Player Matchup

Sol
Sol
BigArm
Sol
Level 82
God Stats
2W - 1L
1,752 SR
Queue Stats
9W - 6L
1,583 Elo+
Party 2
Sun Wukong
Sun Wukong
ChineseToast
Sun Wukong
Level 146
God Stats
1W - 0L
1,734 SR
Queue Stats
5W - 6L
1,708 Elo+
Party 2
Da Ji
Da Ji
Moonlight_Tricks
Da Ji
Level 146
God Stats
5W - 5L
1,508 SR
Queue Stats
27W - 42L
1,509 Elo+
Solo
Kukulkan
Kukulkan
jongalen
Kukulkan
Level 89
God Stats
24W - 13L
1,602 SR
Queue Stats
66W - 50L
1,534 Elo+
Solo
Artio
Artio
smurfStoodword47
Artio
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 76L
1,543 Elo+
Solo
Team Averages
Level 114
1,619 SR
1,576 Elo+

VS

Team Averages
Level 44
1,609 SR
1,614 Elo+
Xbalanque
Xbalanque
CyrusTheSun
Xbalanque
Level 18
God Stats
61W - 26L
1,681 SR
Queue Stats
119W - 64L
1,630 Elo+
Party 1
Ares
Ares
MisterNoodle
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 88L
1,617 Elo+
Party 1
Nemesis
Nemesis
SkumoTheSumo
Nemesis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 22L
1,541 Elo+
Party 1
Odin
Odin
Spup
Odin
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 95L
1,670 Elo+
Party 1
Tiamat
Tiamat
eedeeq
Tiamat
Level 69
God Stats
2W - 2L
1,865 SR
Queue Stats
222W - 131L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BigArm
Sol
11
3 / 0 / 9
6,499
1,300
7,091
1,688
610
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
ChineseToast
Sun Wukong
11
3 / 0 / 10
6,409
1,282
7,938
5,076
2,135
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 0 / 9
6,533
1,307
4,636
3,413
1,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
jongalen
Kukulkan
11
2 / 0 / 8
6,541
1,308
2,938
340
134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 11
6,870
1,374
2,589
4,311
4,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Team 1 Tickets

409

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CyrusTheSun
Xbalanque
10
0 / 2 / 0
5,532
1,106
4,219
6,401
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 0
5,874
1,175
3,089
8,992
5,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
SkumoTheSumo
Nemesis
8
0 / 0 / 0
3,443
689
0
0
0
Odin
Spup
Odin
10
0 / 4 / 0
5,479
1,096
2,160
6,756
4,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
eedeeq
Tiamat
10
0 / 5 / 0
5,295
1,059
3,575
5,776
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
0
14
Kills
0
0
Deaths
14
47
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
BigArm
Sol
3
0
9
7.5
W
Sun Wukong
ChineseToast
Sun Wukong
3
0
10
8
L
Xbalanque
CyrusTheSun
Xbalanque
0
2
0
0
L
0
3
0
0
W
3
0
9
7.5
L
Nemesis
SkumoTheSumo
Nemesis
0
0
0
0
L
Odin
Spup
Odin
0
4
0
0
L
Tiamat
eedeeq
Tiamat
0
5
0
0
W
Kukulkan
jongalen
Kukulkan
2
0
8
6
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,192
Damage
13,043
14,828
Taken
27,925
8,110
Mitigated
15,126
3,811
Healing
2,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
BigArm
Sol
7,091
2,905
0
622
1,688
610
0
542
1,117
13,717
0
W
Sun Wukong
ChineseToast
Sun Wukong
7,938
1,265
0
744
5,076
2,135
0
2,603
2,376
0
11,208
L
Xbalanque
CyrusTheSun
Xbalanque
4,219
2,545
0
328
6,401
1,926
0
2,164
4,205
0
20,225
L
3,089
230
0
1,524
8,992
5,592
0
4,761
4,119
8,028
0
W
4,636
2,128
0
0
3,413
1,195
0
1,198
2,133
0
11,585
L
Nemesis
SkumoTheSumo
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Odin
Spup
Odin
2,160
419
0
278
6,756
4,702
0
3,406
3,254
0
10,624
L
Tiamat
eedeeq
Tiamat
3,575
237
0
542
5,776
2,906
0
2,013
3,729
9,246
0
W
Kukulkan
jongalen
Kukulkan
2,938
231
0
0
340
134
0
280
60
21,418
0
W
2,589
412
451
1,994
4,311
4,036
0
2,041
2,171
3,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,852
Gold Earned
25,623
94
Minions Killed
84
6
Camps Cleared
3
528,905
Distance Traveled
349,001
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,499
1,300
14
3
2
87,696
0
W
Sun Wukong
6,409
1,282
9
2
0
114,357
0
L
Xbalanque
5,532
1,106
41
8
0
76,733
0
L
Ares
5,874
1,175
6
1
0
93,144
0
W
Da Ji
6,533
1,307
7
1
4
102,597
0
L
Nemesis
3,443
689
0
0
0
0
0
L
Odin
5,479
1,096
21
4
2
91,689
0
L
Tiamat
5,295
1,059
16
3
1
87,435
0
W
Kukulkan
6,541
1,308
62
12
0
117,702
0
W
Artio
6,870
1,374
2
0
0
106,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role