Player Matchup

Arachne
Arachne
Ko0ri
Arachne
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,373 Elo+
Party 2
He Bo
He Bo
MatchBMaking
He Bo
Level 158
God Stats
3W - 2L
1,608 SR
Queue Stats
124W - 111L
1,461 Elo+
Party 2
Cerberus
Cerberus
PauFino
Cerberus
Level 16
God Stats
0W - 1L
1,698 SR
Queue Stats
1W - 2L
1,278 Elo+
Party 1
Odin
Odin
PombalSurvivor
Odin
Level 128
God Stats
0W - 1L
1,285 SR
Queue Stats
15W - 23L
1,237 Elo+
Party 1
Shiva
Shiva
XhavasGod
Shiva
Level 129
God Stats
0W - 2L
1,598 SR
Queue Stats
31W - 32L
1,503 Elo+
Party 2
Team Averages
Level 109
1,538 SR
1,370 Elo+

VS

Team Averages
Level 102
1,587 SR
1,430 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ChakalRS
Olorun
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 205L
1,421 Elo+
Solo
Ne Zha
Ne Zha
Francotyte
Ne Zha
Level 129
God Stats
9W - 5L
1,345 SR
Queue Stats
514W - 533L
1,486 Elo+
Solo
Hercules
Hercules
RaptorZ96
Hercules
Level 27
God Stats
6W - 1L
1,894 SR
Queue Stats
56W - 62L
1,536 Elo+
Solo
Ah Puch
Ah Puch
Thiaguinho_cTm
Ah Puch
Level 96
God Stats
1W - 0L
1,694 SR
Queue Stats
1W - 2L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ko0ri
Arachne
14
2 / 6 / 9
9,011
693
6,880
12,338
5,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
10 / 4 / 9
11,364
874
17,690
12,535
6,063
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
PauFino
Cerberus
17
2 / 4 / 15
10,620
817
4,149
16,331
17,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 4 / 14
9,566
736
7,042
15,746
19,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
XhavasGod
Shiva
15
5 / 4 / 14
9,933
764
12,397
14,035
17,373
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
8 / 3 / 10
12,088
930
17,216
12,821
5,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
ChakalRS
Olorun
16
5 / 6 / 10
10,437
803
6,566
9,582
3,769
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Francotyte
Ne Zha
18
3 / 5 / 13
10,567
813
11,172
13,714
6,090
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
RaptorZ96
Hercules
17
5 / 4 / 10
10,981
845
7,603
12,853
11,121
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 4 / 15
9,971
767
16,164
7,815
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
80
22
Kills
22
22
Deaths
22
61
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
3
10
4.33
W
Olorun
ChakalRS
Olorun
5
6
10
1.67
W
Ne Zha
Francotyte
Ne Zha
3
5
13
1.9
L
Arachne
Ko0ri
Arachne
2
6
9
1.08
L
10
4
9
3.63
L
Cerberus
PauFino
Cerberus
2
4
15
2.38
L
3
4
14
2.5
W
Hercules
RaptorZ96
Hercules
5
4
10
2.5
W
1
4
15
2.13
L
Shiva
XhavasGod
Shiva
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,158
Damage
58,721
70,985
Taken
56,785
66,103
Mitigated
28,932
15,171
Healing
16,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
17,216
6,696
870
3,836
12,821
5,152
2,201
4,436
8,385
0
45,755
W
Olorun
ChakalRS
Olorun
6,566
2,363
1,204
989
9,582
3,769
670
5,202
4,380
17,658
0
W
Ne Zha
Francotyte
Ne Zha
11,172
1,694
457
3,403
13,714
6,090
1,706
4,862
8,852
0
29,264
L
Arachne
Ko0ri
Arachne
6,880
5,080
1,395
1,153
12,338
5,846
842
3,274
8,854
0
11,524
L
17,690
505
2,028
1,990
12,535
6,063
918
4,662
7,553
36,208
0
L
Cerberus
PauFino
Cerberus
4,149
127
620
2,734
16,331
17,689
447
6,308
9,699
9,760
0
L
7,042
1,178
378
791
15,746
19,132
479
3,391
12,237
0
12,462
W
Hercules
RaptorZ96
Hercules
7,603
904
488
4,155
12,853
11,121
0
4,498
8,355
407
15,335
W
16,164
1,225
412
1,164
7,815
2,800
189
2,841
4,974
29,571
0
L
Shiva
XhavasGod
Shiva
12,397
2,225
2,033
2,049
14,035
17,373
484
4,269
9,548
0
23,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,494
Gold Earned
54,044
97
Minions Killed
182
0
Camps Cleared
0
1,185,260
Distance Traveled
1,079,671
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,088
930
65
5
0
210,000
0
W
Olorun
10,437
803
29
2
0
197,610
2
W
Ne Zha
10,567
813
40
3
0
237,621
0
L
Arachne
9,011
693
12
1
0
256,700
0
L
He Bo
11,364
874
52
4
0
242,235
0
L
Cerberus
10,620
817
5
0
0
238,067
0
L
Odin
9,566
736
15
1
0
239,779
1
W
Hercules
10,981
845
17
1
0
194,857
0
W
Ah Puch
9,971
767
31
2
0
239,583
0
L
Shiva
9,933
764
13
1
0
208,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role