Player Matchup

Danzaburou
Danzaburou
ArkofVegito
Danzaburou
Level 48
God Stats
3W - 6L
1,099 SR
Queue Stats
4W - 16L
1,054 Elo+
Party 1
Susano
Susano
Deadsquirrel94
Susano
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,199 Elo+
Party 1
Nemesis
Nemesis
Flamin_FIamingo
Nemesis
Level 15
God Stats
1W - 5L
1,215 SR
Queue Stats
1W - 11L
1,071 Elo+
Party 1
Cthulhu
Cthulhu
Gamerkight42
Cthulhu
Level 19
God Stats
0W - 3L
1,432 SR
Queue Stats
1W - 12L
1,054 Elo+
Party 1
Ymir
Ymir
Iron-Texan15
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 17
1,349 SR
1,175 Elo+

VS

Team Averages
Level 102
1,438 SR
1,420 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Daredae96
Shiva
Level 60
God Stats
22W - 17L
1,510 SR
Queue Stats
76W - 80L
1,360 Elo+
Solo
Ravana
Ravana
TMU ST3P
Ravana
Level 108
God Stats
7W - 6L
1,146 SR
Queue Stats
75W - 92L
1,352 Elo+
Solo
Ares
Ares
moose__cuz_duh
Ares
Level 121
God Stats
82W - 81L
1,536 SR
Queue Stats
544W - 613L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArkofVegito
Danzaburou
9
2 / 2 / 0
5,150
515
4,599
4,991
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 6 / 0
4,249
425
597
5,559
1,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 4 / 0
4,817
482
1,965
6,629
2,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Gamerkight42
Cthulhu
9
2 / 3 / 1
5,372
537
3,899
6,239
3,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

5
0 / 5 / 0
3,921
392
1,758
7,300
2,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
4 / 0 / 3
6,218
622
5,155
3,750
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
 
Apollo
9
4 / 1 / 2
5,750
575
3,297
5,356
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Daredae96
Shiva
9
3 / 3 / 2
5,999
600
4,705
8,206
2,809
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
TMU ST3P
Ravana
11
7 / 0 / 2
6,365
637
4,508
4,460
1,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 5
5,816
582
2,018
6,257
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
5
Kills
18
20
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
0
3
5.5
W
Apollo
 
Apollo
4
1
2
5
L
Danzaburou
ArkofVegito
Danzaburou
2
2
0
1
W
Shiva
Daredae96
Shiva
3
3
2
1.33
L
0
6
0
0
L
1
4
0
0.25
L
Cthulhu
Gamerkight42
Cthulhu
2
3
1
0.83
L
0
5
0
0
W
Ravana
TMU ST3P
Ravana
7
0
2
8
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,818
Damage
19,683
30,718
Taken
28,029
10,690
Mitigated
10,972
3,427
Healing
8,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,155
678
0
1,000
3,750
997
952
98
3,652
33,134
0
W
Apollo
 
Apollo
3,297
1,674
271
2,066
5,356
1,638
812
729
4,627
0
26,228
L
Danzaburou
ArkofVegito
Danzaburou
4,599
1,708
0
1,445
4,991
946
0
1,274
3,717
0
23,135
W
Shiva
Daredae96
Shiva
4,705
2,388
268
1,912
8,206
2,809
393
3,824
4,382
0
25,583
L
597
268
0
0
5,559
1,288
0
2,950
2,609
0
9,018
L
1,965
646
0
1,207
6,629
2,145
209
905
5,724
0
20,611
L
Cthulhu
Gamerkight42
Cthulhu
3,899
307
0
86
6,239
3,977
649
0
6,239
19,995
0
L
1,758
679
0
689
7,300
2,334
0
2,044
5,256
7,123
0
W
Ravana
TMU ST3P
Ravana
4,508
1,795
0
604
4,460
1,569
0
707
3,753
0
33,493
W
2,018
66
0
2,424
6,257
3,959
247
299
5,958
17,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,509
Gold Earned
30,148
132
Minions Killed
255
0
Camps Cleared
0
910,649
Distance Traveled
929,480
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,218
622
55
6
0
163,849
2
W
Apollo
5,750
575
72
7
0
185,984
1
L
Danzaburou
5,150
515
34
3
0
196,226
0
W
Shiva
5,999
600
40
4
0
186,822
2
L
Susano
4,249
425
25
3
0
198,891
0
L
Nemesis
4,817
482
35
4
0
162,745
1
L
Cthulhu
5,372
537
30
3
0
197,925
0
L
Ymir
3,921
392
8
1
0
154,862
0
W
Ravana
6,365
637
71
7
0
193,176
1
W
Ares
5,816
582
17
2
0
199,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role