Player Matchup

Raijin
Raijin
 
Raijin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Gyrvin
Khepri
Level 118
God Stats
2W - 1L
1,513 SR
Queue Stats
102W - 102L
1,490 Elo+
Solo
Guan Yu
Guan Yu
SkittlesTryanka
Guan Yu
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
275W - 269L
1,444 Elo+
Solo
Xbalanque
Xbalanque
erfanmoro
Xbalanque
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 181L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
mammagh
Sun Wukong
Level 134
God Stats
3W - 2L
1,326 SR
Queue Stats
447W - 508L
1,410 Elo+
Party 1
Team Averages
Level 119
1,468 SR
1,453 Elo+

VS

Team Averages
Level 85
1,525 SR
1,492 Elo+
Ullr
Ullr
Crummbs
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,492 Elo+
Party 2
Kali
Kali
JUMALAmies91
Kali
Level 117
God Stats
3W - 6L
1,281 SR
Queue Stats
527W - 566L
1,445 Elo+
Solo
Chang'e
Chang'e
Shabreena
Chang'e
Level 84
God Stats
2W - 3L
1,698 SR
Queue Stats
329W - 279L
1,554 Elo+
Solo
Nox
Nox
addx05
Nox
Level 145
God Stats
7W - 8L
1,437 SR
Queue Stats
376W - 387L
1,475 Elo+
Solo
King Arthur
King Arthur
syndrôme
King Arthur
Level 52
God Stats
1W - 1L
1,709 SR
Queue Stats
4W - 9L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
9 / 2 / 20
10,197
1,020
21,117
8,685
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Gyrvin
Khepri
14
1 / 2 / 22
8,256
826
6,084
9,531
8,158
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 2 / 15
8,935
894
5,496
6,814
7,758
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
erfanmoro
Xbalanque
17
9 / 0 / 19
9,754
975
13,742
7,925
4,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
mammagh
Sun Wukong
16
4 / 0 / 23
8,885
889
7,871
11,829
14,596
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Crummbs
Ullr
13
1 / 5 / 1
6,698
670
4,142
11,809
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
1 / 7 / 2
6,462
646
7,276
12,567
5,042
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Shabreena
Chang'e
11
1 / 6 / 2
6,482
648
5,427
10,936
3,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
addx05
Nox
14
0 / 5 / 2
6,940
694
4,526
8,587
2,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
syndrôme
King Arthur
12
1 / 7 / 2
6,708
671
5,416
15,943
9,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
13
30
Kills
4
6
Deaths
30
99
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
9
2
20
9.5
L
Ullr
Crummbs
Ullr
1
5
1
0.3
W
Khepri
Gyrvin
Khepri
1
2
22
6
L
1
7
2
0.29
L
Chang'e
Shabreena
Chang'e
1
6
2
0.33
W
7
2
15
7.25
L
Nox
addx05
Nox
0
5
2
0.2
W
Xbalanque
erfanmoro
Xbalanque
9
0
19
18.5
W
Sun Wukong
mammagh
Sun Wukong
4
0
23
15.5
L
King Arthur
syndrôme
King Arthur
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,310
Damage
26,787
44,784
Taken
59,842
39,710
Mitigated
24,507
25,835
Healing
18,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
21,117
1,644
3,108
2,795
8,685
5,101
439
1,609
6,787
33,872
0
L
Ullr
Crummbs
Ullr
4,142
1,447
511
1,727
11,809
3,706
0
5,765
5,836
0
9,595
W
Khepri
Gyrvin
Khepri
6,084
601
528
1,015
9,531
8,158
373
1,402
8,060
11,680
0
L
7,276
3,021
917
3,588
12,567
5,042
0
5,058
7,272
0
11,179
L
Chang'e
Shabreena
Chang'e
5,427
644
4,401
2,894
10,936
3,246
0
4,603
6,142
11,149
0
W
5,496
194
8,810
2,839
6,814
7,758
585
1,766
4,937
0
10,575
L
Nox
addx05
Nox
4,526
217
627
438
8,587
2,932
0
3,998
4,521
21,076
0
W
Xbalanque
erfanmoro
Xbalanque
13,742
5,899
2,392
1,558
7,925
4,097
2,872
1,965
5,900
0
33,947
W
Sun Wukong
mammagh
Sun Wukong
7,871
878
617
2,173
11,829
14,596
392
3,211
8,448
0
9,842
L
King Arthur
syndrôme
King Arthur
5,416
611
563
2,732
15,943
9,581
0
7,777
7,989
0
9,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,027
Gold Earned
33,290
99
Minions Killed
74
0
Camps Cleared
0
1,030,177
Distance Traveled
876,619
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,197
1,020
25
3
0
196,302
2
L
Ullr
6,698
670
4
0
0
176,856
0
W
Khepri
8,256
826
14
1
0
217,841
1
L
Kali
6,462
646
5
1
0
176,751
1
L
Chang'e
6,482
648
11
1
0
173,087
0
W
Guan Yu
8,935
894
9
1
0
196,265
0
L
Nox
6,940
694
39
4
0
164,245
1
W
Xbalanque
9,754
975
38
4
0
200,371
1
W
Sun Wukong
8,885
889
13
1
0
219,398
2
L
King Arthur
6,708
671
15
2
0
185,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role