Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BadonkaShizzle
Bakasura
Level 93
God Stats
7W - 2L
1,659 SR
Queue Stats
167W - 189L
1,361 Elo+
Party 1
Hades
Hades
Bhas17
Hades
Level 156
God Stats
43W - 41L
1,525 SR
Queue Stats
202W - 223L
1,389 Elo+
Solo
Achilles
Achilles
ayyosheila
Achilles
Level 35
God Stats
3W - 8L
1,106 SR
Queue Stats
88W - 103L
1,328 Elo+
Party 1
Xbalanque
Xbalanque
warisbeautiful
Xbalanque
Level 69
God Stats
63W - 45L
1,675 SR
Queue Stats
110W - 120L
1,420 Elo+
Solo
Team Averages
Level 103
1,493 SR
1,399 Elo+

VS

Team Averages
Level 18
1,257 SR
1,096 Elo+
Danzaburou
Danzaburou
ArkofVegito
Danzaburou
Level 48
God Stats
3W - 6L
1,057 SR
Queue Stats
4W - 16L
1,038 Elo+
Party 2
Artemis
Artemis
Deadsquirrel94
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,124 Elo+
Party 2
Nemesis
Nemesis
Flamin_FIamingo
Nemesis
Level 16
God Stats
1W - 5L
1,167 SR
Queue Stats
1W - 11L
1,053 Elo+
Party 2
Cthulhu
Cthulhu
Gamerkight42
Cthulhu
Level 19
God Stats
0W - 3L
1,320 SR
Queue Stats
1W - 12L
1,038 Elo+
Party 2
Ymir
Ymir
Iron-Texan15
Ymir
Level 3
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 3L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 2 / 15
7,554
630
5,187
9,902
8,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
14
5 / 2 / 3
7,756
646
5,032
8,338
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Bhas17
Hades
12
2 / 0 / 0
7,495
625
4,152
6,429
3,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ayyosheila
Achilles
12
1 / 2 / 1
6,839
570
5,005
10,349
5,926
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
warisbeautiful
Xbalanque
13
16 / 0 / 4
8,882
740
14,442
6,093
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArkofVegito
Danzaburou
11
2 / 3 / 0
6,221
518
4,913
8,780
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 10 / 1
4,828
402
3,181
9,123
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 4 / 1
5,563
464
2,199
9,340
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Gamerkight42
Cthulhu
10
2 / 3 / 0
6,196
516
6,156
9,643
7,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

6
0 / 6 / 1
4,636
386
1,620
10,344
3,570
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
26
Kills
5
6
Deaths
26
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
15
4.75
L
Danzaburou
ArkofVegito
Danzaburou
2
3
0
0.67
W
Bakasura
5
2
3
3.25
W
Hades
Bhas17
Hades
2
0
0
2
L
0
10
1
0.05
L
1
4
1
0.38
L
Cthulhu
Gamerkight42
Cthulhu
2
3
0
0.67
L
0
6
1
0.08
W
Achilles
ayyosheila
Achilles
1
2
1
0.75
W
Xbalanque
warisbeautiful
Xbalanque
16
0
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,818
Damage
18,069
41,111
Taken
47,230
22,887
Mitigated
18,543
12,881
Healing
5,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,187
938
135
2,485
9,902
8,599
383
1,481
8,421
21,493
0
L
Danzaburou
ArkofVegito
Danzaburou
4,913
1,962
0
1,924
8,780
2,680
0
4,303
4,357
0
34,291
W
Bakasura
5,032
3,188
0
1,791
8,338
3,082
1,183
209
8,129
0
43,135
W
Hades
Bhas17
Hades
4,152
225
35
3,185
6,429
3,221
2,113
0
6,429
39,572
0
L
3,181
1,398
0
450
9,123
2,003
0
2,102
6,881
0
13,882
L
2,199
702
0
2,161
9,340
3,157
0
917
8,398
0
29,279
L
Cthulhu
Gamerkight42
Cthulhu
6,156
594
0
135
9,643
7,133
0
0
8,937
27,573
0
L
1,620
665
0
1,222
10,344
3,570
0
2,017
8,218
13,339
0
W
Achilles
ayyosheila
Achilles
5,005
778
0
1,798
10,349
5,926
194
5,976
4,373
0
32,291
W
Xbalanque
warisbeautiful
Xbalanque
14,442
10,628
0
3,452
6,093
2,059
552
110
5,983
0
52,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,526
Gold Earned
27,444
409
Minions Killed
198
0
Camps Cleared
0
1,157,971
Distance Traveled
1,135,615
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,554
630
27
2
0
192,952
3
L
Danzaburou
6,221
518
59
5
0
227,720
0
W
Bakasura
7,756
646
109
9
0
291,221
3
W
Hades
7,495
625
104
9
0
212,410
0
L
Artemis
4,828
402
20
2
0
208,352
0
L
Nemesis
5,563
464
49
4
0
248,814
1
L
Cthulhu
6,196
516
51
4
0
250,755
0
L
Ymir
4,636
386
19
2
0
199,974
0
W
Achilles
6,839
570
66
6
0
240,116
2
W
Xbalanque
8,882
740
103
9
0
221,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role