Player Matchup

Athena
Athena
Platinum II
Birdmaann
Athena
Platinum II
Level 153
God Stats
15W - 13L
1,379 SR
Queue Stats
184W - 169L
1,845 MMR
Party 1
Rama
Rama
Diamond IV
Categorizess
Rama
Diamond IV
Level 141
God Stats
2W - 1L
1,482 SR
Queue Stats
136W - 118L
2,093 MMR
Party 1
Thanatos
Thanatos
Diamond V
TheeDespair
Thanatos
Diamond V
Level 160
God Stats
3W - 4L
1,361 SR
Queue Stats
192W - 195L
1,902 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
dehorse
Gilgamesh
Platinum IV
Level 146
God Stats
11W - 5L
1,636 SR
Queue Stats
100W - 71L
1,918 MMR
Party 3
Thoth
Thoth
Platinum V
igotdeSeRRrtRRwR
Thoth
Platinum V
Level 109
God Stats
2W - 2L
1,581 SR
Queue Stats
247W - 219L
2,093 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,488 SR
1,970 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 115
1,762 SR
1,971 MMR
Ravana
Ravana
Platinum V
BoogerBoy2008
Ravana
Platinum V
Level 58
God Stats
2W - 1L
1,886 SR
Queue Stats
21W - 19L
1,932 MMR
Party 2
Janus
Janus
Platinum I
ChubbyOstrich
Janus
Platinum I
Level 120
God Stats
11W - 12L
1,634 SR
Queue Stats
352W - 314L
1,983 MMR
Solo
Cthulhu
Cthulhu
Platinum I
Marcelo2102
Cthulhu
Platinum I
Level 149
God Stats
7W - 3L
1,759 SR
Queue Stats
331W - 320L
1,940 MMR
Solo
Charybdis
Charybdis
Platinum II
peepeeboyy
Charybdis
Platinum II
Level 86
God Stats
5W - 2L
2,035 SR
Queue Stats
39W - 25L
2,162 MMR
Party 2
Nox
Nox
Platinum II
xFinestx93
Nox
Platinum II
Level 160
God Stats
20W - 18L
1,497 SR
Queue Stats
311W - 308L
1,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Birdmaann
Athena
11
2 / 1 / 10
7,525
579
5,151
12,829
10,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 0 / 3
9,053
696
6,385
6,146
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
TheeDespair
Thanatos
12
2 / 2 / 3
7,168
551
4,346
9,620
6,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
dehorse
Gilgamesh
13
3 / 0 / 3
7,476
575
5,618
9,187
4,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
5 / 0 / 4
8,213
632
9,056
3,032
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SusanoCliodhnaAtlasLoki

VS

Bans
BastetShivaArachneKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
5,779
445
4,525
9,348
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 0
6,589
507
5,143
6,762
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Marcelo2102
Cthulhu
13
0 / 1 / 1
7,272
559
4,465
6,327
4,694
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
peepeeboyy
Charybdis
12
1 / 3 / 0
7,151
550
4,323
7,744
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 5 / 0
6,036
464
2,929
10,792
6,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
17
Kills
3
3
Deaths
17
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
Birdmaann
Athena
2
1
10
7
L
1
6
1
0.25
W
5
0
3
6.5
L
1
2
0
0.5
L
Cthulhu
Marcelo2102
Cthulhu
0
1
1
0.5
W
Thanatos
TheeDespair
Thanatos
2
2
3
1.75
W
Gilgamesh
dehorse
Gilgamesh
3
0
3
4.5
W
5
0
4
7
L
Charybdis
peepeeboyy
Charybdis
1
3
0
0.33
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,556
Damage
21,385
40,814
Taken
40,973
24,222
Mitigated
18,357
16,439
Healing
9,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Birdmaann
Athena
5,151
1,877
1,691
2,390
12,829
10,953
28
3,986
8,675
14,865
5,252
L
4,525
1,107
0
2,486
9,348
2,953
0
2,392
6,956
0
25,220
W
6,385
5,369
0
3,667
6,146
1,653
434
923
5,223
0
74,170
L
5,143
200
0
1,128
6,762
1,877
0
2,944
3,818
44,235
0
L
Cthulhu
Marcelo2102
Cthulhu
4,465
535
225
1,775
6,327
4,694
230
837
5,490
46,801
0
W
Thanatos
TheeDespair
Thanatos
4,346
695
0
6,897
9,620
6,021
168
4,246
5,329
0
33,017
W
Gilgamesh
dehorse
Gilgamesh
5,618
2,277
0
903
9,187
4,558
0
2,176
6,895
0
50,177
W
9,056
173
0
891
3,032
1,037
70
801
2,155
59,612
0
L
Charybdis
peepeeboyy
Charybdis
4,323
2,514
0
2,877
7,744
2,005
0
1,349
6,395
0
50,333
L
2,929
485
0
926
10,792
6,828
0
5,932
4,860
19,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,435
Gold Earned
32,827
438
Minions Killed
408
0
Camps Cleared
0
1,410,536
Distance Traveled
1,293,314
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,525
579
31
2
0
309,122
5
L
Ravana
5,779
445
54
4
0
261,867
1
W
Rama
9,053
696
137
11
0
237,637
5
L
Janus
6,589
507
105
8
0
271,149
7
L
Cthulhu
7,272
559
103
8
0
262,799
6
W
Thanatos
7,168
551
71
5
0
272,195
5
W
Gilgamesh
7,476
575
88
7
0
321,133
5
W
Thoth
8,213
632
111
9
0
270,449
5
L
Charybdis
7,151
550
108
8
0
248,656
6
L
Nox
6,036
464
38
3
0
248,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role