 SR
Queue Stats
21W - 30L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CardinaIsCK
Arachne
11
5 / 2 / 1
7,652
765
4,470
8,898
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
4 / 1 / 3
8,340
834
8,153
6,197
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 8
7,979
798
6,922
10,640
9,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
6,329
633
4,549
5,649
1,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
TheFirstMyth
Mercury
12
3 / 4 / 1
7,704
770
6,837
10,485
4,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
x2THEGAMER3x
Kumbhakarna
10
0 / 3 / 3
6,666
667
2,568
10,582
10,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
10
Kills
4
4
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
CardinaIsCK
Arachne
5
2
1
2.75
L
1
3
3
0.83
W
4
1
3
5.5
L
Mercury
TheFirstMyth
Mercury
3
4
1
0.88
W
1
1
8
5
L
Kumbhakarna
x2THEGAMER3x
Kumbhakarna
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,545
Damage
13,954
25,735
Taken
26,716
15,641
Mitigated
16,084
11,713
Healing
3,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CardinaIsCK
Arachne
4,470
2,528
0
4,694
8,898
3,695
881
2,894
6,004
0
21,653
L
4,549
546
0
485
5,649
1,811
0
4,260
1,389
10,100
0
W
8,153
288
521
2,538
6,197
2,265
479
2,158
4,039
40,296
0
L
Mercury
TheFirstMyth
Mercury
6,837
1,855
0
1,295
10,485
4,145
0
5,848
4,637
0
27,913
W
6,922
1,036
300
3,660
10,640
9,681
520
2,525
8,115
14,535
0
L
Kumbhakarna
x2THEGAMER3x
Kumbhakarna
2,568
469
294
1,179
10,582
10,128
0
5,121
5,461
7,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,971
Gold Earned
20,699
121
Minions Killed
78
7
Camps Cleared
2
599,749
Distance Traveled
521,248
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,652
765
28
3
3
204,597
4
L
He Bo
6,329
633
20
2
0
139,016
2
W
Janus
8,340
834
74
7
3
190,219
4
L
Mercury
7,704
770
48
5
2
202,494
4
W
Geb
7,979
798
19
2
1
204,933
5
L
Kumbhakarna
6,666
667
10
1
0
179,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role