Player Matchup

Bakasura
Bakasura
LordPrettyElvis
Bakasura
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,391 Elo+
Party 2
Sylvanus
Sylvanus
SithLordWilson
Sylvanus
Level 145
God Stats
4W - 9L
1,545 SR
Queue Stats
37W - 46L
1,410 Elo+
Party 2
Olorun
Olorun
Sn3akySquirr3l1
Olorun
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 56L
1,319 Elo+
Party 2
Ne Zha
Ne Zha
Tank Artemis
Ne Zha
Level 125
God Stats
3W - 4L
1,712 SR
Queue Stats
596W - 611L
1,489 Elo+
Solo
Neith
Neith
thActions
Neith
Level 25
God Stats
19W - 17L
1,598 SR
Queue Stats
31W - 39L
1,504 Elo+
Party 2
Team Averages
Level 110
1,571 SR
1,422 Elo+

VS

Team Averages
Level 79
1,504 SR
1,434 Elo+
Agni
Agni
BornOfOsiris
Agni
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
179W - 183L
1,492 Elo+
Party 1
Fafnir
Fafnir
Fishesbemine
Fafnir
Level 148
God Stats
5W - 3L
1,527 SR
Queue Stats
224W - 215L
1,494 Elo+
Party 1
Artemis
Artemis
ProFuze23
Artemis
Level 24
God Stats
27W - 23L
1,446 SR
Queue Stats
39W - 44L
1,385 Elo+
Party 1
Sol
Sol
doug2225
Sol
Level 27
God Stats
31W - 26L
1,545 SR
Queue Stats
42W - 38L
1,383 Elo+
Solo
Shiva
Shiva
muffinsparkle
Shiva
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 75L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
4 / 7 / 5
11,115
695
9,234
21,948
12,260
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
19
4 / 8 / 8
11,215
701
8,422
23,158
23,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
1 / 6 / 7
10,612
663
14,337
16,498
7,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
15
1 / 0 / 3
9,526
595
5,782
7,432
6,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
thActions
Neith
17
1 / 5 / 2
10,475
655
6,134
14,087
6,174
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 10
13,113
820
18,783
8,918
4,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
18
3 / 5 / 16
12,129
758
11,323
23,505
30,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ProFuze23
Artemis
18
2 / 1 / 12
11,262
704
11,794
9,517
4,726
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 1 / 11
13,138
821
22,515
11,713
4,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 3 / 15
10,769
673
6,809
16,751
17,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
90
11
Kills
26
26
Deaths
12
25
Assists
64
Player
Kills
Deaths
Assists
KDA
W
11
2
10
8
W
Fafnir
3
5
16
2.2
L
Bakasura
4
7
5
0.93
W
Artemis
ProFuze23
Artemis
2
1
12
8
L
Sylvanus
4
8
8
1
L
1
6
7
0.75
L
Ne Zha
1
0
3
2.5
W
9
1
11
14.5
W
1
3
15
2.83
L
Neith
thActions
Neith
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,909
Damage
71,224
83,123
Taken
70,404
55,583
Mitigated
60,944
16,367
Healing
21,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,783
770
109
2,469
8,918
4,171
1,201
2,421
6,497
62,119
0
W
Fafnir
11,323
3,885
650
6,437
23,505
30,125
1,372
8,830
13,195
31,200
0
L
Bakasura
9,234
5,764
0
2,068
21,948
12,260
0
13,165
8,556
0
20,032
W
Artemis
ProFuze23
Artemis
11,794
4,848
0
1,731
9,517
4,726
2,739
1,489
8,028
0
47,983
L
Sylvanus
8,422
1,952
3,001
4,352
23,158
23,261
15
14,202
8,585
21,250
3,318
L
14,337
8,812
1,525
3,246
16,498
7,139
228
13,189
3,263
52,461
0
L
Ne Zha
5,782
322
0
604
7,432
6,749
0
2,271
5,072
0
16,936
W
22,515
11,538
0
5,802
11,713
4,308
4,536
3,034
7,991
71,211
0
W
6,809
768
1,435
2,398
16,751
17,614
1,904
6,430
9,618
0
14,857
L
Neith
thActions
Neith
6,134
3,711
0
1,571
14,087
6,174
0
9,794
4,213
0
36,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,943
Gold Earned
60,411
235
Minions Killed
293
0
Camps Cleared
0
1,183,872
Distance Traveled
1,557,939
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,113
820
83
5
0
310,362
2
W
Fafnir
12,129
758
41
3
0
306,404
3
L
Bakasura
11,115
695
45
3
0
281,612
1
W
Artemis
11,262
704
62
4
0
333,021
0
L
Sylvanus
11,215
701
25
2
0
222,353
0
L
Olorun
10,612
663
79
5
0
265,928
2
L
Ne Zha
9,526
595
18
1
0
152,595
1
W
Sol
13,138
821
90
6
0
301,047
8
W
Shiva
10,769
673
17
1
0
307,105
0
L
Neith
10,475
655
68
4
0
261,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role