Player Matchup

Yu Huang
Yu Huang
BakedAdam
Yu Huang
Level 141
God Stats
2W - 4L
1,407 SR
Queue Stats
70W - 113L
1,338 Elo+
Party 2
Charybdis
Charybdis
BlinkSavesLives
Charybdis
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 71L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
Gurin ZNXK
Cthulhu
Level 117
God Stats
12W - 8L
1,630 SR
Queue Stats
79W - 87L
1,483 Elo+
Party 2
Team Averages
Level 139
1,512 SR
1,419 Elo+

VS

Team Averages
Level 116
1,528 SR
1,576 Elo+
Sylvanus
Sylvanus
Davidsag
Sylvanus
Level 119
God Stats
6W - 3L
1,526 SR
Queue Stats
55W - 56L
1,583 Elo+
Party 1
He Bo
He Bo
andres9911
He Bo
Level 126
God Stats
5W - 3L
1,770 SR
Queue Stats
43W - 45L
1,573 Elo+
Party 1
Nemesis
Nemesis
checholini
Nemesis
Level 103
God Stats
1W - 1L
1,288 SR
Queue Stats
25W - 22L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BakedAdam
Yu Huang
16
2 / 12 / 4
13,589
618
10,187
22,006
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
BlinkSavesLives
Charybdis
17
4 / 10 / 6
13,984
636
11,255
22,366
6,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Gurin ZNXK
Cthulhu
20
9 / 8 / 4
16,572
753
26,086
28,013
22,325
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Davidsag
Sylvanus
17
3 / 6 / 16
14,153
643
12,644
25,931
28,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
20
15 / 6 / 11
17,061
776
30,177
17,351
5,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
checholini
Nemesis
20
12 / 4 / 16
16,658
757
20,717
23,766
19,206
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
15
Kills
30
30
Deaths
16
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BakedAdam
Yu Huang
2
12
4
0.33
L
Charybdis
BlinkSavesLives
Charybdis
4
10
6
0.7
W
Sylvanus
Davidsag
Sylvanus
3
6
16
1.83
L
Cthulhu
Gurin ZNXK
Cthulhu
9
8
4
1.38
W
He Bo
15
6
11
3.42
W
Nemesis
checholini
Nemesis
12
4
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,528
Damage
63,538
72,385
Taken
67,048
34,091
Mitigated
53,125
5,474
Healing
16,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BakedAdam
Yu Huang
10,187
660
0
2,020
22,006
5,587
0
12,665
8,723
38,762
0
L
Charybdis
BlinkSavesLives
Charybdis
11,255
6,366
0
1,652
22,366
6,179
107
13,617
8,088
0
43,047
W
Sylvanus
Davidsag
Sylvanus
12,644
3,655
4,103
6,871
25,931
28,540
940
13,671
11,481
33,612
6,577
L
Cthulhu
Gurin ZNXK
Cthulhu
26,086
1,192
273
1,529
28,013
22,325
237
15,525
11,642
65,160
0
W
He Bo
30,177
1,958
0
1,119
17,351
5,379
653
10,345
6,676
91,782
0
W
Nemesis
checholini
Nemesis
20,717
7,213
0
4,020
23,766
19,206
1,745
11,498
12,037
4,275
54,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,145
Gold Earned
47,872
216
Minions Killed
208
6
Camps Cleared
12
1,014,232
Distance Traveled
1,149,387
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
13,589
618
72
3
3
303,355
2
L
Charybdis
13,984
636
71
3
3
327,260
2
W
Sylvanus
14,153
643
51
2
2
338,225
4
L
Cthulhu
16,572
753
73
3
0
383,617
1
W
He Bo
17,061
776
101
5
6
373,649
6
W
Nemesis
16,658
757
56
3
4
437,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role