Player Matchup

Pele
Pele
 
Pele
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
John8778
Freya
Level 88
God Stats
0W - 3L
1,150 SR
Queue Stats
25W - 19L
1,622 Elo+
Solo
Anhur
Anhur
Raylisk
Anhur
Level 84
God Stats
0W - 2L
1,313 SR
Queue Stats
160W - 123L
1,618 Elo+
Party 2
Heimdallr
Heimdallr
Rooi Strepe
Heimdallr
Level 149
God Stats
1W - 2L
1,561 SR
Queue Stats
316W - 320L
1,597 Elo+
Solo
Team Averages
Level 115
1,405 SR
1,568 Elo+

VS

Team Averages
Level 144
1,502 SR
1,620 Elo+
Nemesis
Nemesis
FistMeOniiChan
Nemesis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 50L
1,679 Elo+
Solo
Raijin
Raijin
LilZeeZee
Raijin
Level 160
God Stats
8W - 7L
1,515 SR
Queue Stats
684W - 688L
1,623 Elo+
Party 1
Kukulkan
Kukulkan
VegaArcher
Kukulkan
Level 123
God Stats
8W - 3L
1,515 SR
Queue Stats
438W - 435L
1,593 Elo+
Solo
Artio
Artio
Zillieous
Artio
Level 160
God Stats
5W - 6L
1,546 SR
Queue Stats
516W - 555L
1,620 Elo+
Party 1
King Arthur
King Arthur
heresmikey666
King Arthur
Level 150
God Stats
4W - 7L
1,432 SR
Queue Stats
266W - 261L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
4 / 8 / 4
11,083
693
16,956
24,158
19,067
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
 
Cerberus
17
2 / 7 / 4
9,809
613
13,180
21,956
25,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
John8778
Freya
16
2 / 7 / 5
9,184
574
13,531
17,337
8,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
Raylisk
Anhur
17
2 / 6 / 6
10,378
649
10,717
16,036
6,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Rooi Strepe
Heimdallr
16
0 / 5 / 9
9,223
576
20,078
19,102
8,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 14
13,185
824
21,130
23,532
22,280
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
LilZeeZee
Raijin
19
5 / 3 / 19
11,556
722
21,116
15,587
8,072
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
VegaArcher
Kukulkan
20
7 / 2 / 24
12,788
799
26,040
13,310
7,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Zillieous
Artio
17
3 / 2 / 25
11,013
688
7,898
21,081
25,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
heresmikey666
King Arthur
19
6 / 2 / 24
11,896
744
14,162
21,313
22,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
139
10
Kills
33
33
Deaths
11
28
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
8
4
0.75
L
Cerberus
 
Cerberus
2
7
4
0.57
W
12
2
14
9.5
L
Freya
John8778
Freya
2
7
5
0.64
W
Raijin
LilZeeZee
Raijin
5
3
19
4.83
L
Anhur
Raylisk
Anhur
2
6
6
0.83
L
Heimdallr
Rooi Strepe
Heimdallr
0
5
9
0.9
W
Kukulkan
VegaArcher
Kukulkan
7
2
24
9.5
W
Artio
Zillieous
Artio
3
2
25
7.75
W
King Arthur
heresmikey666
King Arthur
6
2
24
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,462
Damage
90,346
98,589
Taken
94,823
67,948
Mitigated
85,273
25,329
Healing
37,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
16,956
3,580
180
4,304
24,158
19,067
0
12,963
11,195
0
38,009
L
Cerberus
 
Cerberus
13,180
641
410
4,331
21,956
25,331
0
11,584
10,372
23,626
0
W
21,130
9,689
5,210
8,523
23,532
22,280
919
8,156
15,376
1,282
29,032
L
Freya
John8778
Freya
13,531
3,236
1,198
3,278
17,337
8,181
0
8,998
8,339
19,813
0
W
Raijin
LilZeeZee
Raijin
21,116
2,889
1,070
2,234
15,587
8,072
1,454
4,336
11,251
39,593
0
L
Anhur
Raylisk
Anhur
10,717
4,304
1,680
3,357
16,036
6,850
370
10,493
5,543
0
22,520
L
Heimdallr
Rooi Strepe
Heimdallr
20,078
6,139
476
6,115
19,102
8,519
0
11,963
7,139
0
42,716
W
Kukulkan
VegaArcher
Kukulkan
26,040
1,120
141
1,468
13,310
7,565
2,316
3,610
9,700
59,737
0
W
Artio
Zillieous
Artio
7,898
727
6,653
7,134
21,081
25,130
947
6,812
14,269
20,361
0
W
King Arthur
heresmikey666
King Arthur
14,162
666
1,871
3,226
21,313
22,226
298
3,797
17,516
0
26,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,677
Gold Earned
60,438
160
Minions Killed
177
0
Camps Cleared
0
1,272,563
Distance Traveled
1,561,427
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,083
693
34
2
0
256,073
1
L
Cerberus
9,809
613
23
1
0
257,030
0
W
Nemesis
13,185
824
14
1
0
378,016
0
L
Freya
9,184
574
15
1
0
236,089
0
W
Raijin
11,556
722
38
2
0
250,243
2
L
Anhur
10,378
649
33
2
0
270,375
0
L
Heimdallr
9,223
576
55
3
0
252,996
1
W
Kukulkan
12,788
799
71
4
0
283,991
4
W
Artio
11,013
688
24
2
0
303,600
2
W
King Arthur
11,896
744
30
2
0
345,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role