Player Matchup

Horus
Horus
Ghostyyx-
Horus
Level 66
God Stats
15W - 15L
1,417 SR
Queue Stats
461W - 454L
1,426 Elo+
Party 1
Mercury
Mercury
ORPHAN_PUNT3R5_
Mercury
Level 27
God Stats
11W - 1L
1,677 SR
Queue Stats
59W - 59L
1,421 Elo+
Party 1
Bacchus
Bacchus
ReyEnElNorte643
Bacchus
Level 62
God Stats
10W - 12L
1,421 SR
Queue Stats
134W - 164L
1,356 Elo+
Solo
Anubis
Anubis
TheNinjaSimp
Anubis
Level 24
God Stats
36W - 27L
1,505 SR
Queue Stats
142W - 165L
1,324 Elo+
Party 1
Artemis
Artemis
twiddly-pupil0
Artemis
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 114L
1,306 Elo+
Solo
Team Averages
Level 44
1,504 SR
1,367 Elo+

VS

Team Averages
Level 80
1,320 SR
1,340 Elo+
Apollo
Apollo
 
Apollo
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
DjFranko27
Ra
Level 99
God Stats
23W - 27L
1,460 SR
Queue Stats
250W - 271L
1,361 Elo+
Solo
Nemesis
Nemesis
FAMM1509
Nemesis
Level 109
God Stats
5W - 9L
1,148 SR
Queue Stats
152W - 148L
1,331 Elo+
Solo
Neith
Neith
YeetMaster69187
Neith
Level 27
God Stats
0W - 4L
1,088 SR
Queue Stats
0W - 4L
1,145 Elo+
Party 2
Bellona
Bellona
lYoloMaster69l
Bellona
Level 105
God Stats
9W - 12L
1,403 SR
Queue Stats
9W - 13L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ghostyyx-
Horus
15
4 / 2 / 1
9,721
572
8,817
12,124
10,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 4 / 3
9,269
545
5,125
11,727
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 4 / 8
8,766
516
3,677
14,471
15,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
14
1 / 5 / 2
8,943
526
6,099
12,739
5,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 1 / 2
10,487
617
9,973
10,066
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
4 / 2 / 6
9,202
541
7,364
10,518
3,746
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

15
3 / 1 / 9
8,913
524
9,814
8,836
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
FAMM1509
Nemesis
14
6 / 5 / 2
8,298
488
6,336
11,619
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 0 / 0
4,782
281
0
0
0
13
3 / 5 / 3
8,306
489
8,753
17,913
16,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
13
Kills
16
16
Deaths
13
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
2
6
3.5
L
3
1
9
7.5
L
Nemesis
FAMM1509
Nemesis
6
5
2
1.4
W
Horus
Ghostyyx-
Horus
4
2
1
2.25
W
3
4
3
1.13
W
0
4
8
1
W
Anubis
1
5
2
0.4
L
0
0
0
0
L
3
5
3
0.9
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,691
Damage
32,267
61,127
Taken
48,886
39,284
Mitigated
27,765
20,075
Healing
12,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,364
3,758
0
2,722
10,518
3,746
0
911
9,345
0
55,020
L
9,814
336
735
1,086
8,836
3,273
186
2,243
6,517
59,309
0
L
Nemesis
FAMM1509
Nemesis
6,336
1,824
0
3,116
11,619
4,367
0
2,843
8,680
0
34,309
W
Horus
Ghostyyx-
Horus
8,817
3,474
1,252
4,346
12,124
10,088
0
2,734
9,390
0
53,137
W
5,125
1,763
0
0
11,727
3,748
1,511
1,169
10,558
0
54,308
W
3,677
619
353
3,027
14,471
15,892
1,073
1,232
13,239
21,631
0
W
Anubis
6,099
541
0
4,931
12,739
5,674
1,390
3,978
8,761
56,345
0
L
0
0
0
0
0
0
0
0
0
0
0
L
8,753
2,978
0
4,915
17,913
16,379
0
3,779
13,964
0
42,253
W
9,973
4,703
0
6,166
10,066
3,882
3,878
701
9,365
0
74,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,186
Gold Earned
39,501
475
Minions Killed
364
0
Camps Cleared
0
1,595,749
Distance Traveled
1,302,777
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,202
541
103
6
0
308,763
4
L
Ra
8,913
524
115
7
0
348,869
6
L
Nemesis
8,298
488
63
4
0
341,098
6
W
Horus
9,721
572
109
6
0
318,541
0
W
Mercury
9,269
545
96
6
0
400,361
0
W
Bacchus
8,766
516
28
2
0
308,953
0
W
Anubis
8,943
526
108
6
0
263,445
0
L
Neith
4,782
281
0
0
0
0
0
L
Bellona
8,306
489
83
5
0
304,047
0
W
Artemis
10,487
617
134
8
0
304,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role