Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BoundlessSocks9
Chiron
Level 48
God Stats
3W - 4L
1,433 SR
Queue Stats
26W - 22L
1,521 Elo+
Solo
Hera
Hera
Death98796
Hera
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,101 Elo+
Party 2
Cthulhu
Cthulhu
Slug9777
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,101 Elo+
Party 2
Chernobog
Chernobog
ironted
Chernobog
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,477 Elo+
Solo
Team Averages
Level 62
1,487 SR
1,340 Elo+

VS

Team Averages
Level 83
1,599 SR
1,677 Elo+
Cliodhna
Cliodhna
DrBigPepe
Cliodhna
Level 16
God Stats
6W - 2L
1,444 SR
Queue Stats
41W - 57L
1,325 Elo+
Party 1
Thor
Thor
ImaCuck
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 9L
1,890 Elo+
Party 3
Artemis
Artemis
JabberJaw Cx
Artemis
Level 64
God Stats
117W - 100L
1,581 SR
Queue Stats
173W - 200L
1,476 Elo+
Party 1
Ganesha
Ganesha
Pilоt
Ganesha
Level 160
God Stats
6W - 2L
1,746 SR
Queue Stats
498W - 221L
1,908 Elo+
Party 3
Vulcan
Vulcan
Sehost
Vulcan
Level 160
God Stats
10W - 3L
1,725 SR
Queue Stats
193W - 72L
1,787 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
0 / 6 / 1
9,406
941
5,264
18,280
10,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 5 / 1
9,947
995
7,200
14,510
2,887
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 11 / 2
9,880
988
8,501
13,714
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Slug9777
Cthulhu
15
0 / 7 / 2
9,469
947
5,380
18,843
12,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
ironted
Chernobog
15
3 / 6 / 2
10,526
1,053
10,716
16,321
4,217
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

68

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DrBigPepe
Cliodhna
17
4 / 1 / 12
10,723
1,072
7,424
7,754
3,504
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
ImaCuck
Thor
18
20 / 1 / 8
14,138
1,414
19,625
9,303
5,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
JabberJaw Cx
Artemis
18
4 / 3 / 21
11,449
1,145
13,178
8,508
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Pilоt
Ganesha
19
0 / 0 / 27
12,424
1,242
9,943
10,935
15,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
Sehost
Vulcan
18
7 / 1 / 17
12,260
1,226
26,018
5,516
2,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
120
6
Kills
35
35
Deaths
6
8
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
6
1
0.08
L
1
5
1
0.3
L
2
11
2
0.27
W
Cliodhna
DrBigPepe
Cliodhna
4
1
12
10
W
Thor
ImaCuck
Thor
20
1
8
24
W
Artemis
JabberJaw Cx
Artemis
4
3
21
4.83
W
Ganesha
Pilоt
Ganesha
0
0
27
13.5
W
Vulcan
Sehost
Vulcan
7
1
17
15.5
L
Cthulhu
Slug9777
Cthulhu
0
7
2
0.14
L
Chernobog
ironted
Chernobog
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,061
Damage
76,188
81,668
Taken
42,016
33,565
Mitigated
30,374
3,659
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,264
1,736
0
433
18,280
10,638
0
7,379
10,901
0
17,630
L
7,200
3,806
430
1,436
14,510
2,887
0
4,528
9,952
0
23,877
L
8,501
1,834
36
451
13,714
3,225
0
7,331
6,383
19,244
0
W
Cliodhna
DrBigPepe
Cliodhna
7,424
635
0
54
7,754
3,504
0
1,899
5,712
0
14,289
W
Thor
ImaCuck
Thor
19,625
5,605
0
77
9,303
5,369
0
2,863
6,124
0
33,643
W
Artemis
JabberJaw Cx
Artemis
13,178
5,826
0
2,397
8,508
3,540
0
2,753
5,353
0
31,997
W
Ganesha
Pilоt
Ganesha
9,943
1,636
3,275
3,410
10,935
15,590
0
2,969
7,466
25,752
0
W
Vulcan
Sehost
Vulcan
26,018
7,797
0
150
5,516
2,371
0
2,227
2,966
54,531
0
L
Cthulhu
Slug9777
Cthulhu
5,380
267
0
496
18,843
12,598
0
8,840
10,003
26,202
0
L
Chernobog
ironted
Chernobog
10,716
6,577
0
377
16,321
4,217
0
7,883
8,438
0
33,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,228
Gold Earned
60,994
179
Minions Killed
190
3
Camps Cleared
8
813,569
Distance Traveled
976,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,406
941
19
2
3
166,469
0
L
Chiron
9,947
995
44
4
0
180,264
0
L
Hera
9,880
988
27
3
0
124,963
0
W
Cliodhna
10,723
1,072
26
3
2
218,489
0
W
Thor
14,138
1,414
37
4
1
186,508
0
W
Artemis
11,449
1,145
51
5
0
142,615
0
W
Ganesha
12,424
1,242
0
0
0
214,448
0
W
Vulcan
12,260
1,226
76
8
5
214,252
0
L
Cthulhu
9,469
947
51
5
0
184,990
0
L
Chernobog
10,526
1,053
38
4
0
156,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role