Player Matchup

Achilles
Achilles
Cherrybomb
Achilles
Level 88
God Stats
4W - 6L
1,500 SR
Queue Stats
13W - 21L
1,323 Elo+
Party 1
Aphrodite
Aphrodite
PualAllen
Aphrodite
Level 77
God Stats
12W - 7L
1,522 SR
Queue Stats
40W - 56L
1,373 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SoZa WolF
Tsukuyomi
Level 72
God Stats
7W - 4L
1,589 SR
Queue Stats
43W - 33L
1,558 Elo+
Solo
Jing Wei
Jing Wei
SpankDatLlama
Jing Wei
Level 136
God Stats
4W - 4L
1,687 SR
Queue Stats
67W - 62L
1,543 Elo+
Solo
Olorun
Olorun
ticklecheeks1
Olorun
Level 105
God Stats
2W - 3L
1,301 SR
Queue Stats
82W - 93L
1,400 Elo+
Solo
Team Averages
Level 96
1,520 SR
1,439 Elo+

VS

Team Averages
Level 101
1,499 SR
1,419 Elo+
Zeus
Zeus
Crash Test Dumy
Zeus
Level 157
God Stats
44W - 48L
1,552 SR
Queue Stats
233W - 271L
1,447 Elo+
Solo
Cliodhna
Cliodhna
Faby030700
Cliodhna
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 126L
1,518 Elo+
Party 2
Athena
Athena
Romebotic9k1
Athena
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 111L
1,382 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
itozen
Ah Muzen Cab
Level 66
God Stats
48W - 54L
1,429 SR
Queue Stats
86W - 120L
1,325 Elo+
Solo
Nu Wa
Nu Wa
julianriqueros
Nu Wa
Level 64
God Stats
50W - 36L
1,515 SR
Queue Stats
97W - 112L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cherrybomb
Achilles
16
7 / 1 / 8
9,649
877
7,084
15,343
15,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
PualAllen
Aphrodite
16
2 / 1 / 11
8,514
774
7,679
12,792
6,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
SoZa WolF
Tsukuyomi
16
8 / 2 / 6
8,960
815
12,114
11,444
5,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
SpankDatLlama
Jing Wei
16
2 / 2 / 4
8,910
810
6,439
9,373
3,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 1 / 7
8,155
741
4,250
9,907
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,080
735
13,044
4,518
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Faby030700
Cliodhna
14
1 / 7 / 4
7,728
703
11,493
15,037
5,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
13
1 / 7 / 3
7,329
666
3,930
12,110
9,451
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
itozen
Ah Muzen Cab
14
0 / 3 / 2
7,555
687
6,257
7,584
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
2 / 2 / 0
8,019
729
8,796
4,219
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
21
Kills
7
7
Deaths
21
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
Cherrybomb
Achilles
7
1
8
11
L
3
2
2
2
L
Cliodhna
Faby030700
Cliodhna
1
7
4
0.43
W
Aphrodite
PualAllen
Aphrodite
2
1
11
7.5
L
Athena
1
7
3
0.36
W
Tsukuyomi
SoZa WolF
Tsukuyomi
8
2
6
5.5
W
Jing Wei
SpankDatLlama
Jing Wei
2
2
4
2
L
Ah Muzen Cab
itozen
Ah Muzen Cab
0
3
2
0.33
L
2
2
0
1
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,566
Damage
43,520
58,859
Taken
43,468
34,654
Mitigated
20,373
25,751
Healing
6,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Cherrybomb
Achilles
7,084
2,004
0
1,251
15,343
15,020
0
6,177
8,645
0
16,359
L
13,044
520
102
1,130
4,518
1,226
0
902
3,616
22,545
0
L
Cliodhna
Faby030700
Cliodhna
11,493
1,766
0
2,504
15,037
5,089
0
3,846
11,191
0
27,155
W
Aphrodite
PualAllen
Aphrodite
7,679
1,058
8,615
7,977
12,792
6,162
181
6,107
6,305
30,137
0
L
Athena
3,930
424
204
567
12,110
9,451
0
3,233
8,877
7,205
0
W
Tsukuyomi
SoZa WolF
Tsukuyomi
12,114
2,907
0
1,758
11,444
5,937
276
4,716
6,492
0
27,818
W
Jing Wei
SpankDatLlama
Jing Wei
6,439
4,069
0
2,078
9,373
3,428
1,799
3,469
5,814
0
45,951
L
Ah Muzen Cab
itozen
Ah Muzen Cab
6,257
2,839
0
1,681
7,584
3,168
318
2,621
4,963
0
30,758
L
8,796
3,285
0
349
4,219
1,439
0
1,327
2,892
24,091
0
W
4,250
1,547
428
3,644
9,907
4,107
764
3,834
5,833
29,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,188
Gold Earned
38,711
252
Minions Killed
159
0
Camps Cleared
0
1,137,676
Distance Traveled
860,085
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,649
877
13
1
0
246,846
6
L
Zeus
8,080
735
31
3
0
171,959
0
L
Cliodhna
7,728
703
42
4
0
212,968
2
W
Aphrodite
8,514
774
65
6
0
238,791
2
L
Athena
7,329
666
6
1
0
168,288
1
W
Tsukuyomi
8,960
815
42
4
0
237,797
1
W
Jing Wei
8,910
810
85
8
0
205,266
3
L
Ah Muzen Cab
7,555
687
43
4
0
193,672
0
L
Nu Wa
8,019
729
37
3
0
113,198
2
W
Olorun
8,155
741
47
4
0
208,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role