Player Matchup

Sol
Sol
A cute bunny862
Sol
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 34L
1,874 Elo+
Party 2
Shiva
Shiva
ChirpyBoy3090
Shiva
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,676 Elo+
Party 2
Athena
Athena
itimetravelwell
Athena
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,354 Elo+
Solo
Team Averages
Level 45
1,500 SR
1,635 Elo+

VS

Team Averages
Level 88
1,571 SR
1,602 Elo+
Raijin
Raijin
ItZ l SuReSHoT
Raijin
Level 107
God Stats
3W - 2L
1,433 SR
Queue Stats
100W - 69L
1,655 Elo+
Party 1
Gilgamesh
Gilgamesh
ViiiRaL BoSS
Gilgamesh
Level 109
God Stats
7W - 2L
1,737 SR
Queue Stats
202W - 162L
1,650 Elo+
Party 1
Tsukuyomi
Tsukuyomi
elvrgon420
Tsukuyomi
Level 49
God Stats
62W - 57L
1,542 SR
Queue Stats
91W - 88L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 2
8,061
806
10,770
7,918
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 3 / 5
7,489
749
6,311
10,408
9,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 1 / 9
7,208
721
4,321
8,109
7,299
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,412
641
5,945
6,664
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ViiiRaL BoSS
Gilgamesh
9
2 / 5 / 2
6,588
659
6,689
10,480
7,299
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
elvrgon420
Tsukuyomi
9
2 / 4 / 0
6,279
628
4,968
6,892
2,207
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
11
Kills
4
4
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
4
3
5
2.17
L
0
2
1
0.25
L
Gilgamesh
ViiiRaL BoSS
Gilgamesh
2
5
2
0.6
L
Tsukuyomi
elvrgon420
Tsukuyomi
2
4
0
0.5
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,402
Damage
17,602
26,435
Taken
24,036
19,410
Mitigated
11,878
9,523
Healing
3,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,770
4,621
0
4,107
7,918
2,930
2,367
2,652
5,266
40,385
4,712
W
6,311
456
814
3,133
10,408
9,181
185
1,778
8,630
2,784
17,298
L
5,945
397
63
1,417
6,664
2,372
0
5,062
1,484
28,212
0
L
Gilgamesh
ViiiRaL BoSS
Gilgamesh
6,689
1,863
0
1,379
10,480
7,299
0
6,237
3,889
0
8,938
L
Tsukuyomi
elvrgon420
Tsukuyomi
4,968
839
0
1,017
6,892
2,207
37
3,387
3,388
0
14,855
W
4,321
1,105
531
938
8,109
7,299
178
1,897
6,212
12,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,758
Gold Earned
19,279
124
Minions Killed
83
6
Camps Cleared
1
580,425
Distance Traveled
509,631
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,061
806
78
8
3
183,338
3
W
Shiva
7,489
749
26
3
2
198,165
4
L
Raijin
6,412
641
49
5
1
176,094
3
L
Gilgamesh
6,588
659
12
1
0
160,810
3
L
Tsukuyomi
6,279
628
22
2
0
172,727
2
W
Athena
7,208
721
20
2
1
198,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role