Player Matchup

Horus
Horus
 
Horus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ShepherdNational
Kukulkan
Level 69
God Stats
5W - 0L
1,726 SR
Queue Stats
43W - 20L
1,892 Elo+
Party 1
Cupid
Cupid
WeinerNational
Cupid
Level 101
God Stats
2W - 0L
1,254 SR
Queue Stats
76W - 52L
1,802 Elo+
Party 1
Cthulhu
Cthulhu
ehpehpehp
Cthulhu
Level 14
God Stats
1W - 0L
1,699 SR
Queue Stats
14W - 5L
1,755 Elo+
Party 1
Bakasura
Bakasura
miggurs
Bakasura
Level 88
God Stats
18W - 5L
1,778 SR
Queue Stats
286W - 219L
1,694 Elo+
Party 1
Team Averages
Level 72
1,591 SR
1,729 Elo+

VS

Team Averages
Level 60
1,498 SR
1,563 Elo+
Aphrodite
Aphrodite
JuĬceLord
Aphrodite
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,574 Elo+
Party 2
Shiva
Shiva
KingKoala980
Shiva
Level 87
God Stats
4W - 4L
1,511 SR
Queue Stats
218W - 189L
1,563 Elo+
Party 2
Nemesis
Nemesis
OneTankyBoi
Nemesis
Level 44
God Stats
9W - 10L
1,582 SR
Queue Stats
153W - 166L
1,553 Elo+
Solo
Persephone
Persephone
beltran468cc
Persephone
Level 48
God Stats
6W - 22L
1,342 SR
Queue Stats
147W - 168L
1,493 Elo+
Solo
Charybdis
Charybdis
caiptanboil44
Charybdis
Level 23
God Stats
12W - 11L
1,555 SR
Queue Stats
32W - 17L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 2 / 6
9,113
506
7,245
14,322
8,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 2 / 11
10,168
565
9,010
7,149
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 0 / 0
10,280
571
5,640
8,339
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
ehpehpehp
Cthulhu
15
2 / 4 / 4
9,481
527
10,950
13,624
14,353
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
miggurs
Bakasura
20
13 / 0 / 5
12,176
676
14,051
13,705
9,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JuĬceLord
Aphrodite
15
2 / 2 / 3
9,484
527
4,573
12,136
5,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 4 / 2
10,076
560
12,005
18,792
18,748
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
OneTankyBoi
Nemesis
15
3 / 7 / 0
9,150
508
7,676
15,450
6,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
beltran468cc
Persephone
12
1 / 10 / 0
8,267
459
7,366
12,298
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
caiptanboil44
Charybdis
14
0 / 3 / 1
8,447
469
2,862
10,686
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
26
Kills
8
8
Deaths
26
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
2
6
3
L
Aphrodite
JuĬceLord
Aphrodite
2
2
3
1.75
L
2
4
2
0.75
L
Nemesis
OneTankyBoi
Nemesis
3
7
0
0.43
W
4
2
11
4.75
W
4
0
0
4
L
Persephone
beltran468cc
Persephone
1
10
0
0.1
L
Charybdis
caiptanboil44
Charybdis
0
3
1
0.17
W
Cthulhu
ehpehpehp
Cthulhu
2
4
4
1
W
Bakasura
miggurs
Bakasura
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,896
Damage
34,482
57,139
Taken
69,362
37,698
Mitigated
37,257
19,121
Healing
23,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,245
2,443
338
3,667
14,322
8,107
91
2,140
12,182
0
32,729
L
Aphrodite
JuĬceLord
Aphrodite
4,573
1,158
5,235
6,834
12,136
5,567
79
4,769
7,157
38,405
0
L
12,005
2,571
437
2,808
18,792
18,748
231
8,311
9,353
0
76,691
L
Nemesis
OneTankyBoi
Nemesis
7,676
3,308
0
2,949
15,450
6,369
0
3,171
11,912
0
69,770
W
9,010
1,130
0
593
7,149
2,603
148
3,145
4,004
59,875
0
W
5,640
3,264
0
6,481
8,339
3,071
766
1,237
7,102
0
78,310
L
Persephone
beltran468cc
Persephone
7,366
529
0
705
12,298
3,430
0
3,707
8,004
49,181
0
L
Charybdis
caiptanboil44
Charybdis
2,862
1,098
0
4,640
10,686
3,143
0
0
10,476
0
59,215
W
Cthulhu
ehpehpehp
Cthulhu
10,950
992
485
2,482
13,624
14,353
0
2,351
11,273
53,869
0
W
Bakasura
miggurs
Bakasura
14,051
9,227
0
5,075
13,705
9,564
63
3,066
10,639
0
89,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,218
Gold Earned
45,424
603
Minions Killed
547
0
Camps Cleared
0
1,812,092
Distance Traveled
1,658,547
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,113
506
52
3
0
356,630
5
L
Aphrodite
9,484
527
76
4
0
342,267
4
L
Shiva
10,076
560
160
9
0
341,606
3
L
Nemesis
9,150
508
103
6
0
341,155
3
W
Kukulkan
10,168
565
117
7
0
358,912
2
W
Cupid
10,280
571
149
8
0
338,990
4
L
Persephone
8,267
459
82
5
0
312,427
1
L
Charybdis
8,447
469
126
7
0
321,092
0
W
Cthulhu
9,481
527
124
7
0
287,970
0
W
Bakasura
12,176
676
161
9
0
469,590
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role