Player Matchup

Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Erlang Shen
Erlang Shen
Qualifying
CatDad21
Erlang Shen
Qualifying
Level 58
God Stats
2W - 1L
1,645 SR
Queue Stats
3W - 2L
1,500 MMR
Party 3
Neith
Neith
Silver I
FraudTheGod8595
Neith
Silver I
Level 160
God Stats
4W - 0L
1,863 SR
Queue Stats
81W - 79L
1,399 MMR
Solo
Khepri
Khepri
Bronze V
SavageJohnnyray
Khepri
Bronze V
Level 108
God Stats
12W - 7L
1,765 SR
Queue Stats
93W - 91L
1,446 MMR
Solo
Bellona
Bellona
Silver II
lluukeb
Bellona
Silver II
Level 64
God Stats
12W - 14L
1,528 SR
Queue Stats
133W - 138L
1,411 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,660 SR
1,451 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,658 SR
1,424 MMR
Charybdis
Charybdis
Gold IV
ARGrizzly
Charybdis
Gold IV
Level 155
God Stats
26W - 16L
1,699 SR
Queue Stats
374W - 354L
1,491 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
HYD7
Sun Wukong
Gold IV
Level 82
God Stats
3W - 8L
1,532 SR
Queue Stats
224W - 214L
1,361 MMR
Solo
Aphrodite
Aphrodite
Gold V
LA7mach1
Aphrodite
Gold V
Level 157
God Stats
0W - 1L
1,696 SR
Queue Stats
183W - 191L
1,444 MMR
Party 2
Sol
Sol
Silver I
ShaDoW-KiLlZyOu
Sol
Silver I
Level 144
God Stats
2W - 2L
1,736 SR
Queue Stats
86W - 97L
1,364 MMR
Party 2
Arachne
Arachne
Gold IV
xXCourtney153Xx
Arachne
Gold IV
Level 158
God Stats
17W - 16L
1,627 SR
Queue Stats
477W - 465L
1,459 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
8 / 0 / 6
12,341
686
12,073
3,913
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
CatDad21
Erlang Shen
19
8 / 1 / 7
11,690
649
11,648
14,853
9,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 2 / 5
9,630
535
14,605
12,042
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 7
9,346
519
3,965
12,035
9,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
lluukeb
Bellona
18
0 / 1 / 1
11,092
616
7,079
12,244
14,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ShivaJormungandrAtlas

VS

Bans
AgniIzanamiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ARGrizzly
Charybdis
15
3 / 2 / 1
8,705
484
9,824
13,435
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
HYD7
Sun Wukong
15
1 / 1 / 1
8,540
474
8,622
15,704
10,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
LA7mach1
Aphrodite
13
1 / 4 / 2
7,709
428
3,558
11,582
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 8 / 1
7,717
429
3,104
14,034
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 3 / 2
9,187
510
6,614
15,244
4,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
18
Kills
6
6
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
0
6
11
L
Charybdis
ARGrizzly
Charybdis
3
2
1
1.75
W
Erlang Shen
CatDad21
Erlang Shen
8
1
7
11.5
W
1
2
5
1.75
L
Sun Wukong
HYD7
Sun Wukong
1
1
1
1.5
L
Aphrodite
LA7mach1
Aphrodite
1
4
2
0.5
W
1
2
7
2.25
L
0
8
1
0.06
W
Bellona
lluukeb
Bellona
0
1
1
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,370
Damage
31,722
55,087
Taken
69,999
38,121
Mitigated
27,596
20,497
Healing
25,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,073
373
0
917
3,913
1,566
101
628
3,285
89,555
1,016
L
Charybdis
ARGrizzly
Charybdis
9,824
4,799
0
5,040
13,435
4,046
0
2,596
10,839
0
78,292
W
Erlang Shen
CatDad21
Erlang Shen
11,648
4,711
0
6,644
14,853
9,407
0
2,135
12,677
0
99,531
W
14,605
6,063
0
5,069
12,042
3,210
699
1,892
10,064
0
79,896
L
Sun Wukong
HYD7
Sun Wukong
8,622
1,184
0
4,340
15,704
10,244
0
2,025
13,679
2,429
54,541
L
Aphrodite
LA7mach1
Aphrodite
3,558
599
3,884
5,887
11,582
5,427
0
3,304
8,278
36,513
0
W
3,965
171
306
1,986
12,035
9,609
201
2,528
9,464
17,228
0
L
3,104
456
0
2,214
14,034
3,434
0
3,976
10,058
42,737
0
W
Bellona
lluukeb
Bellona
7,079
2,505
0
5,575
12,244
14,329
2,874
21
11,258
0
80,233
L
6,614
4,792
0
3,792
15,244
4,445
108
4,137
11,107
0
65,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,099
Gold Earned
41,858
637
Minions Killed
521
0
Camps Cleared
0
1,897,035
Distance Traveled
1,807,237
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,341
686
173
10
0
383,728
4
L
Charybdis
8,705
484
135
8
0
324,289
6
W
Erlang Shen
11,690
649
140
8
0
438,100
1
W
Neith
9,630
535
133
7
0
346,259
4
L
Sun Wukong
8,540
474
118
7
0
356,199
6
L
Aphrodite
7,709
428
75
4
0
355,563
3
W
Khepri
9,346
519
28
2
0
345,477
13
L
Sol
7,717
429
83
5
0
320,111
4
W
Bellona
11,092
616
163
9
0
383,471
1
L
Arachne
9,187
510
110
6
0
451,075
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role