Player Matchup

Sylvanus
Sylvanus
Killer Hawk 88
Sylvanus
Level 157
God Stats
11W - 4L
1,496 SR
Queue Stats
231W - 210L
1,458 Elo+
Party 1
Zeus
Zeus
Marksman937
Zeus
Level 149
God Stats
12W - 9L
1,555 SR
Queue Stats
247W - 194L
1,543 Elo+
Party 1
Artemis
Artemis
WonTonNoodles
Artemis
Level 16
God Stats
1W - 3L
1,227 SR
Queue Stats
6W - 7L
1,330 Elo+
Party 1
Team Averages
Level 107
1,426 SR
1,444 Elo+

VS

Team Averages
Level 71
1,494 SR
1,381 Elo+
Hachiman
Hachiman
PiedmontBark437
Hachiman
Level 117
God Stats
0W - 2L
1,482 SR
Queue Stats
38W - 39L
1,420 Elo+
Party 2
Discordia
Discordia
pecaomenggg
Discordia
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,509 Elo+
Party 2
Ymir
Ymir
sanchezwayne
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
5 / 2 / 12
11,835
696
11,010
17,040
8,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 5 / 9
12,817
754
28,897
12,736
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
16
4 / 6 / 12
12,138
714
9,225
13,999
4,814
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
5 / 5 / 5
11,257
662
13,757
22,602
6,976
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
pecaomenggg
Discordia
17
7 / 3 / 4
12,328
725
19,578
13,978
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 9 / 4
9,864
580
2,734
20,471
15,540
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
17
Kills
12
13
Deaths
17
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
5
2
12
5.5
W
8
5
9
2.5
L
Hachiman
5
5
5
1.5
W
Artemis
4
6
12
1.67
L
Discordia
pecaomenggg
Discordia
7
3
4
3
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,132
Damage
36,069
43,775
Taken
57,051
18,085
Mitigated
27,415
18,775
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
11,010
2,653
7,224
8,990
17,040
8,894
987
7,487
9,553
19,550
2,553
W
28,897
1,500
0
941
12,736
4,377
990
6,840
5,896
78,438
0
L
Hachiman
13,757
6,885
0
3,701
22,602
6,976
0
18,391
4,211
0
48,402
W
Artemis
9,225
4,204
0
1,620
13,999
4,814
1,545
8,008
5,991
0
23,783
L
Discordia
pecaomenggg
Discordia
19,578
537
0
1,689
13,978
4,899
0
7,649
6,329
67,844
0
L
2,734
66
0
1,149
20,471
15,540
0
13,356
7,115
12,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,790
Gold Earned
33,449
145
Minions Killed
163
4
Camps Cleared
7
797,311
Distance Traveled
768,499
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,835
696
19
1
0
268,941
2
W
Zeus
12,817
754
93
5
4
294,865
1
L
Hachiman
11,257
662
58
3
1
283,281
0
W
Artemis
12,138
714
33
2
0
233,505
1
L
Discordia
12,328
725
97
6
6
306,637
1
L
Ymir
9,864
580
8
0
0
178,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role