Player Matchup

Nemesis
Nemesis
BarmeloXanthony
Nemesis
Level 69
God Stats
73W - 45L
1,667 SR
Queue Stats
186W - 207L
1,427 Elo+
Party 2
Danzaburou
Danzaburou
G0dzl11a
Danzaburou
Level 17
God Stats
23W - 18L
1,475 SR
Queue Stats
32W - 32L
1,376 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RicknNoyeT
Kumbhakarna
Level 63
God Stats
3W - 0L
1,256 SR
Queue Stats
22W - 14L
1,354 Elo+
Party 2
Artio
Artio
VoodooCuban
Artio
Level 50
God Stats
9W - 9L
1,326 SR
Queue Stats
167W - 176L
1,382 Elo+
Party 2
Baba Yaga
Baba Yaga
ligthyerzero
Baba Yaga
Level 136
God Stats
8W - 4L
1,613 SR
Queue Stats
420W - 442L
1,452 Elo+
Solo
Team Averages
Level 67
1,467 SR
1,398 Elo+

VS

Team Averages
Level 81
1,465 SR
1,428 Elo+
Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
FG Shreek21
Fenrir
Level 65
God Stats
1W - 4L
1,110 SR
Queue Stats
259W - 262L
1,403 Elo+
Party 1
Neith
Neith
FG iProSlyx
Neith
Level 13
God Stats
24W - 26L
1,553 SR
Queue Stats
213W - 231L
1,413 Elo+
Party 1
Yu Huang
Yu Huang
GC E4rthAce
Yu Huang
Level 45
God Stats
18W - 14L
1,551 SR
Queue Stats
97W - 121L
1,357 Elo+
Solo
Jormungandr
Jormungandr
RiggsGd
Jormungandr
Level 134
God Stats
26W - 18L
1,609 SR
Queue Stats
358W - 393L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 1
5,992
599
5,650
6,818
2,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
G0dzl11a
Danzaburou
9
4 / 1 / 0
5,456
546
6,436
5,873
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
RicknNoyeT
Kumbhakarna
8
0 / 0 / 4
5,313
531
2,348
7,208
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 2 / 2
5,854
585
3,247
7,354
5,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
ligthyerzero
Baba Yaga
9
1 / 1 / 1
5,466
547
2,908
3,981
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
2 / 3 / 0
5,371
537
3,423
8,811
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
8
0 / 2 / 2
4,998
500
3,162
6,526
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 3 / 1
4,778
478
2,673
3,902
871
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
GC E4rthAce
Yu Huang
9
0 / 0 / 2
5,303
530
3,747
4,428
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
RiggsGd
Jormungandr
10
3 / 3 / 0
6,433
643
4,673
7,406
2,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
6
6
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
3
0
0.67
W
4
2
1
2.25
L
Fenrir
0
2
2
0.5
L
1
3
1
0.5
W
Danzaburou
G0dzl11a
Danzaburou
4
1
0
4
L
Yu Huang
GC E4rthAce
Yu Huang
0
0
2
1
W
Kumbhakarna
RicknNoyeT
Kumbhakarna
0
0
4
2
L
Jormungandr
RiggsGd
Jormungandr
3
3
0
1
W
2
2
2
1.5
W
Baba Yaga
ligthyerzero
Baba Yaga
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,589
Damage
17,678
31,234
Taken
31,073
14,274
Mitigated
12,476
7,644
Healing
7,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,423
711
246
2,208
8,811
5,551
0
1,708
7,103
12,627
0
W
5,650
2,193
0
1,067
6,818
2,005
0
1,814
5,004
0
29,146
L
Fenrir
3,162
221
0
2,431
6,526
1,971
0
1,373
5,122
0
18,532
L
2,673
804
0
322
3,902
871
0
269
3,633
0
12,347
W
Danzaburou
G0dzl11a
Danzaburou
6,436
2,817
0
1,500
5,873
1,666
52
1,327
4,546
0
29,441
L
Yu Huang
GC E4rthAce
Yu Huang
3,747
274
0
992
4,428
1,342
0
1,959
2,469
27,134
0
W
Kumbhakarna
RicknNoyeT
Kumbhakarna
2,348
507
172
962
7,208
3,649
333
2,932
4,276
11,071
730
L
Jormungandr
RiggsGd
Jormungandr
4,673
1,809
0
960
7,406
2,741
616
2,291
4,733
37,401
0
W
3,247
489
0
2,758
7,354
5,697
0
3,970
3,384
25,018
0
W
Baba Yaga
ligthyerzero
Baba Yaga
2,908
391
0
1,185
3,981
1,257
0
1,800
2,181
29,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,081
Gold Earned
26,883
251
Minions Killed
219
0
Camps Cleared
0
974,604
Distance Traveled
913,752
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,371
537
19
2
0
202,669
2
W
Nemesis
5,992
599
53
5
0
210,232
0
L
Fenrir
4,998
500
45
5
0
198,786
2
L
Neith
4,778
478
27
3
0
154,338
2
W
Danzaburou
5,456
546
57
6
0
187,432
0
L
Yu Huang
5,303
530
41
4
0
197,236
0
W
Kumbhakarna
5,313
531
19
2
0
193,343
0
L
Jormungandr
6,433
643
87
9
0
160,723
1
W
Artio
5,854
585
60
6
0
183,296
0
W
Baba Yaga
5,466
547
62
6
0
200,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role