Player Matchup

Osiris
Osiris
 
Osiris
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
TheGigaChicken
Ganesha
Level 68
God Stats
2W - 2L
1,348 SR
Queue Stats
60W - 55L
1,351 Elo+
Party 1
Skadi
Skadi
TheGigaOwl
Skadi
Level 66
God Stats
2W - 1L
1,348 SR
Queue Stats
51W - 49L
1,316 Elo+
Party 1
Hera
Hera
seraphimVIVIVI
Hera
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 32L
1,345 Elo+
Party 3
Arachne
Arachne
soft_dad
Arachne
Level 66
God Stats
2W - 3L
1,537 SR
Queue Stats
35W - 42L
1,375 Elo+
Party 3
Team Averages
Level 60
1,447 SR
1,377 Elo+

VS

Team Averages
Level 57
1,423 SR
1,183 Elo+
Achilles
Achilles
I-AM-SANDBOX
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 48L
1,073 Elo+
Party 2
Yu Huang
Yu Huang
Kravenhurst333
Yu Huang
Level 142
God Stats
10W - 11L
1,374 SR
Queue Stats
50W - 55L
1,340 Elo+
Solo
Sun Wukong
Sun Wukong
NATTY_GUY31
Sun Wukong
Level 16
God Stats
1W - 4L
1,388 SR
Queue Stats
1W - 7L
1,068 Elo+
Party 2
Artemis
Artemis
SWAT1222
Artemis
Level 64
God Stats
4W - 7L
1,351 SR
Queue Stats
192W - 192L
1,378 Elo+
Solo
Ao Kuang
Ao Kuang
moosemilking
Ao Kuang
Level 37
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 67L
1,055 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
1 / 1 / 3
9,868
548
11,024
13,899
9,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 2 / 11
9,322
518
7,604
14,405
12,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
14
9 / 0 / 1
9,444
525
9,140
8,057
3,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 2 / 4
9,476
526
7,663
10,086
4,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
soft_dad
Arachne
14
4 / 0 / 2
8,756
486
7,603
13,948
5,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
I-AM-SANDBOX
Achilles
12
0 / 2 / 1
6,970
387
4,103
13,398
9,083
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
12
1 / 4 / 0
7,531
418
8,385
7,632
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
NATTY_GUY31
Sun Wukong
11
0 / 3 / 2
6,698
372
6,402
13,750
7,686
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
SWAT1222
Artemis
12
0 / 3 / 0
6,940
386
5,626
7,222
2,056
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
moosemilking
Ao Kuang
11
3 / 7 / 0
7,455
414
8,695
18,177
5,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
18
Kills
4
5
Deaths
19
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
3
2.5
L
Achilles
I-AM-SANDBOX
Achilles
0
2
1
0.25
L
Yu Huang
1
4
0
0.25
L
Sun Wukong
NATTY_GUY31
Sun Wukong
0
3
2
0.33
L
Artemis
SWAT1222
Artemis
0
3
0
0
W
1
2
11
3.25
W
Skadi
9
0
1
9.5
L
Ao Kuang
moosemilking
Ao Kuang
3
7
0
0.43
W
3
2
4
2.5
W
Arachne
soft_dad
Arachne
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,034
Damage
33,211
60,395
Taken
60,179
34,351
Mitigated
27,247
24,369
Healing
9,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
11,024
2,703
0
6,163
13,899
9,306
37
2,339
11,560
0
66,535
L
Achilles
I-AM-SANDBOX
Achilles
4,103
367
0
682
13,398
9,083
0
573
12,825
0
28,220
L
Yu Huang
8,385
36
0
880
7,632
2,723
312
4,474
3,158
47,117
0
L
Sun Wukong
NATTY_GUY31
Sun Wukong
6,402
1,954
0
156
13,750
7,686
0
5,100
8,650
0
29,220
L
Artemis
SWAT1222
Artemis
5,626
1,974
0
706
7,222
2,056
0
2,095
5,127
0
38,566
W
7,604
1,016
343
4,392
14,405
12,162
1,082
3,080
11,325
33,500
0
W
Skadi
9,140
4,663
570
3,976
8,057
3,300
2,325
1,712
6,345
0
39,661
L
Ao Kuang
moosemilking
Ao Kuang
8,695
2,956
0
6,665
18,177
5,699
0
3,025
15,152
40,251
0
W
7,663
1,956
54
3,201
10,086
4,559
903
5,529
4,557
57,813
0
W
Arachne
soft_dad
Arachne
7,603
6,498
460
5,210
13,948
5,024
1,709
4,420
9,528
0
47,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,866
Gold Earned
35,594
429
Minions Killed
316
0
Camps Cleared
0
1,670,860
Distance Traveled
1,555,582
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,868
548
125
7
0
324,414
0
L
Achilles
6,970
387
50
3
0
326,985
3
L
Yu Huang
7,531
418
92
5
0
300,675
7
L
Sun Wukong
6,698
372
41
2
0
347,925
0
L
Artemis
6,940
386
72
4
0
237,657
0
W
Ganesha
9,322
518
3
0
0
341,792
3
W
Skadi
9,444
525
106
6
0
309,589
2
L
Ao Kuang
7,455
414
61
3
0
342,340
3
W
Hera
9,476
526
109
6
0
312,026
2
W
Arachne
8,756
486
86
5
0
383,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role