Player Matchup

Osiris
Osiris
BSLITE
Osiris
Level 41
God Stats
4W - 3L
1,476 SR
Queue Stats
108W - 144L
1,440 Elo+
Solo
Izanami
Izanami
HeroOfYore
Izanami
Level 75
God Stats
34W - 25L
1,297 SR
Queue Stats
39W - 37L
1,367 Elo+
Party 1
Baron Samedi
Baron Samedi
MrProvidence
Baron Samedi
Level 66
God Stats
5W - 1L
1,686 SR
Queue Stats
40W - 38L
1,357 Elo+
Party 1
Pele
Pele
TurdFurgusson
Pele
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,384 Elo+
Party 1
Geb
Geb
UnsteadyChloride
Geb
Level 29
God Stats
5W - 3L
1,490 SR
Queue Stats
24W - 22L
1,335 Elo+
Party 1
Team Averages
Level 60
1,490 SR
1,377 Elo+

VS

Team Averages
Level 69
1,459 SR
1,478 Elo+
Nu Wa
Nu Wa
BrauCuan
Nu Wa
Level 15
God Stats
9W - 9L
1,478 SR
Queue Stats
46W - 50L
1,473 Elo+
Party 2
Chiron
Chiron
Chopstix007
Chiron
Level 84
God Stats
21W - 19L
1,566 SR
Queue Stats
234W - 222L
1,539 Elo+
Party 2
Bakasura
Bakasura
MDJ092
Bakasura
Level 82
God Stats
4W - 7L
1,446 SR
Queue Stats
212W - 202L
1,538 Elo+
Party 2
Atlas
Atlas
Virista
Atlas
Level 58
God Stats
84W - 81L
1,537 SR
Queue Stats
167W - 168L
1,491 Elo+
Party 2
Mulan
Mulan
halojokerjoe
Mulan
Level 105
God Stats
9W - 11L
1,268 SR
Queue Stats
20W - 28L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BSLITE
Osiris
12
0 / 0 / 0
6,795
566
3,502
3,657
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
HeroOfYore
Izanami
10
2 / 4 / 0
6,197
516
6,100
8,338
2,377
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
MrProvidence
Baron Samedi
14
7 / 0 / 2
8,214
685
8,280
5,945
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 0
6,991
583
5,644
7,365
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 3 / 2
6,207
517
4,446
10,500
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BrauCuan
Nu Wa
9
1 / 7 / 0
5,771
481
2,136
7,033
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
11
6 / 1 / 1
6,327
527
9,126
8,696
2,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
MDJ092
Bakasura
10
1 / 2 / 1
6,035
503
3,316
10,140
3,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
Virista
Atlas
10
0 / 1 / 4
5,389
449
3,842
7,604
4,270
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 1 / 0
5,819
485
705
7,048
2,618
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
12
Kills
8
8
Deaths
12
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
BSLITE
Osiris
0
0
0
0
L
Nu Wa
BrauCuan
Nu Wa
1
7
0
0.14
L
Chiron
6
1
1
6.5
W
Izanami
HeroOfYore
Izanami
2
4
0
0.5
L
Bakasura
MDJ092
Bakasura
1
2
1
0.75
W
Baron Samedi
MrProvidence
Baron Samedi
7
0
2
8
W
3
1
0
3
W
0
3
2
0.33
L
Atlas
Virista
Atlas
0
1
4
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,972
Damage
19,125
35,805
Taken
40,521
15,364
Mitigated
15,028
15,849
Healing
12,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BSLITE
Osiris
3,502
248
0
2,071
3,657
1,792
738
346
3,217
0
34,388
L
Nu Wa
BrauCuan
Nu Wa
2,136
1,162
0
0
7,033
2,369
0
5,058
1,975
25,894
0
L
Chiron
9,126
3,803
674
3,469
8,696
2,231
0
1,805
6,891
0
34,549
W
Izanami
HeroOfYore
Izanami
6,100
3,620
0
3,677
8,338
2,377
140
1,237
7,101
0
41,127
L
Bakasura
MDJ092
Bakasura
3,316
2,683
0
2,718
10,140
3,540
0
3,446
6,694
0
23,696
W
Baron Samedi
MrProvidence
Baron Samedi
8,280
643
167
3,498
5,945
2,020
488
1,604
4,036
57,639
0
W
5,644
1,569
0
4,196
7,365
2,313
0
599
6,726
0
45,539
W
4,446
745
0
2,240
10,500
6,862
0
2,192
8,308
16,941
0
L
Atlas
Virista
Atlas
3,842
1,820
440
1,651
7,604
4,270
0
2,417
5,187
16,623
0
L
705
42
0
3,758
7,048
2,618
0
0
7,048
0
24,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,404
Gold Earned
29,341
379
Minions Killed
253
0
Camps Cleared
0
1,196,695
Distance Traveled
1,156,376
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,795
566
80
7
0
231,057
0
L
Nu Wa
5,771
481
44
4
0
197,112
0
L
Chiron
6,327
527
56
5
0
238,744
5
W
Izanami
6,197
516
82
7
0
211,249
1
L
Bakasura
6,035
503
62
5
0
266,173
0
W
Baron Samedi
8,214
685
112
9
0
239,392
2
W
Pele
6,991
583
84
7
0
284,878
4
W
Geb
6,207
517
21
2
0
230,119
3
L
Atlas
5,389
449
23
2
0
233,822
6
L
Mulan
5,819
485
68
6
0
220,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role