Player Matchup

Baron Samedi
Baron Samedi
Gold III
KomissarUchtrup
Baron Samedi
Gold III
Level 146
God Stats
2W - 3L
1,461 SR
Queue Stats
248W - 248L
1,467 MMR
Solo
Mercury
Mercury
Gold II
TenienteWolf
Mercury
Gold II
Level 160
God Stats
20W - 22L
1,539 SR
Queue Stats
245W - 242L
1,728 MMR
Solo
Chaac
Chaac
Masters
UnIeashed v2
Chaac
Masters
Level 156
God Stats
11W - 16L
1,518 SR
Queue Stats
247W - 258L
2,194 MMR
Solo
Scylla
Scylla
Platinum V
qKinGz--
Scylla
Platinum V
Level 131
God Stats
13W - 11L
1,425 SR
Queue Stats
313W - 317L
1,565 MMR
Party 1
Xbalanque
Xbalanque
Gold V
vAXxiZz-II
Xbalanque
Gold V
Level 124
God Stats
1W - 4L
1,717 SR
Queue Stats
98W - 100L
1,335 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,532 SR
1,658 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,583 SR
1,662 MMR
Medusa
Medusa
Masters
 
Medusa
Masters
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Gold V
Marief500
Ymir
Gold V
Level 117
God Stats
1W - 5L
1,069 SR
Queue Stats
79W - 86L
1,317 MMR
Solo
Susano
Susano
Masters
Misа
Susano
Masters
Level 122
God Stats
3W - 1L
1,571 SR
Queue Stats
59W - 30L
2,970 MMR
Party 2
Raijin
Raijin
Gold V
VenTeritos
Raijin
Gold V
Level 154
God Stats
3W - 1L
1,742 SR
Queue Stats
187W - 186L
1,286 MMR
Solo
Artemis
Artemis
Silver I
nestman255
Artemis
Silver I
Level 78
God Stats
15W - 4L
2,034 SR
Queue Stats
200W - 207L
1,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KomissarUchtrup
Baron Samedi
8
1 / 2 / 1
5,623
511
4,110
6,243
4,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
TenienteWolf
Mercury
9
1 / 7 / 0
5,306
482
1,030
8,568
2,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 0
6,042
549
2,333
8,725
3,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
qKinGz--
Scylla
10
0 / 1 / 1
5,444
495
1,165
3,293
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
vAXxiZz-II
Xbalanque
9
1 / 2 / 1
5,508
501
7,472
6,819
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
UllrKaliAwilixCthulhu

VS

Bans
Erlang ShenBastetPersephoneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 0 / 3
6,982
635
6,686
5,927
1,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
9
0 / 1 / 2
5,086
462
1,172
6,179
2,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
Misа
Susano
13
2 / 0 / 1
7,288
663
6,438
6,641
2,572
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
VenTeritos
Raijin
12
4 / 1 / 0
7,425
675
1,749
3,957
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
nestman255
Artemis
10
2 / 1 / 0
5,857
532
4,641
9,632
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
13
13
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
3
6.5
L
Baron Samedi
KomissarUchtrup
Baron Samedi
1
2
1
0.75
W
Ymir
0
1
2
1
W
Susano
Misа
Susano
2
0
1
2.5
L
Mercury
TenienteWolf
Mercury
1
7
0
0.14
L
0
1
0
0
W
Raijin
VenTeritos
Raijin
4
1
0
4
W
Artemis
nestman255
Artemis
2
1
0
2
L
Scylla
qKinGz--
Scylla
0
1
1
0.5
L
Xbalanque
vAXxiZz-II
Xbalanque
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,110
Damage
20,686
33,648
Taken
32,336
12,551
Mitigated
11,342
11,146
Healing
11,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,686
3,014
0
438
5,927
1,867
15
258
5,629
0
50,861
L
Baron Samedi
KomissarUchtrup
Baron Samedi
4,110
76
1,001
2,372
6,243
4,361
0
1,806
4,437
15,866
0
W
Ymir
1,172
0
248
2,375
6,179
2,706
0
2,106
4,073
13,848
0
W
Susano
Misа
Susano
6,438
1,830
0
2,585
6,641
2,572
53
0
6,641
0
46,995
L
Mercury
TenienteWolf
Mercury
1,030
352
0
868
8,568
2,291
0
286
8,282
0
22,024
L
2,333
462
0
4,315
8,725
3,243
0
0
8,725
0
37,162
W
Raijin
VenTeritos
Raijin
1,749
122
0
732
3,957
1,309
0
761
3,090
48,171
0
W
Artemis
nestman255
Artemis
4,641
1,853
0
5,097
9,632
2,888
0
2,004
7,628
0
31,294
L
Scylla
qKinGz--
Scylla
1,165
227
0
476
3,293
872
0
219
3,074
29,489
0
L
Xbalanque
vAXxiZz-II
Xbalanque
7,472
3,550
0
2,114
6,819
1,784
406
610
6,209
0
42,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,923
Gold Earned
32,638
298
Minions Killed
414
0
Camps Cleared
0
1,045,370
Distance Traveled
1,087,219
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,982
635
98
9
0
267,419
4
L
Baron Samedi
5,623
511
14
1
0
197,444
2
W
Ymir
5,086
462
16
1
0
164,354
4
W
Susano
7,288
663
114
10
0
238,810
4
L
Mercury
5,306
482
42
4
0
227,278
4
L
Chaac
6,042
549
87
8
0
220,826
4
W
Raijin
7,425
675
108
10
0
210,806
5
W
Artemis
5,857
532
78
7
0
205,830
0
L
Scylla
5,444
495
69
6
0
206,605
5
L
Xbalanque
5,508
501
86
8
0
193,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role