Player Matchup

Awilix
Awilix
Clan Idler
Awilix
Level 107
God Stats
3W - 10L
1,185 SR
Queue Stats
424W - 459L
1,413 Elo+
Party 2
Hachiman
Hachiman
Demo_Man310
Hachiman
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 26L
1,517 Elo+
Party 1
Neith
Neith
DudeManBro95
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,482 Elo+
Party 1
Shiva
Shiva
IrishWeapon07
Shiva
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 29L
1,476 Elo+
Party 1
Thor
Thor
TomTheBomb120
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 131L
1,435 Elo+
Party 2
Team Averages
Level 83
1,437 SR
1,465 Elo+

VS

Team Averages
Level 67
1,651 SR
1,511 Elo+
Olorun
Olorun
EThote Llama
Olorun
Level 121
God Stats
3W - 3L
1,532 SR
Queue Stats
502W - 506L
1,571 Elo+
Party 3
Rama
Rama
RaptorT55
Rama
Level 103
God Stats
5W - 2L
1,658 SR
Queue Stats
356W - 360L
1,544 Elo+
Party 3
Xing Tian
Xing Tian
RyceGuru
Xing Tian
Level 25
God Stats
2W - 0L
1,691 SR
Queue Stats
56W - 48L
1,498 Elo+
Party 3
Sol
Sol
Trinityblade7863
Sol
Level 58
God Stats
11W - 4L
1,872 SR
Queue Stats
221W - 225L
1,442 Elo+
Party 4
Set
Set
acejohnston2
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,499 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Clan Idler
Awilix
13
4 / 7 / 4
7,974
997
7,712
10,456
4,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Demo_Man310
Hachiman
14
1 / 3 / 6
7,431
929
9,965
8,294
3,390
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 7 / 5
6,276
785
5,106
8,693
3,063
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
6 / 6 / 4
8,217
1,027
7,892
13,317
11,900
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 8 / 5
6,419
802
3,490
9,515
5,201
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
12 / 2 / 14
10,018
1,252
12,961
8,822
4,275
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rama
14
4 / 2 / 14
8,566
1,071
6,703
5,925
2,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
RyceGuru
Xing Tian
14
2 / 3 / 24
8,970
1,121
3,647
14,451
22,397
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
12 / 2 / 15
9,655
1,207
15,049
11,231
3,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 4 / 12
7,581
948
4,802
12,877
7,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
110
12
Kills
31
31
Deaths
13
24
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Awilix
Clan Idler
Awilix
4
7
4
0.86
L
Hachiman
Demo_Man310
Hachiman
1
3
6
1.33
L
0
7
5
0.36
W
Olorun
12
2
14
9.5
L
6
6
4
1.33
W
Rama
4
2
14
5.5
W
Xing Tian
RyceGuru
Xing Tian
2
3
24
4.67
L
1
8
5
0.44
W
12
2
15
9.75
W
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,165
Damage
43,162
50,275
Taken
53,306
27,690
Mitigated
40,431
10,140
Healing
18,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Clan Idler
Awilix
7,712
3,013
0
2,020
10,456
4,136
0
4,950
5,402
0
10,723
L
Hachiman
Demo_Man310
Hachiman
9,965
3,154
517
2,837
8,294
3,390
0
5,209
3,021
0
23,681
L
5,106
2,207
99
749
8,693
3,063
330
6,683
1,977
0
10,854
W
Olorun
12,961
6,295
3,320
2,358
8,822
4,275
2,322
0
8,822
27,244
0
L
7,892
1,403
665
2,763
13,317
11,900
0
7,085
6,031
0
16,345
W
Rama
6,703
3,680
470
1,644
5,925
2,739
1,234
0
5,925
0
19,585
W
Xing Tian
RyceGuru
Xing Tian
3,647
320
65
2,832
14,451
22,397
174
0
14,451
4,776
0
L
3,490
260
304
186
9,515
5,201
44
7,730
1,697
0
5,686
W
15,049
5,403
936
3,832
11,231
3,829
1,667
0
11,231
28,664
0
W
4,802
1,341
487
2,950
12,877
7,191
156
0
12,877
0
9,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,317
Gold Earned
44,790
60
Minions Killed
87
0
Camps Cleared
0
703,987
Distance Traveled
804,946
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,974
997
6
1
0
146,412
0
L
Hachiman
7,431
929
27
3
0
152,827
0
L
Neith
6,276
785
7
1
0
132,321
0
W
Olorun
10,018
1,252
28
4
0
159,238
3
L
Shiva
8,217
1,027
13
2
0
153,227
0
W
Rama
8,566
1,071
30
4
0
121,305
0
W
Xing Tian
8,970
1,121
0
0
0
173,652
0
L
Thor
6,419
802
7
1
0
119,200
0
W
Sol
9,655
1,207
25
3
0
171,144
0
W
Set
7,581
948
4
1
0
179,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role