Player Matchup

Cthulhu
Cthulhu
Corblixx
Cthulhu
Level 68
God Stats
6W - 2L
2,016 SR
Queue Stats
123W - 107L
1,592 Elo+
Party 1
Baba Yaga
Baba Yaga
Jiffsahoy
Baba Yaga
Level 21
God Stats
3W - 1L
1,630 SR
Queue Stats
98W - 91L
1,581 Elo+
Party 1
Xing Tian
Xing Tian
Sadiohachan
Xing Tian
Level 16
God Stats
5W - 5L
1,479 SR
Queue Stats
40W - 42L
1,536 Elo+
Party 1
Ne Zha
Ne Zha
SethTheDiabetic
Ne Zha
Level 87
God Stats
2W - 1L
1,578 SR
Queue Stats
77W - 51L
1,592 Elo+
Party 1
Neith
Neith
ZannyDrako
Neith
Level 14
God Stats
2W - 2L
1,627 SR
Queue Stats
72W - 53L
1,634 Elo+
Party 1
Team Averages
Level 41
1,666 SR
1,587 Elo+

VS

Team Averages
Level 101
1,516 SR
1,523 Elo+
Vamana
Vamana
BigOnionManTTV
Vamana
Level 135
God Stats
5W - 4L
1,633 SR
Queue Stats
72W - 55L
1,425 Elo+
Solo
Sylvanus
Sylvanus
CoxBFloppin
Sylvanus
Level 121
God Stats
4W - 5L
1,306 SR
Queue Stats
413W - 408L
1,561 Elo+
Party 2
Kali
Kali
Grog69420
Kali
Level 55
God Stats
3W - 1L
1,500 SR
Queue Stats
205W - 218L
1,512 Elo+
Party 2
Neith
Neith
Moonmiday
Neith
Level 155
God Stats
7W - 6L
1,520 SR
Queue Stats
418W - 396L
1,596 Elo+
Party 2
Agni
Agni
contagion445
Agni
Level 37
God Stats
16W - 16L
1,620 SR
Queue Stats
278W - 283L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Corblixx
Cthulhu
15
0 / 9 / 2
9,627
385
11,042
27,730
23,451
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
Jiffsahoy
Baba Yaga
18
2 / 3 / 3
10,862
434
16,991
12,663
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Sadiohachan
Xing Tian
11
0 / 12 / 1
8,143
326
3,879
28,299
28,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
5 / 10 / 2
11,726
469
14,095
23,373
9,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
19
2 / 3 / 2
11,588
464
11,677
11,585
5,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 4
14,629
585
18,290
24,066
11,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
CoxBFloppin
Sylvanus
17
2 / 1 / 18
11,585
463
6,936
19,828
22,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
20
10 / 4 / 12
13,907
556
19,004
23,073
9,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Moonmiday
Neith
20
12 / 2 / 10
14,948
598
30,049
21,404
8,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 2 / 4
13,566
543
10,977
11,236
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
85
9
Kills
37
37
Deaths
9
10
Assists
48
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
L
Cthulhu
Corblixx
Cthulhu
0
9
2
0.11
W
Sylvanus
CoxBFloppin
Sylvanus
2
1
18
11
W
Kali
10
4
12
4
L
Baba Yaga
Jiffsahoy
Baba Yaga
2
3
3
1.17
W
Neith
Moonmiday
Neith
12
2
10
8.5
L
Xing Tian
Sadiohachan
Xing Tian
0
12
1
0.04
L
5
10
2
0.6
L
Neith
2
3
2
1
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,684
Damage
85,256
103,650
Taken
99,607
70,812
Mitigated
57,249
12,501
Healing
35,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,290
13,251
0
11,771
24,066
11,879
2,613
3,869
20,145
0
134,244
L
Cthulhu
Corblixx
Cthulhu
11,042
998
713
2,518
27,730
23,451
0
3,678
24,052
56,107
0
W
Sylvanus
CoxBFloppin
Sylvanus
6,936
2,030
2,486
3,548
19,828
22,981
119
5,308
14,126
31,957
9,442
W
Kali
19,004
11,197
0
6,471
23,073
9,307
352
8,164
14,683
0
120,547
L
Baba Yaga
Jiffsahoy
Baba Yaga
16,991
53
0
3,366
12,663
4,826
0
2,808
9,855
80,111
0
W
Neith
Moonmiday
Neith
30,049
9,933
0
8,984
21,404
8,918
533
9,075
12,233
0
120,557
L
Xing Tian
Sadiohachan
Xing Tian
3,879
205
0
781
28,299
28,050
96
7,019
21,280
17,112
0
L
14,095
2,467
0
2,847
23,373
9,349
0
2,675
20,698
0
79,033
L
Neith
11,677
3,267
0
2,276
11,585
5,136
0
1,014
10,571
0
82,673
W
10,977
633
0
1,791
11,236
4,164
671
4,706
6,324
96,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,946
Gold Earned
68,635
524
Minions Killed
703
0
Camps Cleared
0
2,188,930
Distance Traveled
2,443,375
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,629
585
179
7
0
538,792
0
L
Cthulhu
9,627
385
100
4
0
414,156
1
W
Sylvanus
11,585
463
43
2
0
477,306
8
W
Kali
13,907
556
141
6
0
488,760
2
L
Baba Yaga
10,862
434
143
6
0
493,091
9
W
Neith
14,948
598
173
7
0
452,264
5
L
Xing Tian
8,143
326
29
1
0
440,024
0
L
Ne Zha
11,726
469
110
4
0
424,919
2
L
Neith
11,588
464
142
6
0
416,740
5
W
Agni
13,566
543
167
7
0
486,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role