Player Matchup

He Bo
He Bo
Masters
 
He Bo
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum II
NNNNNNNNNNNNNNNN
Anhur
Platinum II
Level 145
God Stats
2W - 2L
1,684 SR
Queue Stats
87W - 72L
1,799 MMR
Solo
Yemoja
Yemoja
Bronze V
TheBloodCousins
Yemoja
Bronze V
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,567 MMR
Party 1
Loki
Loki
Bronze V
TuGraciaXD
Loki
Bronze V
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,567 MMR
Party 1
Mercury
Mercury
Masters
UnIeashed v2
Mercury
Masters
Level 156
God Stats
10W - 8L
1,689 SR
Queue Stats
247W - 258L
2,199 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,575 SR
1,726 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 103
1,468 SR
1,670 MMR
Susano
Susano
Masters
 
Susano
Masters
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Gold III
 
Janus
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
Misа
Fenrir
Masters
Level 122
God Stats
5W - 1L
1,779 SR
Queue Stats
59W - 30L
2,940 MMR
Party 2
Vulcan
Vulcan
Silver V
Mr_V_e_N_o_M_Ye
Vulcan
Silver V
Level 40
God Stats
1W - 1L
1,307 SR
Queue Stats
21W - 32L
963 MMR
Solo
Rama
Rama
Gold IV
dekcuFteG7578
Rama
Gold IV
Level 105
God Stats
3W - 1L
1,252 SR
Queue Stats
134W - 133L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
2 / 3 / 0
4,151
692
2,729
3,462
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
1 / 2 / 0
3,798
633
2,069
4,320
770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 1
3,773
629
994
2,974
1,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 3 / 0
3,350
558
607
2,965
559
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
UnIeashed v2
Mercury
6
0 / 2 / 2
3,769
628
1,831
3,989
903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
BastetArachneNemesisErlang Shen

VS

Bans
CliodhnaShivaGilgameshArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
2 / 1 / 3
4,290
715
2,773
5,442
1,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
 
Janus
7
0 / 1 / 3
4,161
694
2,209
2,608
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
Misа
Fenrir
9
8 / 0 / 0
5,501
917
4,513
4,111
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

6
0 / 0 / 2
3,551
592
1,686
1,069
174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
1 / 1 / 2
3,972
662
1,042
2,586
499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
11
11
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
3
0
0.67
W
Susano
 
Susano
2
1
3
3.5
W
Janus
 
Janus
0
1
3
1.5
W
Fenrir
Misа
Fenrir
8
0
0
8
W
0
0
2
1
L
1
2
0
0.5
L
0
1
1
0.5
L
0
3
0
0
L
Mercury
UnIeashed v2
Mercury
0
2
2
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,230
Damage
12,223
17,710
Taken
15,816
4,318
Mitigated
4,752
3,837
Healing
5,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,729
187
0
916
3,462
959
0
1,503
1,959
15,792
0
W
Susano
 
Susano
2,773
1,367
0
1,023
5,442
1,257
0
1,196
4,246
0
20,076
W
Janus
 
Janus
2,209
301
0
500
2,608
720
0
1,547
1,061
18,985
0
W
Fenrir
Misа
Fenrir
4,513
1,271
0
2,508
4,111
2,102
0
332
3,779
0
17,468
W
1,686
809
0
734
1,069
174
0
236
833
9,420
0
L
2,069
970
0
1,627
4,320
770
0
941
3,379
0
20,960
L
994
340
289
419
2,974
1,127
0
1,410
1,564
6,152
0
L
607
158
0
100
2,965
559
0
0
2,965
0
8,239
L
Mercury
UnIeashed v2
Mercury
1,831
837
0
486
3,989
903
0
41
3,948
0
17,191
W
1,042
1,008
0
1,009
2,586
499
0
412
2,174
0
17,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,841
Gold Earned
21,475
151
Minions Killed
197
0
Camps Cleared
0
636,450
Distance Traveled
649,975
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,151
692
31
5
0
131,338
2
W
Susano
4,290
715
45
8
0
155,657
2
W
Janus
4,161
694
49
8
0
123,059
1
W
Fenrir
5,501
917
40
7
0
140,565
1
W
Vulcan
3,551
592
18
3
0
117,648
3
L
Anhur
3,798
633
46
8
0
113,791
1
L
Yemoja
3,773
629
19
3
0
136,559
0
L
Loki
3,350
558
16
3
0
113,410
1
L
Mercury
3,769
628
39
7
0
141,352
0
W
Rama
3,972
662
45
8
0
113,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role