Player Matchup

Achilles
Achilles
TheProBaller06
Achilles
Level 46
God Stats
24W - 20L
1,417 SR
Queue Stats
43W - 56L
1,216 Elo+
Party 1
Heimdallr
Heimdallr
U_Stuuuupid_20
Heimdallr
Level 85
God Stats
3W - 3L
1,279 SR
Queue Stats
104W - 155L
1,222 Elo+
Solo
Zeus
Zeus
WizardCorn21066
Zeus
Level 29
God Stats
39W - 42L
1,348 SR
Queue Stats
43W - 55L
1,216 Elo+
Party 1
Team Averages
Level 53
1,348 SR
1,218 Elo+

VS

Team Averages
Level 58
1,459 SR
1,243 Elo+
Cthulhu
Cthulhu
HolyGerbil
Cthulhu
Level 60
God Stats
7W - 11L
1,376 SR
Queue Stats
36W - 60L
1,130 Elo+
Solo
Thor
Thor
ITS me HEEB
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
IfItBleedsIKill
Sol
Level 46
God Stats
4W - 6L
1,500 SR
Queue Stats
36W - 57L
1,100 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
5 / 3 / 17
13,420
746
13,327
22,630
24,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
U_Stuuuupid_20
Heimdallr
17
3 / 3 / 13
12,347
686
12,815
15,117
5,865
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
16 / 3 / 4
14,572
810
27,183
14,348
4,695
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HolyGerbil
Cthulhu
14
0 / 7 / 6
9,855
548
11,259
28,684
22,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
7 / 10 / 2
11,691
650
16,220
19,912
7,516
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 7 / 4
11,173
621
13,264
16,531
5,524
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
24
Kills
9
9
Deaths
24
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
HolyGerbil
Cthulhu
0
7
6
0.43
L
7
10
2
0.8
L
2
7
4
0.57
W
Achilles
5
3
17
4.5
W
Heimdallr
U_Stuuuupid_20
Heimdallr
3
3
13
3.17
W
16
3
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,325
Damage
40,743
52,095
Taken
65,127
35,217
Mitigated
35,652
19,232
Healing
14,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
HolyGerbil
Cthulhu
11,259
637
258
6,908
28,684
22,612
39
16,162
11,958
25,648
0
L
16,220
1,796
0
2,935
19,912
7,516
0
6,572
13,036
0
38,257
L
13,264
4,314
93
4,240
16,531
5,524
583
5,148
11,134
46,514
0
W
Achilles
13,327
5,267
460
9,061
22,630
24,657
301
12,904
9,038
0
26,379
W
Heimdallr
U_Stuuuupid_20
Heimdallr
12,815
2,332
373
3,461
15,117
5,865
974
4,519
10,312
0
52,655
W
27,183
2,989
277
5,600
14,348
4,695
1,198
6,134
8,001
75,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,339
Gold Earned
32,719
182
Minions Killed
156
10
Camps Cleared
5
962,751
Distance Traveled
951,388
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,855
548
34
2
0
323,601
0
L
Thor
11,691
650
49
3
4
316,303
0
L
Sol
11,173
621
73
4
1
311,484
2
W
Achilles
13,420
746
29
2
1
312,732
1
W
Heimdallr
12,347
686
64
4
4
341,963
0
W
Zeus
14,572
810
89
5
5
308,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role