Player Matchup

Odin
Odin
Achloche
Odin
Level 8
God Stats
4W - 3L
1,678 SR
Queue Stats
6W - 10L
1,462 Elo+
Party 3
King Arthur
King Arthur
Bictoruuu
King Arthur
Level 67
God Stats
14W - 23L
1,308 SR
Queue Stats
154W - 158L
1,407 Elo+
Party 2
Hel
Hel
Cursed Dream v
Hel
Level 109
God Stats
0W - 1L
1,269 SR
Queue Stats
6W - 13L
1,462 Elo+
Party 3
Nemesis
Nemesis
SantoriSama
Nemesis
Level 26
God Stats
6W - 11L
1,508 SR
Queue Stats
277W - 329L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
lI Editz Il
Kukulkan
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
43W - 48L
1,563 Elo+
Party 3
Team Averages
Level 67
1,453 SR
1,464 Elo+

VS

Team Averages
Level 91
1,445 SR
1,326 Elo+
Zeus
Zeus
DarkLegacy12
Zeus
Level 128
God Stats
3W - 0L
1,482 SR
Queue Stats
45W - 51L
1,406 Elo+
Party 1
Medusa
Medusa
Dicethetyrant
Medusa
Level 7
God Stats
1W - 2L
1,162 SR
Queue Stats
2W - 6L
1,170 Elo+
Party 1
Mercury
Mercury
Diddian
Mercury
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 20L
1,381 Elo+
Party 1
Yu Huang
Yu Huang
JamminBosa
Yu Huang
Level 44
God Stats
1W - 0L
1,331 SR
Queue Stats
28W - 33L
1,420 Elo+
Solo
King Arthur
King Arthur
MiCdT WiNGMaN
King Arthur
Level 145
God Stats
1W - 1L
1,748 SR
Queue Stats
2W - 10L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
4 / 9 / 20
15,047
1,157
8,395
22,368
14,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Bictoruuu
King Arthur
20
8 / 12 / 15
15,525
1,194
25,665
32,841
14,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
2 / 6 / 17
13,842
1,065
7,720
17,587
7,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
SantoriSama
Nemesis
20
9 / 12 / 24
16,280
1,252
28,531
32,273
18,322
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
lI Editz Il
Kukulkan
20
18 / 5 / 13
19,267
1,482
32,640
15,867
8,282
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 22
15,514
1,193
22,491
12,100
3,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 7 / 25
14,115
1,086
9,626
21,445
8,048
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Diddian
Mercury
20
11 / 15 / 19
16,940
1,303
25,062
25,251
9,874
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yu Huang
JamminBosa
Yu Huang
20
6 / 7 / 25
15,072
1,159
24,361
18,683
7,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
MiCdT WiNGMaN
King Arthur
20
16 / 8 / 21
17,834
1,372
30,990
32,447
36,613
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
156
41
Kills
44
44
Deaths
41
89
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Odin
4
9
20
1.56
L
King Arthur
Bictoruuu
King Arthur
8
12
15
1.29
L
2
6
17
1.75
W
8
4
22
4.75
W
3
7
25
2.21
W
Mercury
Diddian
Mercury
11
15
19
1.37
W
Yu Huang
JamminBosa
Yu Huang
6
7
25
2.64
W
King Arthur
MiCdT WiNGMaN
King Arthur
16
8
21
3.31
L
Nemesis
SantoriSama
Nemesis
9
12
24
1.75
L
Kukulkan
lI Editz Il
Kukulkan
18
5
13
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,951
Damage
112,530
120,936
Taken
109,926
63,031
Mitigated
65,541
24,363
Healing
5,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
8,395
4,979
0
414
22,368
14,830
0
9,232
12,854
0
14,993
L
King Arthur
Bictoruuu
King Arthur
25,665
4,232
0
4,432
32,841
14,337
0
15,089
17,308
0
47,912
L
7,720
416
6,363
5,464
17,587
7,260
0
7,816
9,525
22,772
0
W
22,491
2,116
186
1,761
12,100
3,707
0
1,750
10,350
63,437
0
W
9,626
3,970
0
1,027
21,445
8,048
0
8,223
13,176
0
23,439
W
Mercury
Diddian
Mercury
25,062
11,661
0
497
25,251
9,874
0
9,881
15,206
0
44,194
W
Yu Huang
JamminBosa
Yu Huang
24,361
1,100
0
30
18,683
7,299
0
8,555
10,019
38,751
0
W
King Arthur
MiCdT WiNGMaN
King Arthur
30,990
2,942
0
2,156
32,447
36,613
0
11,951
20,234
10,041
43,567
L
Nemesis
SantoriSama
Nemesis
28,531
12,023
473
2,997
32,273
18,322
0
15,177
16,736
0
49,547
L
Kukulkan
lI Editz Il
Kukulkan
32,640
1,286
488
3,732
15,867
8,282
0
3,450
12,295
91,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,961
Gold Earned
79,475
246
Minions Killed
254
12
Camps Cleared
4
1,263,319
Distance Traveled
1,225,911
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
15,047
1,157
11
1
1
242,670
1
L
King Arthur
15,525
1,194
39
3
4
256,868
1
L
Hel
13,842
1,065
27
2
1
228,746
0
W
Zeus
15,514
1,193
91
7
1
242,329
1
W
Medusa
14,115
1,086
33
3
1
247,916
0
W
Mercury
16,940
1,303
42
3
2
260,016
0
W
Yu Huang
15,072
1,159
30
2
0
225,615
0
W
King Arthur
17,834
1,372
58
4
0
250,035
0
L
Nemesis
16,280
1,252
32
2
3
279,534
0
L
Kukulkan
19,267
1,482
137
11
3
255,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role