Player Matchup

Scylla
Scylla
LeviathanUchiha
Scylla
Level 146
God Stats
4W - 9L
1,266 SR
Queue Stats
164W - 149L
1,565 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OrionJavier
Ah Muzen Cab
Level 156
God Stats
3W - 5L
1,507 SR
Queue Stats
86W - 86L
1,591 Elo+
Solo
Thor
Thor
SimpleSlytherin
Thor
Level 52
God Stats
2W - 0L
1,428 SR
Queue Stats
14W - 7L
1,521 Elo+
Solo
Hercules
Hercules
TyBlahey
Hercules
Level 148
God Stats
10W - 5L
1,836 SR
Queue Stats
312W - 300L
1,615 Elo+
Solo
Chang'e
Chang'e
marloneWers
Chang'e
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,725 Elo+
Solo
Team Averages
Level 129
1,507 SR
1,603 Elo+

VS

Team Averages
Level 136
1,520 SR
1,634 Elo+
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
NoNameLife
Anhur
Level 160
God Stats
3W - 1L
1,871 SR
Queue Stats
86W - 54L
1,736 Elo+
Party 2
Erlang Shen
Erlang Shen
Slickamaniac
Erlang Shen
Level 129
God Stats
0W - 3L
1,114 SR
Queue Stats
149W - 130L
1,598 Elo+
Party 1
Artio
Artio
WildcatCashew49
Artio
Level 113
God Stats
3W - 3L
1,616 SR
Queue Stats
106W - 106L
1,531 Elo+
Party 1
Camazotz
Camazotz
Ðinkleberg
Camazotz
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,806 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 11
9,162
705
8,513
9,601
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
OrionJavier
Ah Muzen Cab
19
9 / 1 / 12
11,043
849
22,442
14,594
5,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 5 / 10
10,256
789
14,817
12,032
4,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
TyBlahey
Hercules
15
3 / 1 / 12
9,272
713
10,315
16,954
19,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
marloneWers
Chang'e
18
5 / 2 / 12
10,388
799
13,045
10,211
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
4 / 4 / 4
9,351
719
14,459
8,291
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
16
3 / 5 / 7
9,382
722
8,798
16,390
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Slickamaniac
Erlang Shen
15
0 / 4 / 6
8,384
645
7,533
15,533
18,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 4 / 5
8,698
669
6,900
21,173
24,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Camazotz
Ðinkleberg
Camazotz
15
4 / 9 / 2
9,136
703
10,016
18,948
8,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
26
Kills
13
13
Deaths
26
57
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
4
4
1.5
W
1
4
11
1.63
L
Anhur
3
5
7
1.3
W
Ah Muzen Cab
OrionJavier
Ah Muzen Cab
9
1
12
15
W
8
5
10
2.6
L
Erlang Shen
Slickamaniac
Erlang Shen
0
4
6
0.75
W
Hercules
TyBlahey
Hercules
3
1
12
9
L
2
4
5
1.13
W
Chang'e
marloneWers
Chang'e
5
2
12
5.5
L
Camazotz
Ðinkleberg
Camazotz
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,132
Damage
47,706
63,392
Taken
80,335
35,091
Mitigated
59,659
22,378
Healing
16,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
14,459
330
0
1,040
8,291
3,061
0
984
7,307
32,679
0
W
8,513
1,312
0
464
9,601
2,603
1,107
4,976
4,625
28,846
0
L
Anhur
8,798
4,392
0
2,530
16,390
5,482
199
4,119
12,271
0
36,081
W
Ah Muzen Cab
OrionJavier
Ah Muzen Cab
22,442
10,884
0
6,435
14,594
5,689
3,199
3,881
10,713
0
60,611
W
14,817
2,697
0
1,431
12,032
4,177
0
3,494
8,538
0
24,160
L
Erlang Shen
Slickamaniac
Erlang Shen
7,533
3,323
0
4,431
15,533
18,066
64
4,583
10,950
0
23,629
W
Hercules
TyBlahey
Hercules
10,315
2,645
0
3,405
16,954
19,249
197
6,247
10,707
0
17,774
L
6,900
761
1,295
3,891
21,173
24,238
0
8,480
12,693
12,682
0
W
Chang'e
marloneWers
Chang'e
13,045
487
5,661
4,982
10,211
3,373
875
2,761
7,450
42,931
0
L
Camazotz
Ðinkleberg
Camazotz
10,016
2,449
0
3,751
18,948
8,812
32
3,392
15,556
0
28,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,121
Gold Earned
44,951
229
Minions Killed
214
0
Camps Cleared
0
1,384,158
Distance Traveled
1,279,540
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,351
719
49
4
0
235,897
2
W
Scylla
9,162
705
58
4
0
265,127
3
L
Anhur
9,382
722
67
5
0
257,356
2
W
Ah Muzen Cab
11,043
849
72
6
0
262,910
3
W
Thor
10,256
789
21
2
0
285,718
3
L
Erlang Shen
8,384
645
43
3
0
253,391
3
W
Hercules
9,272
713
19
1
0
305,644
4
L
Artio
8,698
669
16
1
0
266,780
1
W
Chang'e
10,388
799
59
5
0
264,759
4
L
Camazotz
9,136
703
39
3
0
266,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role