Player Matchup

Horus
Horus
FallForMoi
Horus
Level 41
God Stats
0W - 1L
1,763 SR
Queue Stats
58W - 60L
1,500 Elo+
Party 2
Persephone
Persephone
ItzMystique__
Persephone
Level 27
God Stats
0W - 2L
1,298 SR
Queue Stats
92W - 84L
1,555 Elo+
Party 1
Charybdis
Charybdis
NoSauceAyto
Charybdis
Level 126
God Stats
1W - 2L
1,436 SR
Queue Stats
65W - 53L
1,292 Elo+
Party 2
Susano
Susano
Romario1433
Susano
Level 121
God Stats
4W - 5L
1,576 SR
Queue Stats
148W - 150L
1,555 Elo+
Party 1
Apollo
Apollo
Zchythes
Apollo
Level 28
God Stats
0W - 1L
1,195 SR
Queue Stats
10W - 8L
1,292 Elo+
Party 2
Team Averages
Level 69
1,454 SR
1,439 Elo+

VS

Team Averages
Level 24
1,487 SR
1,426 Elo+
Ah Puch
Ah Puch
PoliteGamerUwU
Ah Puch
Level 28
God Stats
2W - 1L
1,734 SR
Queue Stats
70W - 56L
1,617 Elo+
Solo
Heimdallr
Heimdallr
Ramix2003
Heimdallr
Level 25
God Stats
1W - 2L
1,203 SR
Queue Stats
1W - 4L
1,162 Elo+
Party 3
Atlas
Atlas
UpTIltOP
Atlas
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,569 Elo+
Solo
Ra
Ra
capitan86535926
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,162 Elo+
Party 3
Sun Wukong
Sun Wukong
dontgankmebro90
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
19
4 / 5 / 20
12,780
710
5,865
25,293
34,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
ItzMystique__
Persephone
20
7 / 5 / 12
13,401
745
21,599
16,479
6,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
NoSauceAyto
Charybdis
19
3 / 5 / 12
11,650
647
10,921
13,749
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
19
6 / 5 / 13
12,303
684
18,332
24,208
9,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Zchythes
Apollo
19
5 / 5 / 13
11,777
654
17,087
19,088
7,474
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 15
13,942
775
25,870
17,921
16,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Ramix2003
Heimdallr
17
3 / 8 / 11
11,670
648
13,817
18,309
6,632
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
UpTIltOP
Atlas
18
2 / 6 / 15
12,416
690
14,821
25,320
29,998
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
2 / 3 / 10
11,787
655
8,859
11,334
4,381
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
dontgankmebro90
Sun Wukong
20
12 / 3 / 9
14,201
789
24,239
20,889
24,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
84
25
Kills
24
25
Deaths
25
70
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Horus
4
5
20
2.8
L
Persephone
ItzMystique__
Persephone
7
5
12
2.6
L
Charybdis
NoSauceAyto
Charybdis
3
5
12
1.8
W
5
5
15
2.5
W
Heimdallr
Ramix2003
Heimdallr
3
8
11
1.06
L
Susano
6
5
13
2.5
W
Atlas
UpTIltOP
Atlas
2
6
15
1.58
L
Apollo
Zchythes
Apollo
5
5
13
2.3
W
2
3
10
2.33
W
Sun Wukong
dontgankmebro90
Sun Wukong
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,804
Damage
87,606
98,817
Taken
93,773
62,533
Mitigated
82,510
46,548
Healing
28,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
5,865
2,081
8,882
11,158
25,293
34,080
240
11,787
12,943
0
10,169
L
Persephone
ItzMystique__
Persephone
21,599
1,318
1,341
2,796
16,479
6,669
637
10,133
6,135
57,268
0
L
Charybdis
NoSauceAyto
Charybdis
10,921
4,052
704
2,026
13,749
5,158
1,765
7,724
5,824
0
24,737
W
25,870
1,558
575
5,451
17,921
16,543
1,367
3,686
13,989
73,048
0
W
Heimdallr
Ramix2003
Heimdallr
13,817
4,049
648
1,400
18,309
6,632
1,111
4,534
13,573
0
30,340
L
Susano
18,332
2,329
2,753
5,577
24,208
9,152
601
11,167
12,420
0
34,345
W
Atlas
UpTIltOP
Atlas
14,821
3,675
633
4,270
25,320
29,998
387
4,211
20,847
31,720
0
L
Apollo
Zchythes
Apollo
17,087
9,164
5,071
6,240
19,088
7,474
3,127
9,107
9,694
0
35,628
W
8,859
1,476
6,803
3,482
11,334
4,381
2,019
2,931
8,267
24,192
0
W
Sun Wukong
dontgankmebro90
Sun Wukong
24,239
2,500
1,383
3,572
20,889
24,956
506
5,085
14,818
370
35,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,911
Gold Earned
64,016
202
Minions Killed
196
0
Camps Cleared
0
1,713,678
Distance Traveled
1,506,022
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,780
710
2
0
0
390,424
2
L
Persephone
13,401
745
71
4
0
316,833
1
L
Charybdis
11,650
647
43
2
0
309,058
2
W
Ah Puch
13,942
775
93
5
0
294,244
1
W
Heimdallr
11,670
648
31
2
0
273,214
2
L
Susano
12,303
684
41
2
0
336,099
0
W
Atlas
12,416
690
19
1
0
258,913
0
L
Apollo
11,777
654
45
3
0
361,264
0
W
Ra
11,787
655
30
2
0
313,806
0
W
Sun Wukong
14,201
789
23
1
0
365,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role