Player Matchup

Geb
Geb
AnnexedCitizen
Geb
Level 76
God Stats
3W - 1L
1,485 SR
Queue Stats
66W - 49L
1,627 Elo+
Party 1
Set
Set
DKT_GAMING_YT
Set
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
367W - 337L
1,559 Elo+
Party 1
Terra
Terra
INeedRedemption
Terra
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
ThiccDrogoz
Baron Samedi
Level 129
God Stats
3W - 1L
1,358 SR
Queue Stats
173W - 158L
1,570 Elo+
Party 1
Cabrakan
Cabrakan
xXZ1GM4Xx
Cabrakan
Level 109
God Stats
1W - 1L
1,489 SR
Queue Stats
75W - 85L
1,519 Elo+
Party 1
Team Averages
Level 110
1,467 SR
1,554 Elo+

VS

Team Averages
Level 129
1,725 SR
1,617 Elo+
Serqet
Serqet
Lucky_7797
Serqet
Level 139
God Stats
2W - 1L
1,865 SR
Queue Stats
10W - 13L
1,559 Elo+
Party 2
Amaterasu
Amaterasu
Spirkicide
Amaterasu
Level 145
God Stats
9W - 3L
1,614 SR
Queue Stats
535W - 307L
1,713 Elo+
Party 2
Ah Puch
Ah Puch
TwistyNippon
Ah Puch
Level 112
God Stats
2W - 2L
1,715 SR
Queue Stats
84W - 71L
1,606 Elo+
Party 2
Osiris
Osiris
VoodooUThinkUR
Osiris
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,551 Elo+
Party 2
Ullr
Ullr
jaystylez
Ullr
Level 139
God Stats
7W - 10L
1,931 SR
Queue Stats
873W - 597L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 12
9,118
760
5,622
12,028
13,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
7 / 4 / 2
10,058
838
12,567
16,481
13,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 1 / 7
9,283
774
6,780
11,834
5,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ThiccDrogoz
Baron Samedi
16
5 / 3 / 7
9,305
775
11,276
10,789
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
xXZ1GM4Xx
Cabrakan
15
1 / 1 / 7
8,634
720
4,854
11,704
13,892
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Lucky_7797
Serqet
13
0 / 5 / 5
7,546
629
2,807
10,963
10,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Amaterasu
Spirkicide
Amaterasu
15
4 / 3 / 5
8,976
748
10,234
14,533
14,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
TwistyNippon
Ah Puch
15
0 / 1 / 6
8,475
706
21,083
6,026
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 3 / 5
8,970
748
4,667
10,026
8,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
17
4 / 5 / 3
9,681
807
6,149
10,747
4,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
17
Kills
10
10
Deaths
17
35
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
1
12
7
W
7
4
2
2
W
3
1
7
6.5
L
Serqet
Lucky_7797
Serqet
0
5
5
0.5
L
Amaterasu
Spirkicide
Amaterasu
4
3
5
2.17
W
Baron Samedi
ThiccDrogoz
Baron Samedi
5
3
7
2.83
L
Ah Puch
TwistyNippon
Ah Puch
0
1
6
3
L
2
3
5
1.5
L
Ullr
4
5
3
1.1
W
Cabrakan
xXZ1GM4Xx
Cabrakan
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,099
Damage
44,940
62,836
Taken
52,295
51,301
Mitigated
39,866
21,009
Healing
7,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,622
861
0
2,635
12,028
13,217
0
4,178
7,123
8,681
0
W
12,567
6,400
0
5,543
16,481
13,746
1,259
4,127
12,062
0
37,377
W
6,780
494
1,408
3,581
11,834
5,975
0
3,526
7,940
36,591
0
L
Serqet
Lucky_7797
Serqet
2,807
481
0
355
10,963
10,322
0
5,316
5,647
34
9,865
L
Amaterasu
Spirkicide
Amaterasu
10,234
3,577
0
2,441
14,533
14,034
0
7,623
6,910
0
20,690
W
Baron Samedi
ThiccDrogoz
Baron Samedi
11,276
612
2,429
2,776
10,789
4,471
490
4,668
5,790
32,901
0
L
Ah Puch
TwistyNippon
Ah Puch
21,083
409
0
709
6,026
2,141
0
3,691
2,335
42,358
0
L
4,667
1,151
1,087
2,188
10,026
8,628
0
7,037
2,989
0
10,144
L
Ullr
6,149
2,156
0
394
10,747
4,741
1,231
4,865
5,882
0
37,339
W
Cabrakan
xXZ1GM4Xx
Cabrakan
4,854
657
440
2,197
11,704
13,892
230
3,258
7,841
16,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,398
Gold Earned
43,648
205
Minions Killed
174
0
Camps Cleared
0
1,316,420
Distance Traveled
1,180,085
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,118
760
11
1
0
279,822
4
W
Set
10,058
838
59
5
0
263,062
1
W
Terra
9,283
774
66
6
0
273,629
0
L
Serqet
7,546
629
11
1
0
223,900
0
L
Amaterasu
8,976
748
21
2
0
265,028
1
W
Baron Samedi
9,305
775
42
4
0
256,905
2
L
Ah Puch
8,475
706
53
4
0
246,022
0
L
Osiris
8,970
748
6
1
0
222,384
0
L
Ullr
9,681
807
83
7
0
222,751
2
W
Cabrakan
8,634
720
27
2
0
243,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role