Player Matchup

He Bo
He Bo
Altair Ezio fan
He Bo
Level 140
God Stats
2W - 2L
1,620 SR
Queue Stats
233W - 305L
1,370 Elo+
Party 1
Chaac
Chaac
BigGaySyndrome69
Chaac
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 94L
1,384 Elo+
Party 1
Thanatos
Thanatos
DARKKNIGHT3247
Thanatos
Level 119
God Stats
3W - 4L
1,740 SR
Queue Stats
178W - 232L
1,446 Elo+
Party 1
Atlas
Atlas
DREW_LTFL
Atlas
Level 49
God Stats
5W - 5L
1,372 SR
Queue Stats
59W - 68L
1,335 Elo+
Solo
Izanami
Izanami
xX_blazej_HD_Xx
Izanami
Level 125
God Stats
0W - 3L
1,289 SR
Queue Stats
2W - 7L
1,268 Elo+
Solo
Team Averages
Level 99
1,504 SR
1,360 Elo+

VS

Team Averages
Level 111
1,535 SR
1,392 Elo+
Nike
Nike
DoctorFaustus
Nike
Level 144
God Stats
3W - 2L
1,481 SR
Queue Stats
71W - 78L
1,529 Elo+
Solo
Medusa
Medusa
Goobermayn
Medusa
Level 148
God Stats
8W - 1L
1,633 SR
Queue Stats
69W - 80L
1,342 Elo+
Party 2
Ah Puch
Ah Puch
TockZick
Ah Puch
Level 111
God Stats
6W - 1L
1,687 SR
Queue Stats
19W - 34L
1,357 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dabman28
Tsukuyomi
Level 107
God Stats
1W - 5L
1,436 SR
Queue Stats
16W - 22L
1,389 Elo+
Party 2
Poseidon
Poseidon
jammedlatex11
Poseidon
Level 45
God Stats
3W - 5L
1,438 SR
Queue Stats
18W - 32L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 6
11,148
697
10,374
14,680
4,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 5 / 4
12,336
771
16,968
21,943
22,919
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
16
2 / 8 / 8
10,044
628
10,378
18,120
9,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
DREW_LTFL
Atlas
18
2 / 5 / 12
11,371
711
12,343
24,362
25,192
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 6 / 2
8,802
550
1,666
8,037
2,468
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 15
13,157
822
14,230
18,183
17,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Goobermayn
Medusa
20
11 / 0 / 7
13,698
856
24,685
12,972
7,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
TockZick
Ah Puch
19
2 / 5 / 8
12,107
757
15,051
15,809
6,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
dabman28
Tsukuyomi
17
5 / 5 / 8
11,408
713
12,449
15,485
6,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
jammedlatex11
Poseidon
18
2 / 7 / 13
11,644
728
9,810
13,778
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
78
19
Kills
27
27
Deaths
19
32
Assists
51
Player
Kills
Deaths
Assists
KDA
L
5
3
6
2.67
L
10
5
4
2.4
L
Thanatos
2
8
8
0.75
L
Atlas
DREW_LTFL
Atlas
2
5
12
1.6
W
7
2
15
7.25
W
Medusa
Goobermayn
Medusa
11
0
7
14.5
W
Ah Puch
TockZick
Ah Puch
2
5
8
1.2
W
Tsukuyomi
dabman28
Tsukuyomi
5
5
8
1.8
W
Poseidon
jammedlatex11
Poseidon
2
7
13
1.21
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,729
Damage
76,225
87,142
Taken
76,227
64,221
Mitigated
42,340
11,659
Healing
21,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,374
319
444
1,835
14,680
4,614
189
2,198
12,335
26,780
0
L
16,968
3,491
0
1,883
21,943
22,919
0
4,340
17,376
0
44,160
L
Thanatos
10,378
1,471
190
5,019
18,120
9,028
48
4,619
13,333
0
21,316
L
Atlas
DREW_LTFL
Atlas
12,343
3,629
568
1,694
24,362
25,192
90
10,619
13,460
35,985
0
W
14,230
794
0
2,300
18,183
17,818
907
4,445
13,077
0
39,030
W
Medusa
Goobermayn
Medusa
24,685
12,306
0
6,108
12,972
7,009
5,605
3,391
9,347
0
62,702
W
Ah Puch
TockZick
Ah Puch
15,051
179
773
4,411
15,809
6,493
2,509
3,348
12,288
58,119
0
W
Tsukuyomi
dabman28
Tsukuyomi
12,449
2,061
0
2,887
15,485
6,123
23
5,688
9,072
0
27,915
W
Poseidon
jammedlatex11
Poseidon
9,810
1,124
1,503
3,346
13,778
4,897
565
5,042
8,520
35,990
0
L
1,666
1,169
0
26
8,037
2,468
24
2,817
5,220
0
4,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,701
Gold Earned
62,014
212
Minions Killed
261
0
Camps Cleared
0
1,337,680
Distance Traveled
1,756,403
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,148
697
58
4
0
305,010
1
L
Chaac
12,336
771
59
4
0
294,397
0
L
Thanatos
10,044
628
24
2
0
301,161
0
L
Atlas
11,371
711
52
3
0
280,410
8
W
Nike
13,157
822
44
3
0
390,635
1
W
Medusa
13,698
856
58
4
0
384,552
1
W
Ah Puch
12,107
757
81
5
0
323,912
1
W
Tsukuyomi
11,408
713
22
1
0
320,821
1
W
Poseidon
11,644
728
56
4
0
336,483
1
L
Izanami
8,802
550
19
1
0
156,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role