Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
KoticSituashun
Sol
Level 150
God Stats
6W - 7L
1,674 SR
Queue Stats
422W - 438L
1,506 Elo+
Solo
Cerberus
Cerberus
LordFoobatron
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,433 Elo+
Solo
Awilix
Awilix
REULEAUXL
Awilix
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 74L
1,561 Elo+
Party 1
Chaac
Chaac
ll-Dokusei-ll
Chaac
Level 128
God Stats
3W - 0L
1,604 SR
Queue Stats
164W - 143L
1,481 Elo+
Solo
Team Averages
Level 120
1,556 SR
1,496 Elo+

VS

Team Averages
Level 111
1,465 SR
1,514 Elo+
Sobek
Sobek
 
Sobek
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BloodRaven6361
Rama
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,587 Elo+
Party 2
Hun Batz
Hun Batz
DavianThule38
Hun Batz
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 102L
1,510 Elo+
Party 2
Bellona
Bellona
kidchaos300
Bellona
Level 124
God Stats
3W - 1L
1,326 SR
Queue Stats
139W - 139L
1,475 Elo+
Solo
Chernobog
Chernobog
purifiedkirkgod
Chernobog
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 6 / 22
8,884
808
12,026
10,187
4,106
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 1 / 29
10,541
958
14,312
9,182
3,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
LordFoobatron
Cerberus
16
2 / 3 / 30
9,800
891
8,652
14,848
20,138
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
REULEAUXL
Awilix
19
25 / 3 / 14
12,744
1,159
22,987
9,336
4,387
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
8 / 2 / 27
10,431
948
8,739
14,456
13,657
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 7 / 9
9,113
828
9,116
17,715
21,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
1 / 10 / 6
8,442
767
6,610
13,895
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
DavianThule38
Hun Batz
12
2 / 10 / 3
7,719
702
6,664
12,562
4,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
kidchaos300
Bellona
16
5 / 8 / 2
9,255
841
8,177
14,854
19,325
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
purifiedkirkgod
Chernobog
17
5 / 7 / 4
9,290
845
7,389
12,744
6,103
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
39
42
Kills
15
15
Deaths
42
122
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
6
22
2
L
Sobek
 
Sobek
2
7
9
0.93
L
1
10
6
0.4
L
Hun Batz
DavianThule38
Hun Batz
2
10
3
0.35
W
6
1
29
20.5
W
Cerberus
LordFoobatron
Cerberus
2
3
30
5.67
W
Awilix
REULEAUXL
Awilix
25
3
14
10.67
L
Bellona
kidchaos300
Bellona
5
8
2
0.75
W
8
2
27
10.75
L
Chernobog
purifiedkirkgod
Chernobog
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,716
Damage
37,956
58,009
Taken
71,770
46,027
Mitigated
55,164
24,249
Healing
8,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,026
6,311
859
1,532
10,187
4,106
1,483
2,404
7,558
0
24,257
L
Sobek
 
Sobek
9,116
842
301
2,626
17,715
21,328
0
5,580
12,135
15,170
0
L
6,610
3,817
0
1,046
13,895
4,339
0
3,899
9,996
0
14,969
L
Hun Batz
DavianThule38
Hun Batz
6,664
1,326
144
742
12,562
4,069
0
3,045
9,517
0
11,546
W
14,312
4,177
1,522
4,218
9,182
3,739
3,405
1,153
8,029
33,483
0
W
Cerberus
LordFoobatron
Cerberus
8,652
773
1,160
4,265
14,848
20,138
676
888
13,821
15,494
0
W
Awilix
REULEAUXL
Awilix
22,987
10,930
1,337
1,203
9,336
4,387
195
2,154
7,144
0
32,030
L
Bellona
kidchaos300
Bellona
8,177
1,088
250
1,574
14,854
19,325
0
5,025
9,829
0
15,547
W
8,739
1,929
1,793
6,360
14,456
13,657
150
2,517
11,863
0
20,109
L
Chernobog
purifiedkirkgod
Chernobog
7,389
4,538
0
2,088
12,744
6,103
0
5,415
7,329
0
20,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,400
Gold Earned
43,819
124
Minions Killed
69
0
Camps Cleared
0
1,081,132
Distance Traveled
853,632
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,884
808
21
2
0
192,220
0
L
Sobek
9,113
828
5
0
0
220,672
2
L
Rama
8,442
767
17
2
0
122,218
2
L
Hun Batz
7,719
702
5
0
0
151,976
0
W
Sol
10,541
958
42
4
0
215,328
0
W
Cerberus
9,800
891
19
2
0
213,973
1
W
Awilix
12,744
1,159
22
2
0
232,287
0
L
Bellona
9,255
841
14
1
0
208,034
1
W
Chaac
10,431
948
20
2
0
227,324
0
L
Chernobog
9,290
845
28
3
0
150,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role