Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
wolfj
King Arthur
Level 98
God Stats
3W - 2L
1,432 SR
Queue Stats
17W - 12L
1,490 Elo+
Solo
Danzaburou
Danzaburou
咕哒丶子
Danzaburou
Level 66
God Stats
4W - 2L
1,901 SR
Queue Stats
421W - 338L
1,568 Elo+
Party 2
Gilgamesh
Gilgamesh
柴米油盐不觉甜
Gilgamesh
Level 109
God Stats
1W - 4L
1,178 SR
Queue Stats
525W - 530L
1,479 Elo+
Party 2
Team Averages
Level 118
1,502 SR
1,508 Elo+

VS

Team Averages
Level 94
1,498 SR
1,464 Elo+
Ra
Ra
Hero9
Ra
Level 141
God Stats
12W - 9L
1,513 SR
Queue Stats
151W - 175L
1,529 Elo+
Solo
Cernunnos
Cernunnos
MrWhiteOut
Cernunnos
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 84L
1,217 Elo+
Party 1
Medusa
Medusa
MrsWhiteOut
Medusa
Level 45
God Stats
11W - 18L
1,500 SR
Queue Stats
35W - 74L
1,239 Elo+
Party 1
Shiva
Shiva
Perfectk8
Shiva
Level 123
God Stats
3W - 3L
1,475 SR
Queue Stats
231W - 225L
1,524 Elo+
Solo
Thor
Thor
TheMarshall
Thor
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,812 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 3 / 3
7,928
566
5,037
7,989
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ra
 
Ra
10
1 / 2 / 1
6,178
441
2,845
5,006
1,690
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
wolfj
King Arthur
8
0 / 5 / 1
5,725
409
2,058
7,017
3,475
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
咕哒丶子
Danzaburou
16
10 / 3 / 1
9,899
707
13,495
14,128
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 5 / 2
7,330
524
5,081
13,462
4,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
5 / 1 / 4
9,555
683
6,200
6,404
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
MrWhiteOut
Cernunnos
13
1 / 7 / 1
7,214
515
4,662
10,794
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
11
1 / 4 / 4
7,095
507
3,604
7,175
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
Perfectk8
Shiva
14
8 / 1 / 3
9,371
669
11,079
11,366
11,531
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
3 / 2 / 4
7,820
559
4,304
9,183
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
15
Kills
18
18
Deaths
15
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
3
3
1.17
L
Ra
 
Ra
1
2
1
0.75
W
Ra
5
1
4
7
W
Cernunnos
MrWhiteOut
Cernunnos
1
7
1
0.21
W
Medusa
1
4
4
0.75
W
Shiva
Perfectk8
Shiva
8
1
3
9.5
W
3
2
4
2.5
L
King Arthur
wolfj
King Arthur
0
5
1
0.1
L
Danzaburou
咕哒丶子
Danzaburou
10
3
1
3.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,516
Damage
29,849
47,602
Taken
44,922
16,345
Mitigated
21,551
13,707
Healing
15,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,037
493
0
1,684
7,989
2,106
0
3,127
4,762
52,581
0
L
Ra
 
Ra
2,845
0
366
1,633
5,006
1,690
0
184
4,812
27,831
0
W
Ra
6,200
657
596
3,722
6,404
2,223
284
3,484
2,632
62,441
0
W
Cernunnos
MrWhiteOut
Cernunnos
4,662
1,625
57
1,861
10,794
2,875
0
923
9,801
0
30,147
W
Medusa
3,604
1,544
0
1,622
7,175
1,957
0
281
6,894
0
36,359
W
Shiva
Perfectk8
Shiva
11,079
2,226
186
4,443
11,366
11,531
160
1,276
10,063
0
50,696
W
4,304
1,451
0
2,560
9,183
2,965
0
1,493
7,650
0
34,431
L
King Arthur
wolfj
King Arthur
2,058
398
0
320
7,017
3,475
0
0
7,017
0
18,612
L
Danzaburou
咕哒丶子
Danzaburou
13,495
7,560
0
7,976
14,128
4,188
396
1,118
12,934
0
73,108
L
5,081
2,166
0
1,728
13,462
4,886
0
1,503
11,877
0
47,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,060
Gold Earned
41,055
405
Minions Killed
412
0
Camps Cleared
0
1,219,654
Distance Traveled
1,401,989
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,928
566
112
8
0
260,079
4
L
Ra
6,178
441
48
3
0
232,273
3
W
Ra
9,555
683
120
9
0
309,676
8
W
Cernunnos
7,214
515
68
5
0
243,259
1
W
Medusa
7,095
507
62
4
0
235,591
1
W
Shiva
9,371
669
90
6
0
318,280
4
W
Thor
7,820
559
72
5
0
295,183
1
L
King Arthur
5,725
409
46
3
0
158,731
2
L
Danzaburou
9,899
707
124
9
0
267,322
6
L
Gilgamesh
7,330
524
75
5
0
301,249
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role