Player Matchup

Mercury
Mercury
Baglio19
Mercury
Level 45
God Stats
28W - 30L
1,387 SR
Queue Stats
198W - 222L
1,400 Elo+
Party 1
Atlas
Atlas
Jc_howe1
Atlas
Level 55
God Stats
9W - 5L
1,764 SR
Queue Stats
234W - 243L
1,414 Elo+
Party 1
Cernunnos
Cernunnos
Violocello
Cernunnos
Level 12
God Stats
27W - 34L
1,296 SR
Queue Stats
89W - 108L
1,296 Elo+
Party 1
Hercules
Hercules
caspersquadd420
Hercules
Level 15
God Stats
0W - 1L
1,275 SR
Queue Stats
10W - 19L
1,250 Elo+
Party 3
Discordia
Discordia
tryhardboob
Discordia
Level 124
God Stats
0W - 2L
1,275 SR
Queue Stats
18W - 24L
1,451 Elo+
Party 3
Team Averages
Level 50
1,400 SR
1,362 Elo+

VS

Team Averages
Level 66
1,481 SR
1,416 Elo+
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
DiadsHutdogs
Bellona
Level 46
God Stats
4W - 2L
1,609 SR
Queue Stats
165W - 146L
1,411 Elo+
Party 4
Atlas
Atlas
DrAndreNosedic69
Atlas
Level 39
God Stats
11W - 10L
1,507 SR
Queue Stats
45W - 51L
1,439 Elo+
Solo
Skadi
Skadi
Pana Venom
Skadi
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
151W - 148L
1,315 Elo+
Party 2
Baron Samedi
Baron Samedi
Xx sHiCk
Baron Samedi
Level 108
God Stats
14W - 7L
1,287 SR
Queue Stats
145W - 128L
1,414 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Baglio19
Mercury
14
4 / 5 / 2
8,996
500
4,780
11,342
4,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Jc_howe1
Atlas
13
3 / 4 / 5
9,238
513
10,353
16,517
11,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Violocello
Cernunnos
12
2 / 6 / 3
7,684
427
3,602
12,272
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
11
0 / 5 / 1
7,256
403
4,623
18,324
12,558
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
tryhardboob
Discordia
11
1 / 10 / 2
7,113
395
5,542
12,450
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 3 / 8
9,513
529
4,817
15,101
7,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
DiadsHutdogs
Bellona
16
8 / 2 / 3
10,494
583
17,771
16,146
16,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 3 / 11
8,025
446
8,748
14,192
11,630
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
14
6 / 1 / 5
9,277
515
8,385
9,704
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Xx sHiCk
Baron Samedi
16
10 / 1 / 6
10,892
605
15,971
9,882
5,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
10
Kills
30
30
Deaths
10
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
3
8
3
L
Mercury
Baglio19
Mercury
4
5
2
1
W
Bellona
DiadsHutdogs
Bellona
8
2
3
4.75
W
1
3
11
2.17
L
Atlas
Jc_howe1
Atlas
3
4
5
1.38
W
Skadi
6
1
5
8.5
L
Cernunnos
Violocello
Cernunnos
2
6
3
0.58
W
Baron Samedi
Xx sHiCk
Baron Samedi
10
1
6
13
L
Hercules
0
5
1
0.1
L
Discordia
tryhardboob
Discordia
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,900
Damage
55,692
70,905
Taken
65,025
36,163
Mitigated
44,762
12,488
Healing
25,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,817
963
0
8,057
15,101
7,874
93
1,724
12,629
0
56,003
L
Mercury
Baglio19
Mercury
4,780
1,791
0
1,551
11,342
4,691
0
3,339
7,837
0
49,608
W
Bellona
DiadsHutdogs
Bellona
17,771
6,638
0
6,707
16,146
16,872
1,302
2,964
13,182
0
65,577
W
8,748
3,071
366
2,734
14,192
11,630
956
5,727
8,465
23,265
0
L
Atlas
Jc_howe1
Atlas
10,353
3,100
137
3,549
16,517
11,738
0
6,281
9,978
36,258
0
W
Skadi
8,385
3,463
0
2,841
9,704
3,377
2,306
2,246
7,458
0
56,730
L
Cernunnos
Violocello
Cernunnos
3,602
1,402
0
1,908
12,272
3,438
742
3,774
8,428
0
36,220
W
Baron Samedi
Xx sHiCk
Baron Samedi
15,971
148
1,076
3,873
9,882
5,009
1,777
3,234
6,648
61,257
0
L
Hercules
4,623
1,584
0
4,703
18,324
12,558
362
4,062
14,178
0
28,776
L
Discordia
tryhardboob
Discordia
5,542
371
0
640
12,450
3,738
0
6,145
5,765
30,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,287
Gold Earned
48,201
315
Minions Killed
392
0
Camps Cleared
0
1,685,785
Distance Traveled
1,777,161
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,513
529
74
4
0
370,541
4
L
Mercury
8,996
500
82
5
0
406,269
3
W
Bellona
10,494
583
110
6
0
384,403
0
W
Atlas
8,025
446
26
1
0
356,225
3
L
Atlas
9,238
513
55
3
0
340,561
6
W
Skadi
9,277
515
77
4
0
328,661
4
L
Cernunnos
7,684
427
66
4
0
309,846
3
W
Baron Samedi
10,892
605
105
6
0
337,331
4
L
Hercules
7,256
403
64
4
0
341,097
7
L
Discordia
7,113
395
48
3
0
288,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role