Player Matchup

Kukulkan
Kukulkan
BoinkYourPingus
Kukulkan
Level 10
God Stats
9W - 0L
1,500 SR
Queue Stats
53W - 4L
1,851 Elo+
Party 1
Anhur
Anhur
Dooked1
Anhur
Level 40
God Stats
2W - 0L
1,719 SR
Queue Stats
7W - 1L
1,851 Elo+
Party 1
Ravana
Ravana
Snicklefritz2
Ravana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Nox
Nox
Squidgîe
Nox
Level 22
God Stats
3W - 0L
1,733 SR
Queue Stats
35W - 1L
1,851 Elo+
Party 1
Bastet
Bastet
TobyKeithFan
Bastet
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 5L
1,735 Elo+
Party 1
Team Averages
Level 23
1,590 SR
1,758 Elo+

VS

Team Averages
Level 85
1,515 SR
1,556 Elo+
Scylla
Scylla
ChicharoSama
Scylla
Level 155
God Stats
5W - 5L
1,614 SR
Queue Stats
308W - 328L
1,539 Elo+
Solo
Skadi
Skadi
IlShionlI
Skadi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
funck66
Gilgamesh
Level 89
God Stats
82W - 71L
1,573 SR
Queue Stats
866W - 834L
1,553 Elo+
Solo
Ratatoskr
Ratatoskr
lil-sal56
Ratatoskr
Level 64
God Stats
31W - 29L
1,616 SR
Queue Stats
743W - 753L
1,565 Elo+
Solo
Cthulhu
Cthulhu
lupiotwenty
Cthulhu
Level 106
God Stats
1W - 4L
1,271 SR
Queue Stats
234W - 231L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 0 / 10
8,863
886
12,055
5,024
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Dooked1
Anhur
14
7 / 4 / 11
8,451
845
11,814
10,546
3,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 2 / 5
8,619
862
3,636
6,835
3,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
6 / 4 / 12
8,835
884
11,179
6,133
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
15
3 / 1 / 8
8,368
837
9,449
7,199
4,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 2 / 1
7,491
749
3,751
5,416
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
IlShionlI
Skadi
15
4 / 5 / 3
8,407
841
7,364
12,177
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
funck66
Gilgamesh
12
1 / 5 / 3
7,341
734
4,728
13,786
9,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
lil-sal56
Ratatoskr
11
0 / 7 / 1
6,301
630
3,554
10,689
3,009
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
lupiotwenty
Cthulhu
14
5 / 5 / 6
8,272
827
7,361
11,881
13,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
24
Kills
11
11
Deaths
24
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
0
10
7
L
Scylla
1
2
1
0.75
W
Anhur
Dooked1
Anhur
7
4
11
3.13
L
Skadi
IlShionlI
Skadi
4
5
3
1.1
W
6
2
5
4.25
W
6
4
12
3
W
Bastet
3
1
8
7
L
Gilgamesh
funck66
Gilgamesh
1
5
3
0.5
L
Ratatoskr
lil-sal56
Ratatoskr
0
7
1
0.07
L
Cthulhu
lupiotwenty
Cthulhu
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,133
Damage
26,758
35,737
Taken
53,949
15,808
Mitigated
32,151
4,321
Healing
7,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
12,055
1,341
0
500
5,024
2,149
0
1,761
3,263
49,305
0
L
Scylla
3,751
514
0
500
5,416
1,338
0
1,156
4,260
27,498
0
W
Anhur
Dooked1
Anhur
11,814
6,805
0
635
10,546
3,672
56
4,172
6,374
0
18,356
L
Skadi
IlShionlI
Skadi
7,364
2,580
0
2,058
12,177
4,485
0
7,079
5,098
0
20,595
W
3,636
874
0
1,198
6,835
3,438
602
1,121
5,714
0
23,602
W
11,179
673
0
621
6,133
2,383
222
2,095
4,038
21,392
0
W
Bastet
9,449
2,642
0
1,367
7,199
4,166
0
1,963
5,236
0
26,575
L
Gilgamesh
funck66
Gilgamesh
4,728
1,534
690
1,987
13,786
9,743
0
5,769
8,017
0
10,899
L
Ratatoskr
lil-sal56
Ratatoskr
3,554
991
0
2,600
10,689
3,009
0
3,818
6,871
0
6,030
L
Cthulhu
lupiotwenty
Cthulhu
7,361
517
0
98
11,881
13,576
0
5,412
6,469
13,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,136
Gold Earned
37,812
206
Minions Killed
134
0
Camps Cleared
0
1,106,236
Distance Traveled
978,660
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,863
886
83
8
0
216,433
2
L
Scylla
7,491
749
56
6
0
199,899
4
W
Anhur
8,451
845
18
2
0
216,874
1
L
Skadi
8,407
841
35
4
0
172,484
2
W
Ravana
8,619
862
37
4
0
198,804
0
W
Nox
8,835
884
28
3
0
217,281
0
W
Bastet
8,368
837
40
4
0
256,844
1
L
Gilgamesh
7,341
734
20
2
0
208,095
2
L
Ratatoskr
6,301
630
13
1
0
185,363
0
L
Cthulhu
8,272
827
10
1
0
212,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role