Player Matchup

Ymir
Ymir
BlG3ZY
Ymir
Level 52
God Stats
1W - 2L
1,471 SR
Queue Stats
200W - 137L
1,532 Elo+
Party 2
Nox
Nox
JoshAbyss
Nox
Level 96
God Stats
2W - 2L
1,675 SR
Queue Stats
134W - 83L
1,582 Elo+
Party 2
Sun Wukong
Sun Wukong
P4NZ3R F4UST22
Sun Wukong
Level 43
God Stats
0W - 4L
1,437 SR
Queue Stats
93W - 89L
1,498 Elo+
Party 2
Team Averages
Level 64
1,527 SR
1,538 Elo+

VS

Team Averages
Level 115
1,443 SR
1,480 Elo+
He Bo
He Bo
MACHINE001
He Bo
Level 88
God Stats
15W - 30L
1,423 SR
Queue Stats
257W - 271L
1,501 Elo+
Solo
Bacchus
Bacchus
MemeDaddy5000
Bacchus
Level 118
God Stats
4W - 5L
1,402 SR
Queue Stats
96W - 137L
1,467 Elo+
Party 1
Ne Zha
Ne Zha
Samztar15
Ne Zha
Level 138
God Stats
13W - 10L
1,503 SR
Queue Stats
152W - 216L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BlG3ZY
Ymir
14
1 / 6 / 1
10,919
607
7,453
19,514
22,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 3 / 1
10,991
611
7,108
10,235
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
P4NZ3R F4UST22
Sun Wukong
14
0 / 6 / 2
9,994
555
6,558
17,444
7,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
18
8 / 0 / 7
12,220
679
19,616
7,451
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
17
4 / 2 / 11
12,865
715
11,090
13,163
17,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Samztar15
Ne Zha
17
3 / 0 / 12
11,690
649
10,980
10,029
6,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
15
15
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
BlG3ZY
Ymir
1
6
1
0.25
L
1
3
1
0.5
W
He Bo
8
0
7
11.5
W
Bacchus
4
2
11
4.75
L
Sun Wukong
P4NZ3R F4UST22
Sun Wukong
0
6
2
0.17
W
Ne Zha
Samztar15
Ne Zha
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,119
Damage
41,686
47,193
Taken
30,643
33,072
Mitigated
27,375
5,970
Healing
8,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BlG3ZY
Ymir
7,453
925
0
3,821
19,514
22,431
0
12,172
7,342
17,927
0
L
7,108
228
0
688
10,235
3,405
0
7,615
2,620
51,504
0
W
He Bo
19,616
1,389
0
3,234
7,451
2,643
639
4,608
2,843
51,787
0
W
Bacchus
11,090
1,101
0
2,454
13,163
17,802
415
5,455
7,708
33,389
0
L
Sun Wukong
P4NZ3R F4UST22
Sun Wukong
6,558
1,944
0
1,461
17,444
7,236
0
11,182
6,262
0
31,163
W
Ne Zha
Samztar15
Ne Zha
10,980
1,093
0
2,904
10,029
6,930
403
5,141
4,888
185
50,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,904
Gold Earned
36,775
179
Minions Killed
201
6
Camps Cleared
9
922,345
Distance Traveled
1,003,644
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,919
607
20
1
1
273,334
3
L
Nox
10,991
611
108
6
5
322,837
3
W
He Bo
12,220
679
86
5
6
338,804
6
W
Bacchus
12,865
715
59
3
1
313,428
2
L
Sun Wukong
9,994
555
51
3
0
326,174
6
W
Ne Zha
11,690
649
56
3
2
351,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role