Player Matchup

Charybdis
Charybdis
Silver IV
IIJLOII
Charybdis
Silver IV
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 56L
821 MMR
Solo
Bellona
Bellona
Silver I
Light_Benji-_-99
Bellona
Silver I
Level 111
God Stats
35W - 33L
1,530 SR
Queue Stats
428W - 436L
1,285 MMR
Solo
Poseidon
Poseidon
Gold III
Zyaruss
Poseidon
Gold III
Level 160
God Stats
47W - 26L
1,767 SR
Queue Stats
293W - 289L
1,333 MMR
Solo
Cabrakan
Cabrakan
Silver V
shadowalex22
Cabrakan
Silver V
Level 127
God Stats
27W - 37L
1,502 SR
Queue Stats
357W - 371L
611 MMR
Solo
Terra
Terra
Gold IV
wayne248
Terra
Gold IV
Level 102
God Stats
105W - 109L
1,463 SR
Queue Stats
426W - 440L
1,280 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,553 SR
1,066 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,586 SR
1,063 MMR
King Arthur
King Arthur
Bronze I
Dla
King Arthur
Bronze I
Level 120
God Stats
6W - 5L
1,474 SR
Queue Stats
88W - 135L
396 MMR
Solo
Medusa
Medusa
Gold IV
MatTheCat55
Medusa
Gold IV
Level 69
God Stats
19W - 17L
1,586 SR
Queue Stats
239W - 242L
1,378 MMR
Party 1
Bacchus
Bacchus
Silver I
frannynation8816
Bacchus
Silver I
Level 59
God Stats
5W - 2L
1,628 SR
Queue Stats
257W - 262L
1,241 MMR
Party 1
Bastet
Bastet
Silver II
iiBunnie
Bastet
Silver II
Level 160
God Stats
5W - 5L
1,414 SR
Queue Stats
215W - 239L
961 MMR
Solo
Tiamat
Tiamat
Gold IV
julianjulio1999
Tiamat
Gold IV
Level 122
God Stats
14W - 10L
1,826 SR
Queue Stats
201W - 218L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IIJLOII
Charybdis
20
2 / 8 / 7
14,502
537
7,628
19,281
7,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 3 / 12
13,383
496
13,572
23,987
32,687
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Zyaruss
Poseidon
20
15 / 3 / 6
16,839
624
24,105
16,108
7,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
shadowalex22
Cabrakan
20
8 / 5 / 15
17,123
634
21,772
22,600
16,337
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
wayne248
Terra
18
3 / 2 / 16
13,753
509
5,839
17,979
22,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ShivaAtlasKaliCliodhna

VS

Bans
LokiAwilixFenrirArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dla
King Arthur
4
0 / 1 / 0
7,345
272
1,276
2,710
710
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
19
4 / 7 / 7
12,781
473
16,761
21,135
7,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 7 / 8
11,340
420
12,762
27,629
36,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
iiBunnie
Bastet
20
7 / 7 / 0
13,263
491
14,709
25,915
9,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 7 / 4
12,751
472
12,651
16,708
9,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
40
29
Kills
21
21
Deaths
29
56
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dla
King Arthur
0
1
0
0
W
Charybdis
IIJLOII
Charybdis
2
8
7
0.69
W
1
3
12
2.33
L
Medusa
4
7
7
1.07
W
Poseidon
Zyaruss
Poseidon
15
3
6
6
L
4
7
8
1.14
L
Bastet
iiBunnie
Bastet
7
7
0
1
L
6
7
4
1.14
W
Cabrakan
shadowalex22
Cabrakan
8
5
15
3.1
W
Terra
wayne248
Terra
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,916
Damage
58,159
99,955
Taken
94,097
86,539
Mitigated
64,153
36,438
Healing
20,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dla
King Arthur
1,276
386
0
867
2,710
710
0
0
2,710
0
9,992
W
Charybdis
IIJLOII
Charybdis
7,628
4,325
0
6,863
19,281
7,925
5,756
3,686
15,595
0
118,074
W
13,572
3,047
0
7,023
23,987
32,687
3,254
7,056
16,931
2,666
72,936
L
Medusa
16,761
6,805
0
4,493
21,135
7,465
525
11,641
9,241
0
110,522
W
Poseidon
Zyaruss
Poseidon
24,105
3,358
0
4,063
16,108
7,105
2,088
5,137
10,971
145,048
0
L
12,762
898
468
3,424
27,629
36,601
0
13,404
13,815
30,978
0
L
Bastet
iiBunnie
Bastet
14,709
3,645
0
8,891
25,915
9,879
0
15,068
10,568
0
105,474
L
12,651
738
0
2,674
16,708
9,498
1,340
10,875
5,532
85,583
0
W
Cabrakan
shadowalex22
Cabrakan
21,772
4,406
0
7,512
22,600
16,337
654
5,919
16,681
143,696
1,529
W
Terra
wayne248
Terra
5,839
802
4,283
6,694
17,979
22,485
661
6,403
11,576
23,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,600
Gold Earned
57,480
723
Minions Killed
521
0
Camps Cleared
0
2,494,602
Distance Traveled
2,395,180
33
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,345
272
26
1
0
490,607
0
W
Charybdis
14,502
537
164
6
0
450,245
5
W
Bellona
13,383
496
129
5
0
521,426
4
L
Medusa
12,781
473
159
6
0
465,197
1
W
Poseidon
16,839
624
193
7
0
524,349
13
L
Bacchus
11,340
420
33
1
0
486,332
3
L
Bastet
13,263
491
171
6
0
497,194
13
L
Tiamat
12,751
472
132
5
0
455,850
5
W
Cabrakan
17,123
634
204
8
0
506,888
6
W
Terra
13,753
509
33
1
0
491,694
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role