Player Matchup

Gilgamesh
Gilgamesh
FAMM1509
Gilgamesh
Level 109
God Stats
6W - 2L
1,830 SR
Queue Stats
152W - 148L
1,328 Elo+
Solo
Jormungandr
Jormungandr
GhostlyXSmileS
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,058 Elo+
Party 1
Loki
Loki
MochaCaesar5511
Loki
Level 63
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 15L
1,185 Elo+
Party 1
Zhong Kui
Zhong Kui
TreatR
Zhong Kui
Level 47
God Stats
0W - 2L
1,361 SR
Queue Stats
37W - 66L
1,174 Elo+
Solo
Jing Wei
Jing Wei
xKingBlackBoltx
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,464 Elo+
Solo
Team Averages
Level 63
1,538 SR
1,242 Elo+

VS

Team Averages
Level 94
1,442 SR
1,352 Elo+
Susano
Susano
 
Susano
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Star_Scream697
Cupid
Level 35
God Stats
1W - 2L
1,214 SR
Queue Stats
8W - 26L
1,148 Elo+
Solo
Neith
Neith
Yawshu
Neith
Level 67
God Stats
48W - 52L
1,498 SR
Queue Stats
278W - 279L
1,376 Elo+
Solo
Yemoja
Yemoja
alamortician
Yemoja
Level 58
God Stats
15W - 18L
1,487 SR
Queue Stats
218W - 233L
1,391 Elo+
Solo
Olorun
Olorun
dueces4aces
Olorun
Level 151
God Stats
5W - 3L
1,512 SR
Queue Stats
203W - 265L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FAMM1509
Gilgamesh
18
2 / 2 / 3
11,320
492
15,787
17,595
17,781
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
GhostlyXSmileS
Jormungandr
8
0 / 7 / 0
7,325
318
836
13,488
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 5 / 1
10,563
459
8,527
16,308
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
TreatR
Zhong Kui
13
1 / 6 / 0
8,900
387
7,592
14,104
7,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
19
3 / 7 / 1
11,892
517
15,674
23,545
7,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
4 / 1 / 4
12,454
541
10,102
15,602
6,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 2 / 6
11,471
499
14,144
17,564
6,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
Yawshu
Neith
19
6 / 2 / 4
12,785
556
13,859
18,418
9,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
15
1 / 2 / 4
10,018
436
8,027
15,585
12,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
20
9 / 4 / 2
14,147
615
13,109
23,600
11,906
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
9
Kills
23
27
Deaths
11
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
1
4
6
L
Gilgamesh
FAMM1509
Gilgamesh
2
2
3
1.75
L
Jormungandr
GhostlyXSmileS
Jormungandr
0
7
0
0
L
3
5
1
0.7
W
3
2
6
3
L
Zhong Kui
TreatR
Zhong Kui
1
6
0
0.17
W
Neith
Yawshu
Neith
6
2
4
4
W
Yemoja
1
2
4
1.5
W
Olorun
9
4
2
2.5
L
Jing Wei
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,416
Damage
59,241
85,040
Taken
90,769
45,460
Mitigated
46,967
15,643
Healing
46,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
10,102
1,588
0
5,970
15,602
6,287
374
478
15,124
0
81,626
L
Gilgamesh
FAMM1509
Gilgamesh
15,787
4,312
0
2,464
17,595
17,781
106
638
16,957
1,657
79,956
L
Jormungandr
GhostlyXSmileS
Jormungandr
836
268
0
432
13,488
6,861
20
306
13,182
15,703
0
L
8,527
1,985
0
4,072
16,308
5,440
0
3,860
12,448
0
68,473
W
14,144
9,836
493
10,751
17,564
6,947
1,364
1,025
16,145
0
75,191
L
Zhong Kui
TreatR
Zhong Kui
7,592
1,329
0
2,512
14,104
7,601
284
6,675
7,429
37,376
0
W
Neith
Yawshu
Neith
13,859
8,159
0
8,502
18,418
9,010
1,366
2,156
16,262
0
80,798
W
Yemoja
8,027
2,481
2,961
3,375
15,585
12,817
713
4,918
10,107
35,208
0
W
Olorun
13,109
7,025
629
13,692
23,600
11,906
5,311
667
22,475
102,329
2,146
L
Jing Wei
15,674
13,787
0
6,163
23,545
7,777
69
9,657
13,888
0
94,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,000
Gold Earned
60,875
504
Minions Killed
555
0
Camps Cleared
0
1,827,651
Distance Traveled
2,066,983
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,454
541
130
6
0
501,016
1
L
Gilgamesh
11,320
492
138
6
0
403,464
7
L
Jormungandr
7,325
318
23
1
0
216,032
1
L
Loki
10,563
459
115
5
0
466,728
1
W
Cupid
11,471
499
94
4
0
395,504
5
L
Zhong Kui
8,900
387
77
3
0
336,132
0
W
Neith
12,785
556
121
5
0
382,589
0
W
Yemoja
10,018
436
49
2
0
391,421
1
W
Olorun
14,147
615
161
7
0
396,453
10
L
Jing Wei
11,892
517
151
7
0
405,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role