Player Matchup

Agni
Agni
ArmaniWatts23
Agni
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,376 Elo+
Party 1
Horus
Horus
LuLCHINO_
Horus
Level 55
God Stats
1W - 1L
1,730 SR
Queue Stats
50W - 61L
1,422 Elo+
Party 1
Merlin
Merlin
PokemonFan_4Ever
Merlin
Level 144
God Stats
2W - 2L
1,516 SR
Queue Stats
100W - 99L
1,475 Elo+
Party 1
The Morrigan
The Morrigan
keyon5
The Morrigan
Level 102
God Stats
4W - 1L
1,731 SR
Queue Stats
69W - 77L
1,449 Elo+
Party 1
Medusa
Medusa
yosemitegrams
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,316 Elo+
Party 1
Team Averages
Level 70
1,595 SR
1,408 Elo+

VS

Team Averages
Level 86
1,486 SR
1,401 Elo+
Nu Wa
Nu Wa
Enveleon
Nu Wa
Level 108
God Stats
2W - 3L
1,709 SR
Queue Stats
151W - 158L
1,392 Elo+
Solo
Ymir
Ymir
IzThisOffensive
Ymir
Level 69
God Stats
3W - 0L
1,608 SR
Queue Stats
198W - 216L
1,369 Elo+
Party 2
Hades
Hades
RandomTiger21
Hades
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 96L
1,362 Elo+
Party 2
Ne Zha
Ne Zha
SKooBY DooBeY
Ne Zha
Level 82
God Stats
1W - 4L
1,115 SR
Queue Stats
405W - 431L
1,427 Elo+
Solo
Terra
Terra
Umoms
Terra
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 219L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
8,418
561
5,884
8,250
1,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
LuLCHINO_
Horus
16
2 / 5 / 11
9,488
633
8,172
15,292
16,983
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
9 / 4 / 6
11,778
785
19,748
11,831
3,773
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
keyon5
The Morrigan
17
5 / 6 / 6
10,686
712
12,833
9,025
3,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 7 / 9
9,094
606
12,101
12,077
3,667
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Enveleon
Nu Wa
20
7 / 2 / 13
12,375
825
17,539
8,377
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 5 / 12
11,419
761
7,211
16,907
14,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 5 / 7
12,528
835
12,835
18,748
10,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 3 / 12
10,993
733
11,598
19,820
9,096
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Umoms
Terra
20
3 / 2 / 16
11,190
746
5,090
25,889
28,062
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
88
17
Kills
28
28
Deaths
17
37
Assists
60
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Nu Wa
Enveleon
Nu Wa
7
2
13
6.75
W
2
5
12
1.6
L
Horus
LuLCHINO_
Horus
2
5
11
1.5
L
9
4
6
3
W
12
5
7
3.1
W
4
3
12
3.33
W
Terra
Umoms
Terra
3
2
16
5.5
L
The Morrigan
keyon5
The Morrigan
5
6
6
1.33
L
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,738
Damage
54,273
56,475
Taken
89,741
29,228
Mitigated
65,258
12,734
Healing
35,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,884
975
0
0
8,250
1,804
0
6,168
1,682
15,250
0
W
Nu Wa
Enveleon
Nu Wa
17,539
3,580
1,069
744
8,377
3,440
2,663
4,586
3,617
51,876
0
W
7,211
0
296
2,020
16,907
14,231
0
6,430
10,155
15,397
0
L
Horus
LuLCHINO_
Horus
8,172
3,471
2,067
4,081
15,292
16,983
0
11,414
3,476
0
14,742
L
19,748
658
1,854
1,733
11,831
3,773
0
8,405
3,111
51,967
0
W
12,835
1,303
2,190
5,940
18,748
10,429
1,015
5,332
13,206
27,185
0
W
11,598
1,683
1,217
6,412
19,820
9,096
1,036
8,234
11,215
0
37,309
W
Terra
Umoms
Terra
5,090
1,176
5,176
9,983
25,889
28,062
522
10,809
14,778
8,549
0
L
The Morrigan
keyon5
The Morrigan
12,833
1,495
1,380
921
9,025
3,001
0
6,957
1,782
27,790
2,380
L
12,101
5,579
290
408
12,077
3,667
0
7,904
3,749
0
29,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,464
Gold Earned
58,505
172
Minions Killed
167
0
Camps Cleared
0
1,095,905
Distance Traveled
1,263,495
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,418
561
15
1
0
211,837
0
W
Nu Wa
12,375
825
74
5
0
261,649
2
W
Ymir
11,419
761
11
1
0
227,784
0
L
Horus
9,488
633
12
1
0
233,004
0
L
Merlin
11,778
785
75
5
0
215,640
0
W
Hades
12,528
835
42
3
0
201,482
0
W
Ne Zha
10,993
733
33
2
0
295,012
0
W
Terra
11,190
746
7
0
0
277,568
1
L
The Morrigan
10,686
712
30
2
0
225,379
0
L
Medusa
9,094
606
40
3
0
210,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role