Player Matchup

Kumbhakarna
Kumbhakarna
ItzMystique__
Kumbhakarna
Level 26
God Stats
1W - 0L
1,311 SR
Queue Stats
92W - 84L
1,557 Elo+
Party 1
Sobek
Sobek
NagatoUzumaki6
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,680 Elo+
Party 3
Thanatos
Thanatos
Romario1433
Thanatos
Level 121
God Stats
3W - 6L
1,264 SR
Queue Stats
148W - 150L
1,558 Elo+
Party 1
Fenrir
Fenrir
facupolo
Fenrir
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,680 Elo+
Party 3
Anubis
Anubis
xshOwtek1
Anubis
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,680 Elo+
Party 3
Team Averages
Level 53
1,415 SR
1,631 Elo+

VS

Team Averages
Level 58
1,551 SR
1,543 Elo+
Ravana
Ravana
CamelPANDA012
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,609 Elo+
Party 4
Arachne
Arachne
EThote Llama
Arachne
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
502W - 506L
1,579 Elo+
Party 2
Amaterasu
Amaterasu
Ingeniero199
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 90L
1,469 Elo+
Party 4
Pele
Pele
RaptorT55
Pele
Level 103
God Stats
3W - 2L
1,817 SR
Queue Stats
356W - 360L
1,552 Elo+
Party 2
Cerberus
Cerberus
RyceGuru
Cerberus
Level 25
God Stats
2W - 3L
1,436 SR
Queue Stats
56W - 48L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ItzMystique__
Kumbhakarna
18
1 / 1 / 25
11,331
755
13,197
29,252
27,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 3 / 23
11,327
755
10,795
19,137
26,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Romario1433
Thanatos
20
14 / 2 / 11
13,248
883
25,755
13,405
10,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
facupolo
Fenrir
18
10 / 6 / 15
11,739
783
16,788
14,196
13,927
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
xshOwtek1
Anubis
17
4 / 4 / 22
10,602
707
23,422
11,373
7,528
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 10
9,297
620
8,373
14,095
9,922
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
EThote Llama
Arachne
16
4 / 8 / 6
10,030
669
14,994
18,290
9,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
Ingeniero199
Amaterasu
17
2 / 5 / 11
10,628
709
11,918
22,952
30,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
19
7 / 7 / 6
12,345
823
21,522
19,330
8,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
RyceGuru
Cerberus
16
2 / 7 / 9
10,328
689
9,550
27,600
24,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
57
32
Kills
15
16
Deaths
33
96
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
6
10
0.83
L
Arachne
EThote Llama
Arachne
4
8
6
0.88
L
Amaterasu
Ingeniero199
Amaterasu
2
5
11
1.5
W
Kumbhakarna
ItzMystique__
Kumbhakarna
1
1
25
13.5
W
3
3
23
4.83
L
Pele
7
7
6
1.43
W
Thanatos
Romario1433
Thanatos
14
2
11
9.75
L
Cerberus
RyceGuru
Cerberus
2
7
9
0.93
W
Fenrir
facupolo
Fenrir
10
6
15
2.92
W
Anubis
xshOwtek1
Anubis
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,957
Damage
66,357
87,363
Taken
102,267
85,805
Mitigated
82,358
45,059
Healing
28,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,373
845
0
437
14,095
9,922
0
4,931
8,969
0
13,086
L
Arachne
EThote Llama
Arachne
14,994
10,715
784
2,931
18,290
9,834
678
8,541
9,335
0
20,480
L
Amaterasu
Ingeniero199
Amaterasu
11,918
4,741
335
9,589
22,952
30,102
325
10,935
11,681
0
18,469
W
Kumbhakarna
ItzMystique__
Kumbhakarna
13,197
1,585
1,805
14,532
29,252
27,677
406
3,751
25,065
35,584
0
W
10,795
2,200
622
3,953
19,137
26,220
659
1,879
17,258
18,643
0
L
Pele
21,522
2,678
208
5,601
19,330
8,404
1,031
8,531
10,584
0
53,627
W
Thanatos
Romario1433
Thanatos
25,755
5,717
2,499
14,469
13,405
10,453
1,065
1,338
12,067
0
53,388
L
Cerberus
RyceGuru
Cerberus
9,550
1,249
470
8,275
27,600
24,096
0
14,476
12,896
16,212
0
W
Fenrir
facupolo
Fenrir
16,788
4,864
639
2,129
14,196
13,927
871
1,431
12,765
0
27,293
W
Anubis
xshOwtek1
Anubis
23,422
1,435
1,182
3,229
11,373
7,528
1,951
1,151
10,222
41,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,247
Gold Earned
52,628
188
Minions Killed
125
0
Camps Cleared
0
1,361,354
Distance Traveled
1,242,689
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,297
620
15
1
0
260,911
1
L
Arachne
10,030
669
14
1
0
233,202
2
L
Amaterasu
10,628
709
12
1
0
267,388
0
W
Kumbhakarna
11,331
755
26
2
0
297,387
3
W
Sobek
11,327
755
27
2
0
274,715
3
L
Pele
12,345
823
67
4
0
255,103
0
W
Thanatos
13,248
883
70
5
0
293,263
2
L
Cerberus
10,328
689
17
1
0
226,085
1
W
Fenrir
11,739
783
16
1
0
253,776
0
W
Anubis
10,602
707
49
3
0
242,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role